Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
acrazyas
Chaac
Level 106
God Stats
16W - 17L
1,511 SR
Queue Stats
230W - 163L
1,542 Elo+
Party 1
Gilgamesh
Gilgamesh
wedemboyzzz
Gilgamesh
Level 124
God Stats
9W - 8L
1,711 SR
Queue Stats
659W - 440L
1,506 Elo+
Party 1
Team Averages
Level 129
1,574 SR
1,516 Elo+

VS

Team Averages
Level 53
1,508 SR
1,209 Elo+
Ao Kuang
Ao Kuang
MRxCHINITO
Ao Kuang
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,034 Elo+
Party 2
Jormungandr
Jormungandr
Moon_Havoc537
Jormungandr
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,034 Elo+
Party 2
Persephone
Persephone
Rammzx
Persephone
Level 85
God Stats
7W - 10L
1,523 SR
Queue Stats
151W - 154L
1,560 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
2 / 0 / 8
7,455
746
4,723
4,402
2,650
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
acrazyas
Chaac
12
6 / 1 / 7
8,827
883
5,360
11,869
9,717
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gilgamesh
wedemboyzzz
Gilgamesh
12
5 / 0 / 7
8,320
832
6,612
10,266
8,101
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
MRxCHINITO
Ao Kuang
8
0 / 7 / 0
5,830
583
1,328
8,372
2,492
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jormungandr
Moon_Havoc537
Jormungandr
10
1 / 3 / 0
6,522
652
6,231
10,313
7,400
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Persephone
Rammzx
Persephone
10
0 / 3 / 0
6,530
653
4,661
3,595
950
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
1
13
Kills
1
1
Deaths
13
22
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
2
0
8
6
L
Ao Kuang
MRxCHINITO
Ao Kuang
0
7
0
0
L
Jormungandr
Moon_Havoc537
Jormungandr
1
3
0
0.33
L
Persephone
Rammzx
Persephone
0
3
0
0
W
Chaac
acrazyas
Chaac
6
1
7
9.5
W
Gilgamesh
wedemboyzzz
Gilgamesh
5
0
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,695
Damage
12,220
26,537
Taken
22,280
20,468
Mitigated
10,842
13,903
Healing
1,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
4,723
752
2,205
2,075
4,402
2,650
800
2,578
1,682
27,390
0
L
Ao Kuang
MRxCHINITO
Ao Kuang
1,328
427
0
677
8,372
2,492
0
702
7,670
7,647
0
L
Jormungandr
Moon_Havoc537
Jormungandr
6,231
1,541
0
96
10,313
7,400
0
4,021
6,292
17,386
0
L
Persephone
Rammzx
Persephone
4,661
243
457
390
3,595
950
222
96
3,496
23,460
0
W
Chaac
acrazyas
Chaac
5,360
1,296
309
5,618
11,869
9,717
759
5,711
5,886
0
19,663
W
Gilgamesh
wedemboyzzz
Gilgamesh
6,612
2,220
291
3,405
10,266
8,101
1,010
4,051
6,029
0
21,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,602
Gold Earned
18,882
94
Minions Killed
82
7
Camps Cleared
2
598,460
Distance Traveled
464,206
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,455
746
33
3
5
196,023
0
L
Ao Kuang
5,830
583
11
1
0
136,028
0
L
Jormungandr
6,522
652
15
2
0
154,188
2
L
Persephone
6,530
653
56
6
2
173,990
2
W
Chaac
8,827
883
27
3
0
188,597
2
W
Gilgamesh
8,320
832
34
3
2
213,840
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role