Player Matchup

Yemoja
Yemoja
Jelly SBY
Yemoja
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 99L
1,569 Elo+
Party 2
He Bo
He Bo
LilDeathFTW
He Bo
Level 146
God Stats
3W - 1L
1,718 SR
Queue Stats
38W - 45L
1,372 Elo+
Party 1
Anubis
Anubis
MisterCapPirate
Anubis
Level 126
God Stats
17W - 10L
1,654 SR
Queue Stats
100W - 133L
1,341 Elo+
Party 1
Cernunnos
Cernunnos
Pancake_box
Cernunnos
Level 153
God Stats
75W - 57L
1,497 SR
Queue Stats
383W - 401L
1,366 Elo+
Party 1
Jing Wei
Jing Wei
Toolbox MD
Jing Wei
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,500 Elo+
Party 2
Team Averages
Level 99
1,574 SR
1,430 Elo+

VS

Team Averages
Level 71
1,540 SR
1,389 Elo+
Shiva
Shiva
Ki-Khaled
Shiva
Level 99
God Stats
11W - 5L
1,715 SR
Queue Stats
780W - 814L
1,423 Elo+
Solo
Xing Tian
Xing Tian
Laon-Himouto-Kun
Xing Tian
Level 10
God Stats
3W - 2L
1,488 SR
Queue Stats
7W - 8L
1,352 Elo+
Party 3
Horus
Horus
Paralaizen
Horus
Level 75
God Stats
15W - 4L
1,500 SR
Queue Stats
273W - 256L
1,468 Elo+
Party 3
Ullr
Ullr
o_chowder
Ullr
Level 80
God Stats
3W - 1L
1,500 SR
Queue Stats
40W - 50L
1,320 Elo+
Party 3
Hera
Hera
xKiiwyy
Hera
Level 89
God Stats
28W - 26L
1,498 SR
Queue Stats
356W - 372L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Jelly SBY
Yemoja
11
0 / 3 / 3
7,231
452
3,376
9,727
4,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 7 / 0
8,854
553
6,873
11,122
2,977
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 3 / 0
7,320
458
3,363
8,560
3,745
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cernunnos
Pancake_box
Cernunnos
11
0 / 7 / 1
6,679
417
7,865
13,521
3,363
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jing Wei
Toolbox MD
Jing Wei
11
0 / 4 / 0
6,486
405
5,825
10,845
2,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Ki-Khaled
Shiva
15
2 / 0 / 4
8,978
561
6,625
8,840
7,579
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Xing Tian
13
1 / 0 / 8
7,312
457
5,364
11,542
12,091
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Horus
15
8 / 3 / 5
9,194
575
8,073
11,436
4,622
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ullr
13
3 / 1 / 2
7,746
484
7,951
7,581
2,711
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hera
xKiiwyy
Hera
15
10 / 1 / 3
9,439
590
14,022
8,506
2,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
46
4
Kills
24
24
Deaths
5
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Jelly SBY
Yemoja
0
3
3
0.5
W
Shiva
Ki-Khaled
Shiva
2
0
4
4
W
Xing Tian
1
0
8
5
L
4
7
0
0.57
L
0
3
0
0
L
Cernunnos
Pancake_box
Cernunnos
0
7
1
0.07
W
Horus
8
3
5
3.5
L
Jing Wei
Toolbox MD
Jing Wei
0
4
0
0
W
Ullr
3
1
2
4
W
Hera
xKiiwyy
Hera
10
1
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,302
Damage
42,035
53,775
Taken
47,905
17,974
Mitigated
29,969
12,319
Healing
10,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Jelly SBY
Yemoja
3,376
1,157
901
2,691
9,727
4,957
96
5,689
4,010
21,777
0
W
Shiva
Ki-Khaled
Shiva
6,625
1,641
126
1,104
8,840
7,579
890
4,815
4,025
0
55,010
W
Xing Tian
5,364
205
647
3,227
11,542
12,091
28
1,780
9,762
17,729
2,191
L
6,873
634
0
2,690
11,122
2,977
0
2,459
8,562
54,711
0
L
3,363
284
106
2,826
8,560
3,745
94
1,212
7,348
43,040
0
L
Cernunnos
Pancake_box
Cernunnos
7,865
2,064
0
985
13,521
3,363
0
7,729
5,346
0
40,509
W
Horus
8,073
4,795
490
1,189
11,436
4,622
129
3,578
7,858
0
59,731
L
Jing Wei
Toolbox MD
Jing Wei
5,825
3,844
0
2,120
10,845
2,932
0
1,427
9,418
0
41,611
W
Ullr
7,951
2,915
0
1,324
7,581
2,711
484
1,610
5,971
0
51,010
W
Hera
xKiiwyy
Hera
14,022
3,243
228
2,043
8,506
2,966
112
1,829
6,677
55,435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,570
Gold Earned
42,669
351
Minions Killed
433
0
Camps Cleared
0
1,365,622
Distance Traveled
1,596,832
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,231
452
23
1
0
276,446
2
W
Shiva
8,978
561
111
7
0
317,313
0
W
Xing Tian
7,312
457
25
2
0
325,163
4
L
He Bo
8,854
553
95
6
0
295,169
1
L
Anubis
7,320
458
94
6
0
237,163
8
L
Cernunnos
6,679
417
63
4
0
269,077
3
W
Horus
9,194
575
90
6
0
341,745
2
L
Jing Wei
6,486
405
76
5
0
287,767
0
W
Ullr
7,746
484
97
6
0
292,548
5
W
Hera
9,439
590
110
7
0
320,063
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role