Player Matchup

Jing Wei
Jing Wei
Britney_Army1999
Jing Wei
Level 143
God Stats
9W - 15L
1,639 SR
Queue Stats
564W - 660L
1,498 Elo+
Party 3
Thanatos
Thanatos
Ds Jhinn
Thanatos
Level 64
God Stats
5W - 6L
1,518 SR
Queue Stats
67W - 65L
1,453 Elo+
Party 2
Bacchus
Bacchus
Ds iSky
Bacchus
Level 109
God Stats
8W - 10L
1,640 SR
Queue Stats
113W - 108L
1,468 Elo+
Party 2
Sol
Sol
Ds iSyk
Sol
Level 27
God Stats
2W - 1L
1,746 SR
Queue Stats
4W - 2L
1,768 Elo+
Party 2
Gilgamesh
Gilgamesh
SassyKingg
Gilgamesh
Level 28
God Stats
3W - 4L
1,441 SR
Queue Stats
261W - 298L
1,456 Elo+
Party 3
Team Averages
Level 74
1,597 SR
1,529 Elo+

VS

Team Averages
Level 73
1,557 SR
1,432 Elo+
Osiris
Osiris
 
Osiris
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
AplliedVenus133
Heimdallr
Level 84
God Stats
3W - 2L
1,533 SR
Queue Stats
5W - 13L
1,220 Elo+
Solo
Artio
Artio
LimitedSleep
Artio
Level 110
God Stats
4W - 1L
1,820 SR
Queue Stats
60W - 51L
1,525 Elo+
Party 1
Poseidon
Poseidon
Ryuhnnn
Poseidon
Level 68
God Stats
4W - 3L
1,484 SR
Queue Stats
377W - 425L
1,494 Elo+
Party 1
Thanatos
Thanatos
markyy-gg
Thanatos
Level 68
God Stats
17W - 14L
1,450 SR
Queue Stats
318W - 339L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 2
5,360
536
6,100
6,048
1,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
Ds Jhinn
Thanatos
8
1 / 4 / 0
5,060
506
2,137
8,216
2,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Ds iSky
Bacchus
7
1 / 3 / 1
5,021
502
4,941
8,204
4,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sol
9
0 / 2 / 0
5,008
501
647
5,854
1,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
SassyKingg
Gilgamesh
8
0 / 3 / 0
4,567
457
1,457
6,579
3,807
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
10
3 / 0 / 2
6,427
643
5,424
4,961
3,775
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heimdallr
AplliedVenus133
Heimdallr
10
1 / 2 / 3
5,497
550
4,744
7,129
1,940
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
2 / 0 / 3
5,668
567
3,176
8,366
4,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Poseidon
Ryuhnnn
Poseidon
12
4 / 0 / 3
7,013
701
6,326
3,121
913
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thanatos
markyy-gg
Thanatos
11
4 / 0 / 2
6,377
638
3,800
4,121
1,603
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
27
2
Kills
14
14
Deaths
2
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
3
0
2
4
W
Heimdallr
AplliedVenus133
Heimdallr
1
2
3
1.25
L
0
2
2
0.5
L
Thanatos
Ds Jhinn
Thanatos
1
4
0
0.25
L
Bacchus
Ds iSky
Bacchus
1
3
1
0.5
L
Sol
0
2
0
0
W
2
0
3
3.5
W
Poseidon
Ryuhnnn
Poseidon
4
0
3
5.5
L
Gilgamesh
SassyKingg
Gilgamesh
0
3
0
0
W
Thanatos
markyy-gg
Thanatos
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,282
Damage
23,470
34,901
Taken
27,698
13,540
Mitigated
12,791
14,647
Healing
13,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
5,424
2,127
0
1,410
4,961
3,775
411
0
4,754
0
27,090
W
Heimdallr
AplliedVenus133
Heimdallr
4,744
1,848
0
2,734
7,129
1,940
0
2,091
5,038
0
29,993
L
6,100
3,782
0
2,723
6,048
1,530
0
2,535
3,513
0
37,962
L
Thanatos
Ds Jhinn
Thanatos
2,137
392
0
5,647
8,216
2,017
0
1,551
6,665
0
22,012
L
Bacchus
Ds iSky
Bacchus
4,941
739
177
1,369
8,204
4,849
0
2,912
5,292
11,393
0
L
Sol
647
88
0
2,501
5,854
1,337
0
2,504
3,350
29,014
0
W
3,176
810
943
3,441
8,366
4,560
0
1,863
6,503
12,771
0
W
Poseidon
Ryuhnnn
Poseidon
6,326
1,410
0
500
3,121
913
124
1,354
1,767
45,180
0
L
Gilgamesh
SassyKingg
Gilgamesh
1,457
471
0
2,230
6,579
3,807
0
0
6,579
0
13,612
W
Thanatos
markyy-gg
Thanatos
3,800
823
0
4,600
4,121
1,603
0
280
3,815
0
33,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,016
Gold Earned
30,982
222
Minions Killed
298
0
Camps Cleared
0
991,057
Distance Traveled
1,072,518
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
6,427
643
63
6
0
236,754
3
W
Heimdallr
5,497
550
56
6
0
182,359
2
L
Jing Wei
5,360
536
74
7
0
204,673
1
L
Thanatos
5,060
506
54
5
0
208,503
1
L
Bacchus
5,021
502
14
1
0
202,723
6
L
Sol
5,008
501
50
5
0
186,052
5
W
Artio
5,668
567
17
2
0
201,290
4
W
Poseidon
7,013
701
93
9
0
228,270
3
L
Gilgamesh
4,567
457
30
3
0
189,106
3
W
Thanatos
6,377
638
69
7
0
223,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role