Player Matchup

Tiamat
Tiamat
MD Banana man
Tiamat
Level 98
God Stats
5W - 6L
1,251 SR
Queue Stats
92W - 121L
1,315 Elo+
Party 2
Geb
Geb
MD Melon Man
Geb
Level 78
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 39L
1,289 Elo+
Party 2
Thor
Thor
Whereareubud679
Thor
Level 17
God Stats
2W - 1L
1,503 SR
Queue Stats
49W - 42L
1,414 Elo+
Party 2
Team Averages
Level 64
1,418 SR
1,339 Elo+

VS

Team Averages
Level 110
1,386 SR
1,292 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Day Dream5752
Nu Wa
Level 107
God Stats
1W - 1L
1,340 SR
Queue Stats
43W - 52L
1,294 Elo+
Solo
Chaac
Chaac
HEX-RecruitMain
Chaac
Level 107
God Stats
4W - 6L
1,317 SR
Queue Stats
75W - 65L
1,081 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 1
8,139
740
4,375
9,230
3,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
1 / 2 / 2
7,513
683
4,081
11,261
6,873
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
0 / 2 / 1
6,742
613
2,955
8,732
3,783
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
14
4 / 2 / 2
8,766
797
12,686
6,869
2,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

3
0 / 0 / 0
5,772
525
0
0
0
14
2 / 1 / 4
8,072
734
11,540
9,682
5,460
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
12
3
Kills
6
6
Deaths
3
4
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
4
2
2
2.5
L
0
0
0
0
L
2
1
4
4
W
2
2
1
1.25
W
1
2
2
1
W
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,411
Damage
24,226
29,223
Taken
16,551
14,513
Mitigated
8,081
7,296
Healing
4,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
12,686
198
0
1,156
6,869
2,621
135
3,731
2,962
36,731
0
L
0
0
0
0
0
0
0
0
0
0
0
L
11,540
472
0
3,625
9,682
5,460
52
4,980
4,537
0
28,482
W
4,375
441
257
3,331
9,230
3,857
406
3,829
5,114
29,696
0
W
4,081
174
0
1,971
11,261
6,873
222
3,725
7,118
15,782
0
W
2,955
264
0
1,737
8,732
3,783
104
4,526
3,816
0
9,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,394
Gold Earned
22,610
103
Minions Killed
119
5
Camps Cleared
4
635,015
Distance Traveled
452,639
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,766
797
81
7
3
218,687
4
L
Nu Wa
5,772
525
0
0
0
0
0
L
Chaac
8,072
734
38
3
1
233,952
0
W
Tiamat
8,139
740
64
6
5
212,508
0
W
Geb
7,513
683
9
1
0
213,083
0
W
Thor
6,742
613
30
3
0
209,424
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role