Player Matchup

Cthulhu
Cthulhu
Caxondillo
Cthulhu
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 29L
1,421 Elo+
Solo
Amaterasu
Amaterasu
Dovahkiin_HyB
Amaterasu
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,526 Elo+
Solo
Persephone
Persephone
GoddesOfRose
Persephone
Level 127
God Stats
0W - 1L
1,734 SR
Queue Stats
10W - 5L
1,580 Elo+
Solo
Sol
Sol
JaII3n
Sol
Level 87
God Stats
3W - 4L
1,580 SR
Queue Stats
144W - 135L
1,496 Elo+
Party 2
Aphrodite
Aphrodite
The_ShadowRealm
Aphrodite
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 30L
1,369 Elo+
Party 2
Team Averages
Level 113
1,563 SR
1,478 Elo+

VS

Team Averages
Level 114
1,448 SR
1,493 Elo+
Hachiman
Hachiman
BpeguHka
Hachiman
Level 116
God Stats
2W - 3L
1,387 SR
Queue Stats
131W - 119L
1,497 Elo+
Party 1
Hel
Hel
IMAGNUMI
Hel
Level 127
God Stats
3W - 2L
1,716 SR
Queue Stats
211W - 214L
1,418 Elo+
Party 1
Cernunnos
Cernunnos
Only Zyrus
Cernunnos
Level 79
God Stats
1W - 1L
1,282 SR
Queue Stats
35W - 35L
1,552 Elo+
Solo
Ah Puch
Ah Puch
Tolvius
Ah Puch
Level 125
God Stats
4W - 3L
1,500 SR
Queue Stats
334W - 348L
1,502 Elo+
Solo
Ymir
Ymir
Серёгин
Ymir
Level 125
God Stats
3W - 4L
1,355 SR
Queue Stats
131W - 119L
1,497 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Caxondillo
Cthulhu
20
3 / 5 / 22
13,977
699
25,854
32,723
40,753
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Amaterasu
Dovahkiin_HyB
Amaterasu
20
16 / 8 / 9
14,507
725
17,391
31,858
35,126
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Persephone
GoddesOfRose
Persephone
18
3 / 6 / 10
12,515
626
21,590
17,114
5,695
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Sol
JaII3n
Sol
20
5 / 3 / 15
13,236
662
30,901
21,321
8,911
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Aphrodite
The_ShadowRealm
Aphrodite
19
1 / 4 / 20
12,181
609
10,950
19,449
9,412
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
BpeguHka
Hachiman
19
7 / 7 / 8
13,285
664
19,565
22,230
15,368
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
1 / 5 / 12
12,210
611
7,928
18,421
13,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cernunnos
Only Zyrus
Cernunnos
20
7 / 7 / 12
14,681
734
31,128
28,380
16,822
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
Tolvius
Ah Puch
20
10 / 5 / 14
14,821
741
41,659
19,907
11,551
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
2 / 4 / 19
14,051
703
13,731
35,337
55,013
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
92
28
Kills
27
26
Deaths
28
76
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Hachiman
BpeguHka
Hachiman
7
7
8
1.57
L
Cthulhu
Caxondillo
Cthulhu
3
5
22
2.8
L
Amaterasu
Dovahkiin_HyB
Amaterasu
16
8
9
2.56
L
Persephone
GoddesOfRose
Persephone
3
6
10
1.33
W
1
5
12
1.4
L
Sol
JaII3n
Sol
5
3
15
4.17
W
Cernunnos
Only Zyrus
Cernunnos
7
7
12
1.86
L
Aphrodite
The_ShadowRealm
Aphrodite
1
4
20
2.75
W
Ah Puch
Tolvius
Ah Puch
10
5
14
3.4
W
2
4
19
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,686
Damage
114,011
122,465
Taken
124,275
99,897
Mitigated
112,475
52,146
Healing
58,889
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
BpeguHka
Hachiman
19,565
8,332
380
1,916
22,230
15,368
927
15,917
6,313
0
30,520
L
Cthulhu
Caxondillo
Cthulhu
25,854
722
786
2,194
32,723
40,753
0
13,813
18,910
50,350
0
L
Amaterasu
Dovahkiin_HyB
Amaterasu
17,391
5,492
763
5,926
31,858
35,126
1,557
14,087
17,771
0
24,875
L
Persephone
GoddesOfRose
Persephone
21,590
996
1,677
3,275
17,114
5,695
0
10,089
7,019
41,056
0
W
7,928
172
25,043
9,070
18,421
13,721
324
14,867
3,554
18,736
0
L
Sol
JaII3n
Sol
30,901
5,815
5,241
8,792
21,321
8,911
2,604
13,570
7,751
60,587
0
W
Cernunnos
Only Zyrus
Cernunnos
31,128
13,280
1,439
5,630
28,380
16,822
2,897
19,738
8,642
0
62,720
L
Aphrodite
The_ShadowRealm
Aphrodite
10,950
1,431
13,956
9,536
19,449
9,412
1,087
11,755
7,694
22,062
0
W
Ah Puch
Tolvius
Ah Puch
41,659
1,211
1,581
5,035
19,907
11,551
543
13,497
6,410
82,131
0
W
13,731
953
3,044
5,751
35,337
55,013
510
25,276
10,061
29,175
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,416
Gold Earned
69,048
227
Minions Killed
213
0
Camps Cleared
0
1,815,318
Distance Traveled
1,620,650
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
13,285
664
21
1
0
268,617
0
L
Cthulhu
13,977
699
59
3
0
347,487
3
L
Amaterasu
14,507
725
13
1
0
345,961
0
L
Persephone
12,515
626
41
2
0
370,911
1
W
Hel
12,210
611
14
1
0
377,941
2
L
Sol
13,236
662
77
4
0
358,036
1
W
Cernunnos
14,681
734
67
3
0
289,115
1
L
Aphrodite
12,181
609
37
2
0
392,923
0
W
Ah Puch
14,821
741
81
4
0
342,170
1
W
Ymir
14,051
703
30
2
0
342,807
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role