Player Matchup

Ullr
Ullr
Arman19000
Ullr
Level 127
God Stats
38W - 39L
1,533 SR
Queue Stats
341W - 364L
1,384 Elo+
Solo
He Bo
He Bo
GMickey
He Bo
Level 60
God Stats
1W - 4L
1,320 SR
Queue Stats
461W - 513L
1,364 Elo+
Party 3
Kukulkan
Kukulkan
PilenceOjsa
Kukulkan
Level 32
God Stats
1W - 1L
1,500 SR
Queue Stats
115W - 156L
1,334 Elo+
Party 3
King Arthur
King Arthur
Solniwk0
King Arthur
Level 26
God Stats
3W - 2L
1,500 SR
Queue Stats
34W - 40L
1,464 Elo+
Party 2
Sobek
Sobek
Хрюздюк
Sobek
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
157W - 163L
1,477 Elo+
Party 2
Team Averages
Level 62
1,471 SR
1,405 Elo+

VS

Team Averages
Level 87
1,522 SR
1,382 Elo+
Artemis
Artemis
DieHard967
Artemis
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,263 Elo+
Party 1
Mercury
Mercury
M0NCH0
Mercury
Level 77
God Stats
6W - 10L
1,301 SR
Queue Stats
141W - 167L
1,357 Elo+
Party 4
Xing Tian
Xing Tian
Mumbles93
Xing Tian
Level 120
God Stats
2W - 0L
1,704 SR
Queue Stats
5W - 8L
1,392 Elo+
Party 1
Thoth
Thoth
SiskuFTW
Thoth
Level 51
God Stats
37W - 39L
1,487 SR
Queue Stats
47W - 65L
1,371 Elo+
Party 4
Pele
Pele
Vithel
Pele
Level 141
God Stats
19W - 14L
1,620 SR
Queue Stats
112W - 116L
1,524 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 3
4,883
488
3,491
6,673
1,701
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

He Bo
GMickey
He Bo
9
0 / 3 / 1
5,146
515
2,825
7,530
1,827
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
PilenceOjsa
Kukulkan
10
1 / 2 / 0
5,649
565
1,064
4,920
1,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Solniwk0
King Arthur
10
2 / 4 / 0
5,645
565
2,622
6,934
3,663
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

7
3 / 4 / 1
5,271
527
3,589
10,393
5,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DieHard967
Artemis
8
1 / 2 / 1
5,048
505
4,828
5,298
1,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mercury
M0NCH0
Mercury
10
0 / 1 / 1
5,705
571
705
4,720
1,440
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
Mumbles93
Xing Tian
8
1 / 2 / 4
5,668
567
3,115
7,216
4,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thoth
SiskuFTW
Thoth
10
3 / 0 / 3
6,217
622
5,021
3,565
1,117
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Pele
Vithel
Pele
13
11 / 1 / 2
8,006
801
8,601
7,258
3,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
27
6
Kills
16
16
Deaths
6
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
0
3
3
0.5
W
Artemis
DieHard967
Artemis
1
2
1
0.75
L
He Bo
GMickey
He Bo
0
3
1
0.17
W
Mercury
M0NCH0
Mercury
0
1
1
0.5
W
Xing Tian
Mumbles93
Xing Tian
1
2
4
1.5
L
Kukulkan
PilenceOjsa
Kukulkan
1
2
0
0.5
W
Thoth
SiskuFTW
Thoth
3
0
3
4.5
L
King Arthur
Solniwk0
King Arthur
2
4
0
0.5
W
Pele
Vithel
Pele
11
1
2
12
L
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,591
Damage
22,270
36,450
Taken
28,057
14,317
Mitigated
11,225
7,307
Healing
8,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,491
1,263
0
983
6,673
1,701
750
1,161
5,512
0
23,216
W
Artemis
DieHard967
Artemis
4,828
2,825
0
1,802
5,298
1,361
266
1,107
4,191
0
18,759
L
He Bo
GMickey
He Bo
2,825
196
0
1,357
7,530
1,827
0
2,269
5,261
26,665
0
W
Mercury
M0NCH0
Mercury
705
93
0
0
4,720
1,440
87
685
4,035
0
30,422
W
Xing Tian
Mumbles93
Xing Tian
3,115
518
0
1,080
7,216
4,222
192
2,136
5,080
14,611
0
L
Kukulkan
PilenceOjsa
Kukulkan
1,064
362
0
1,205
4,920
1,679
0
1,202
3,718
30,404
0
W
Thoth
SiskuFTW
Thoth
5,021
56
0
1,338
3,565
1,117
698
2,255
1,310
33,100
0
L
King Arthur
Solniwk0
King Arthur
2,622
634
0
540
6,934
3,663
0
0
6,934
2,887
21,294
W
Pele
Vithel
Pele
8,601
2,907
0
4,079
7,258
3,085
0
1,582
5,676
0
40,827
L
3,589
505
107
3,115
10,393
5,447
350
3,504
6,889
9,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,594
Gold Earned
30,644
228
Minions Killed
256
0
Camps Cleared
0
931,695
Distance Traveled
1,069,895
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
4,883
488
35
4
0
177,468
0
W
Artemis
5,048
505
34
3
0
181,816
0
L
He Bo
5,146
515
56
6
0
186,352
1
W
Mercury
5,705
571
67
7
0
239,882
0
W
Xing Tian
5,668
567
19
2
0
189,556
0
L
Kukulkan
5,649
565
72
7
0
206,255
5
W
Thoth
6,217
622
62
6
0
223,040
4
L
King Arthur
5,645
565
53
5
0
164,778
0
W
Pele
8,006
801
74
7
0
235,601
2
L
Sobek
5,271
527
12
1
0
196,842
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role