Player Matchup

Chaac
Chaac
Bonsaimothafkr
Chaac
Level 65
God Stats
2W - 2L
1,500 SR
Queue Stats
122W - 139L
1,504 Elo+
Party 1
Yu Huang
Yu Huang
Lorfendel
Yu Huang
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 10L
1,675 Elo+
Party 1
Danzaburou
Danzaburou
bdht06
Danzaburou
Level 102
God Stats
6W - 4L
1,348 SR
Queue Stats
6W - 5L
1,316 Elo+
Solo
Team Averages
Level 78
1,449 SR
1,498 Elo+

VS

Team Averages
Level 90
1,765 SR
1,786 Elo+
King Arthur
King Arthur
Colé
King Arthur
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 1L
1,750 Elo+
Party 2
Mercury
Mercury
LokiiiPokiii
Mercury
Level 119
God Stats
9W - 1L
1,947 SR
Queue Stats
12W - 1L
1,875 Elo+
Party 2
Chang'e
Chang'e
Vıvıd
Chang'e
Level 149
God Stats
1W - 1L
1,848 SR
Queue Stats
40W - 14L
1,733 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 5 / 4
8,010
801
10,073
12,859
10,540
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Yu Huang
Lorfendel
Yu Huang
11
4 / 6 / 5
8,054
805
7,539
8,201
2,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
bdht06
Danzaburou
11
1 / 8 / 6
7,291
729
6,044
9,843
4,151
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Colé
King Arthur
15
8 / 3 / 10
9,473
947
11,048
11,462
7,442
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mercury
LokiiiPokiii
Mercury
11
1 / 6 / 10
7,584
758
5,402
9,678
2,987
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
Vıvıd
Chang'e
15
10 / 2 / 9
9,891
989
11,783
10,544
3,406
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
48
11
Kills
19
19
Deaths
11
15
Assists
29
Player
Kills
Deaths
Assists
KDA
L
6
5
4
1.6
W
King Arthur
Colé
King Arthur
8
3
10
4.33
W
Mercury
LokiiiPokiii
Mercury
1
6
10
1
L
Yu Huang
Lorfendel
Yu Huang
4
6
5
1.08
W
Chang'e
Vıvıd
Chang'e
10
2
9
7.25
L
Danzaburou
bdht06
Danzaburou
1
8
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,656
Damage
28,233
30,903
Taken
31,684
17,458
Mitigated
13,835
3,757
Healing
11,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,073
1,961
0
2,873
12,859
10,540
0
4,307
8,552
0
18,547
W
King Arthur
Colé
King Arthur
11,048
1,724
260
1,192
11,462
7,442
406
3,738
7,423
0
31,305
W
Mercury
LokiiiPokiii
Mercury
5,402
2,508
17
1,449
9,678
2,987
233
1,962
7,627
0
27,707
L
Yu Huang
Lorfendel
Yu Huang
7,539
1,177
0
284
8,201
2,767
0
4,347
3,854
20,133
0
W
Chang'e
Vıvıd
Chang'e
11,783
355
2,761
5,573
10,544
3,406
1,000
2,232
8,068
27,861
0
L
Danzaburou
bdht06
Danzaburou
6,044
2,084
0
600
9,843
4,151
0
3,252
6,591
0
21,424

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,355
Gold Earned
26,948
94
Minions Killed
129
4
Camps Cleared
6
518,230
Distance Traveled
601,643
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,010
801
23
2
1
178,308
3
W
King Arthur
9,473
947
48
5
1
200,455
4
W
Mercury
7,584
758
36
4
3
181,833
1
L
Yu Huang
8,054
805
26
3
2
175,168
0
W
Chang'e
9,891
989
45
5
2
219,355
4
L
Danzaburou
7,291
729
45
5
1
164,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role