Player Matchup

Sylvanus
Sylvanus
ASylvanuzBoi
Sylvanus
Level 69
God Stats
9W - 3L
1,567 SR
Queue Stats
18W - 5L
1,916 Elo+
Party 1
Anubis
Anubis
Ihhoppp
Anubis
Level 27
God Stats
2W - 1L
1,623 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Achilles
Achilles
Myst DANGER
Achilles
Level 116
God Stats
3W - 3L
1,453 SR
Queue Stats
15W - 7L
1,563 Elo+
Party 1
Nu Wa
Nu Wa
Myst Vixen
Nu Wa
Level 160
God Stats
7W - 8L
1,708 SR
Queue Stats
18W - 17L
1,516 Elo+
Party 1
Shiva
Shiva
Pulsel
Shiva
Level 144
God Stats
14W - 6L
1,509 SR
Queue Stats
19W - 10L
1,571 Elo+
Party 1
Team Averages
Level 103
1,572 SR
1,613 Elo+

VS

Team Averages
Level 44
1,496 SR
1,550 Elo+
Scylla
Scylla
Jaddynthegoat
Scylla
Level 66
God Stats
22W - 18L
1,670 SR
Queue Stats
328W - 335L
1,555 Elo+
Solo
Susano
Susano
TankSlayer875
Susano
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,691 Elo+
Party 2
Serqet
Serqet
The BIack Arrow
Serqet
Level 45
God Stats
2W - 4L
1,308 SR
Queue Stats
226W - 261L
1,417 Elo+
Solo
Tsukuyomi
Tsukuyomi
WiZe KhAOS
Tsukuyomi
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,583 Elo+
Party 2
Skadi
Skadi
l Samael l5339
Skadi
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 21L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ASylvanuzBoi
Sylvanus
18
5 / 5 / 24
12,663
1,055
8,388
18,803
21,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Anubis
Ihhoppp
Anubis
18
7 / 6 / 20
13,249
1,104
15,774
15,218
6,737
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
Myst DANGER
Achilles
19
13 / 4 / 10
14,264
1,189
14,468
19,580
12,872
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nu Wa
20
3 / 0 / 27
14,260
1,188
25,477
5,185
1,603
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Shiva
Pulsel
Shiva
20
10 / 6 / 25
14,553
1,213
20,010
22,222
26,317
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

211

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 7 / 12
12,890
1,074
17,723
18,371
4,270
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

18
5 / 9 / 12
12,842
1,070
12,554
17,085
5,179
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
2 / 9 / 13
11,829
986
10,387
23,074
6,960
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tsukuyomi
WiZe KhAOS
Tsukuyomi
18
4 / 5 / 13
12,601
1,050
14,494
16,879
4,548
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

18
4 / 8 / 12
12,951
1,079
14,858
16,375
4,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
83
38
Kills
21
21
Deaths
38
106
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
ASylvanuzBoi
Sylvanus
5
5
24
3.4
W
Anubis
Ihhoppp
Anubis
7
6
20
2.83
L
6
7
12
1.71
W
Achilles
Myst DANGER
Achilles
13
4
10
4.5
W
Nu Wa
3
0
27
16.5
W
Shiva
Pulsel
Shiva
10
6
25
3.75
L
5
9
12
1.22
L
2
9
13
0.94
L
Tsukuyomi
WiZe KhAOS
Tsukuyomi
4
5
13
2.1
L
4
8
12
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,117
Damage
70,016
81,008
Taken
91,784
69,194
Mitigated
25,794
23,939
Healing
2,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
ASylvanuzBoi
Sylvanus
8,388
994
3,664
3,734
18,803
21,665
0
5,175
13,465
10,640
1,439
W
Anubis
Ihhoppp
Anubis
15,774
360
0
4,654
15,218
6,737
0
2,985
12,103
31,850
0
L
17,723
856
60
1,220
18,371
4,270
0
9,749
8,622
30,398
0
W
Achilles
Myst DANGER
Achilles
14,468
2,967
763
4,591
19,580
12,872
0
4,530
14,886
0
26,195
W
Nu Wa
25,477
8,824
0
144
5,185
1,603
0
1,437
3,412
74,749
0
W
Shiva
Pulsel
Shiva
20,010
5,203
2,158
4,231
22,222
26,317
0
3,596
18,398
1,949
40,530
L
12,554
1,128
0
0
17,085
5,179
0
8,755
8,330
0
31,861
L
10,387
3,478
0
0
23,074
6,960
0
13,022
10,052
0
22,292
L
Tsukuyomi
WiZe KhAOS
Tsukuyomi
14,494
2,482
0
669
16,879
4,548
0
9,621
7,258
0
51,437
L
14,858
5,686
0
110
16,375
4,837
0
9,220
7,155
0
62,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,989
Gold Earned
63,113
226
Minions Killed
249
8
Camps Cleared
7
951,215
Distance Traveled
1,015,409
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
12,663
1,055
7
1
1
179,154
1
W
Anubis
13,249
1,104
44
4
1
146,801
0
L
Scylla
12,890
1,074
32
3
1
203,231
0
W
Achilles
14,264
1,189
26
2
0
186,087
1
W
Nu Wa
14,260
1,188
108
9
5
232,186
2
W
Shiva
14,553
1,213
41
3
1
206,987
0
L
Susano
12,842
1,070
49
4
0
192,171
0
L
Serqet
11,829
986
17
1
0
213,953
0
L
Tsukuyomi
12,601
1,050
60
5
1
206,124
0
L
Skadi
12,951
1,079
91
8
5
199,930
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role