Player Matchup

Morgan Le Fay
Morgan Le Fay
Diamond I
McThroat
Morgan Le Fay
Diamond I
Level 118
God Stats
24W - 10L
1,983 SR
Queue Stats
275W - 161L
2,226 MMR
Party 1
Odin
Odin
Diamond V
TRUE x RAZE
Odin
Diamond V
Level 111
God Stats
45W - 36L
1,717 SR
Queue Stats
754W - 684L
1,844 MMR
Party 1
Atlas
Atlas
Masters
Tryzal
Atlas
Masters
Level 120
God Stats
3W - 6L
1,394 SR
Queue Stats
162W - 141L
2,476 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 116
1,698 SR
2,182 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 146
1,755 SR
1,924 MMR
Mercury
Mercury
Diamond III
LousseEnEsti
Mercury
Diamond III
Level 159
God Stats
62W - 49L
1,720 SR
Queue Stats
415W - 393L
2,264 MMR
Party 2
Sol
Sol
Platinum IV
LoussePasLousse
Sol
Platinum IV
Level 153
God Stats
20W - 17L
1,654 SR
Queue Stats
461W - 433L
1,706 MMR
Party 2
Danzaburou
Danzaburou
Gold II
OneBigMeme
Danzaburou
Gold II
Level 126
God Stats
8W - 5L
1,892 SR
Queue Stats
231W - 276L
1,803 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
McThroat
Morgan Le Fay
17
7 / 1 / 13
12,286
723
24,165
11,140
5,900
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
8 / 2 / 9
12,118
713
10,115
15,765
20,170
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Atlas
Tryzal
Atlas
17
5 / 2 / 14
13,193
776
10,663
23,017
31,271
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bans
BastetShivaAh Muzen CabThothGilgamesh

VS

Bans
AchillesGebFenrirAresHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
LousseEnEsti
Mercury
13
0 / 7 / 3
9,468
557
4,982
19,670
16,422
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
1 / 8 / 4
10,772
634
15,628
16,522
3,893
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Danzaburou
OneBigMeme
Danzaburou
16
4 / 5 / 1
11,475
675
14,349
16,750
5,215
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
13
20
Kills
5
5
Deaths
20
36
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Mercury
LousseEnEsti
Mercury
0
7
3
0.21
L
1
8
4
0.38
W
Morgan Le Fay
McThroat
Morgan Le Fay
7
1
13
13.5
L
Danzaburou
OneBigMeme
Danzaburou
4
5
1
0.9
W
8
2
9
6.25
W
Atlas
Tryzal
Atlas
5
2
14
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,943
Damage
34,959
49,922
Taken
52,942
57,341
Mitigated
25,530
12,659
Healing
8,336
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
LousseEnEsti
Mercury
4,982
1,655
237
1,065
19,670
16,422
0
11,862
7,417
0
19,765
L
15,628
6,077
0
4,767
16,522
3,893
0
12,773
3,614
47,570
0
W
Morgan Le Fay
McThroat
Morgan Le Fay
24,165
1,887
0
1,420
11,140
5,900
1,620
4,259
6,881
71,231
0
L
Danzaburou
OneBigMeme
Danzaburou
14,349
5,930
0
2,267
16,750
5,215
84
10,825
5,535
0
43,535
W
10,115
881
0
3,140
15,765
20,170
499
5,629
10,136
835
28,593
W
Atlas
Tryzal
Atlas
10,663
2,634
980
7,119
23,017
31,271
335
6,139
16,878
30,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,597
Gold Earned
31,715
192
Minions Killed
160
8
Camps Cleared
4
977,224
Distance Traveled
891,548
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,468
557
30
2
0
321,394
3
L
Sol
10,772
634
62
4
1
290,657
1
W
Morgan Le Fay
12,286
723
112
7
3
328,192
2
L
Danzaburou
11,475
675
68
4
3
279,497
0
W
Odin
12,118
713
48
3
2
329,205
4
W
Atlas
13,193
776
32
2
3
319,827
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role