Player Matchup

Chiron
Chiron
JARALAN OG
Chiron
Level 81
God Stats
2W - 3L
1,323 SR
Queue Stats
98W - 94L
1,537 Elo+
Party 2
Shiva
Shiva
Jajcurry
Shiva
Level 69
God Stats
2W - 1L
1,488 SR
Queue Stats
50W - 50L
1,453 Elo+
Party 2
Olorun
Olorun
Madtomb145
Olorun
Level 83
God Stats
12W - 8L
1,487 SR
Queue Stats
79W - 64L
1,531 Elo+
Party 2
Bacchus
Bacchus
TheSh4rd
Bacchus
Level 94
God Stats
1W - 1L
1,267 SR
Queue Stats
144W - 123L
1,549 Elo+
Party 2
Ares
Ares
minicook001
Ares
Level 29
God Stats
32W - 11L
1,720 SR
Queue Stats
128W - 100L
1,526 Elo+
Party 2
Team Averages
Level 71
1,457 SR
1,519 Elo+

VS

Team Averages
Level 41
1,382 SR
1,377 Elo+
Bakasura
Bakasura
ABDULOWAR
Bakasura
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,278 Elo+
Party 1
Sylvanus
Sylvanus
IgraGavniwe
Sylvanus
Level 5
God Stats
0W - 2L
1,223 SR
Queue Stats
1W - 2L
1,453 Elo+
Party 1
Yu Huang
Yu Huang
Juq31
Yu Huang
Level 89
God Stats
0W - 2L
1,390 SR
Queue Stats
1W - 5L
1,305 Elo+
Party 1
Skadi
Skadi
Lalka49
Skadi
Level 25
God Stats
0W - 3L
1,300 SR
Queue Stats
1W - 5L
1,305 Elo+
Party 1
Bellona
Bellona
veryfancyhat
Bellona
Level 61
God Stats
1W - 3L
1,500 SR
Queue Stats
255W - 275L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
JARALAN OG
Chiron
17
5 / 1 / 7
10,512
526
12,490
11,794
3,698
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Shiva
Jajcurry
Shiva
16
8 / 3 / 8
10,558
528
13,976
16,184
12,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Olorun
Madtomb145
Olorun
15
1 / 2 / 4
9,703
485
4,689
11,487
3,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
TheSh4rd
Bacchus
18
11 / 0 / 7
11,744
587
15,409
12,790
8,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
3 / 1 / 16
10,053
503
8,968
13,139
11,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
ABDULOWAR
Bakasura
13
0 / 6 / 3
8,003
400
5,335
16,125
5,408
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sylvanus
IgraGavniwe
Sylvanus
12
0 / 4 / 4
8,008
400
5,548
13,891
14,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Yu Huang
Juq31
Yu Huang
16
2 / 5 / 0
9,625
481
10,650
11,935
4,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Skadi
Lalka49
Skadi
14
2 / 6 / 1
8,737
437
8,597
15,185
3,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
veryfancyhat
Bellona
15
1 / 7 / 0
9,443
472
9,873
17,159
13,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
13
28
Kills
5
7
Deaths
28
42
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Bakasura
ABDULOWAR
Bakasura
0
6
3
0.25
L
Sylvanus
IgraGavniwe
Sylvanus
0
4
4
0.5
W
Chiron
JARALAN OG
Chiron
5
1
7
8.5
W
Shiva
Jajcurry
Shiva
8
3
8
4
L
Yu Huang
Juq31
Yu Huang
2
5
0
0.4
L
Skadi
Lalka49
Skadi
2
6
1
0.42
W
Olorun
Madtomb145
Olorun
1
2
4
1.5
W
Bacchus
TheSh4rd
Bacchus
11
0
7
14.5
W
3
1
16
11
L
Bellona
veryfancyhat
Bellona
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,532
Damage
40,003
65,394
Taken
74,295
39,692
Mitigated
41,026
27,788
Healing
13,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
ABDULOWAR
Bakasura
5,335
4,235
0
1,863
16,125
5,408
0
6,824
9,265
0
36,620
L
Sylvanus
IgraGavniwe
Sylvanus
5,548
1,855
1,793
2,679
13,891
14,626
150
5,072
8,652
18,928
0
W
Chiron
JARALAN OG
Chiron
12,490
4,680
910
7,299
11,794
3,698
1,943
2,722
8,921
0
72,483
W
Shiva
Jajcurry
Shiva
13,976
3,278
0
6,586
16,184
12,333
374
3,060
12,645
0
48,907
L
Yu Huang
Juq31
Yu Huang
10,650
1,189
0
2,863
11,935
4,145
656
5,570
6,282
72,969
0
L
Skadi
Lalka49
Skadi
8,597
3,219
0
1,638
15,185
3,797
666
5,998
9,143
0
65,598
W
Olorun
Madtomb145
Olorun
4,689
1,298
56
5,359
11,487
3,462
490
4,716
6,481
67,421
0
W
Bacchus
TheSh4rd
Bacchus
15,409
2,383
276
5,777
12,790
8,603
1,265
1,285
10,344
71,156
5,810
W
8,968
159
0
1,525
13,139
11,596
429
3,712
9,202
23,291
0
L
Bellona
veryfancyhat
Bellona
9,873
2,900
0
2,849
17,159
13,050
0
5,057
11,443
0
64,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,570
Gold Earned
43,816
459
Minions Killed
481
0
Camps Cleared
0
1,983,760
Distance Traveled
1,842,610
15
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,003
400
83
4
0
428,820
3
L
Sylvanus
8,008
400
21
1
0
348,665
6
W
Chiron
10,512
526
107
5
0
383,960
2
W
Shiva
10,558
528
78
4
0
388,524
3
L
Yu Huang
9,625
481
143
7
0
355,619
5
L
Skadi
8,737
437
120
6
0
373,600
2
W
Olorun
9,703
485
134
7
0
381,212
2
W
Bacchus
11,744
587
121
6
0
441,955
4
W
Ares
10,053
503
19
1
0
388,109
4
L
Bellona
9,443
472
114
6
0
335,906
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role