Player Matchup

Athena
Athena
Randrey
Athena
Level 112
God Stats
3W - 1L
1,657 SR
Queue Stats
27W - 24L
1,240 Elo+
Solo
Zhong Kui
Zhong Kui
dark_king_2030
Zhong Kui
Level 27
God Stats
3W - 4L
1,500 SR
Queue Stats
117W - 164L
1,245 Elo+
Party 3
Neith
Neith
layfon007
Neith
Level 105
God Stats
6W - 4L
1,500 SR
Queue Stats
96W - 113L
1,018 Elo+
Solo
Thanatos
Thanatos
saman2023
Thanatos
Level 65
God Stats
286W - 326L
1,478 SR
Queue Stats
418W - 535L
1,376 Elo+
Party 3
Guan Yu
Guan Yu
xXxULUBEYxXx
Guan Yu
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 35L
1,591 Elo+
Solo
Team Averages
Level 75
1,527 SR
1,294 Elo+

VS

Team Averages
Level 70
1,338 SR
1,356 Elo+
Hou Yi
Hou Yi
Nobaszz
Hou Yi
Level 74
God Stats
0W - 6L
1,060 SR
Queue Stats
41W - 48L
1,341 Elo+
Party 1
Arachne
Arachne
SickoFRAG
Arachne
Level 49
God Stats
17W - 11L
1,257 SR
Queue Stats
97W - 87L
1,416 Elo+
Party 1
Vamana
Vamana
koproskylo4
Vamana
Level 123
God Stats
38W - 28L
1,376 SR
Queue Stats
72W - 71L
1,333 Elo+
Solo
Fafnir
Fafnir
memphisz
Fafnir
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 138L
1,321 Elo+
Party 2
Olorun
Olorun
naecks
Olorun
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
151W - 180L
1,372 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Randrey
Athena
16
5 / 2 / 28
12,774
473
9,027
25,481
40,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Zhong Kui
dark_king_2030
Zhong Kui
19
16 / 6 / 13
13,947
517
31,110
23,854
16,678
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Neith
layfon007
Neith
19
11 / 3 / 33
13,827
512
31,299
19,940
9,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thanatos
saman2023
Thanatos
20
23 / 2 / 16
15,020
556
27,925
30,308
20,197
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Guan Yu
xXxULUBEYxXx
Guan Yu
20
12 / 0 / 22
14,624
542
30,189
36,850
54,758
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Nobaszz
Hou Yi
15
0 / 16 / 6
10,219
378
17,562
27,628
7,546
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
SickoFRAG
Arachne
18
7 / 11 / 4
12,647
468
23,295
29,420
9,282
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
15
1 / 12 / 2
11,095
411
17,954
34,293
31,111
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Fafnir
memphisz
Fafnir
14
3 / 11 / 3
10,654
395
7,587
29,430
38,113
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Olorun
naecks
Olorun
13
2 / 17 / 5
10,302
382
10,585
30,278
8,996
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

179
Kill Participation
33
67
Kills
13
13
Deaths
67
112
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Nobaszz
Hou Yi
0
16
6
0.19
W
Athena
Randrey
Athena
5
2
28
9.5
L
Arachne
SickoFRAG
Arachne
7
11
4
0.82
W
Zhong Kui
dark_king_2030
Zhong Kui
16
6
13
3.75
L
Vamana
1
12
2
0.17
W
Neith
layfon007
Neith
11
3
33
9.17
L
Fafnir
memphisz
Fafnir
3
11
3
0.41
L
Olorun
naecks
Olorun
2
17
5
0.26
W
Thanatos
saman2023
Thanatos
23
2
16
15.5
W
Guan Yu
xXxULUBEYxXx
Guan Yu
12
0
22
23

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

129,550
Damage
76,983
136,433
Taken
151,049
141,307
Mitigated
95,048
68,733
Healing
23,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Nobaszz
Hou Yi
17,562
9,935
0
3,701
27,628
7,546
246
3,415
24,076
0
77,403
W
Athena
Randrey
Athena
9,027
1,773
0
2,760
25,481
40,246
1,475
4,106
21,375
29,730
0
L
Arachne
SickoFRAG
Arachne
23,295
16,244
0
4,889
29,420
9,282
29
8,155
20,879
0
78,795
W
Zhong Kui
dark_king_2030
Zhong Kui
31,110
5,427
0
6,140
23,854
16,678
1,896
7,325
16,239
88,483
0
L
Vamana
17,954
7,365
1,103
8,208
34,293
31,111
544
13,023
19,752
3,399
61,918
W
Neith
layfon007
Neith
31,299
17,506
0
8,396
19,940
9,428
5,462
999
18,941
0
94,403
L
Fafnir
memphisz
Fafnir
7,587
3,129
30
2,249
29,430
38,113
102
6,901
21,722
28,056
0
L
Olorun
naecks
Olorun
10,585
6,633
412
3,153
30,278
8,996
0
14,856
15,094
35,200
0
W
Thanatos
saman2023
Thanatos
27,925
7,481
0
25,558
30,308
20,197
0
4,863
25,445
0
107,718
W
Guan Yu
xXxULUBEYxXx
Guan Yu
30,189
5,398
6,460
19,419
36,850
54,758
2,325
2,732
34,118
24,614
89,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,192
Gold Earned
54,917
597
Minions Killed
384
0
Camps Cleared
0
2,524,465
Distance Traveled
1,908,515
14
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
10,219
378
100
4
0
369,835
2
W
Athena
12,774
473
50
2
0
512,424
5
L
Arachne
12,647
468
104
4
0
468,504
3
W
Zhong Kui
13,947
517
109
4
0
440,725
0
L
Vamana
11,095
411
98
4
0
404,258
0
W
Neith
13,827
512
116
4
0
486,635
4
L
Fafnir
10,654
395
32
1
0
379,585
0
L
Olorun
10,302
382
50
2
0
286,333
1
W
Thanatos
15,020
556
147
5
0
553,788
0
W
Guan Yu
14,624
542
175
6
0
530,893
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role