Player Matchup

Chaac
Chaac
CheekyPiza
Chaac
Level 109
God Stats
59W - 46L
1,602 SR
Queue Stats
530W - 564L
1,490 Elo+
Party 3
Cernunnos
Cernunnos
JAMMYOUS24
Cernunnos
Level 124
God Stats
3W - 7L
1,327 SR
Queue Stats
151W - 185L
1,395 Elo+
Party 3
Kali
Kali
JackNought
Kali
Level 83
God Stats
12W - 9L
1,664 SR
Queue Stats
115W - 99L
1,516 Elo+
Solo
Zeus
Zeus
Nalite1304
Zeus
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
326W - 363L
1,470 Elo+
Party 3
Ymir
Ymir
ginge1507
Ymir
Level 84
God Stats
14W - 21L
1,517 SR
Queue Stats
34W - 45L
1,502 Elo+
Party 3
Team Averages
Level 100
1,522 SR
1,475 Elo+

VS

Team Averages
Level 119
1,713 SR
1,612 Elo+
Ganesha
Ganesha
Ezerado
Ganesha
Level 118
God Stats
4W - 4L
1,588 SR
Queue Stats
47W - 40L
1,508 Elo+
Party 2
Nu Wa
Nu Wa
Gazereal
Nu Wa
Level 160
God Stats
28W - 12L
1,730 SR
Queue Stats
885W - 689L
1,686 Elo+
Party 1
Thanatos
Thanatos
Gestapo666
Thanatos
Level 45
God Stats
2W - 0L
1,834 SR
Queue Stats
25W - 16L
1,680 Elo+
Party 1
Ra
Ra
Melynne
Ra
Level 149
God Stats
5W - 0L
1,913 SR
Queue Stats
408W - 247L
1,678 Elo+
Party 1
Izanami
Izanami
midnight0992
Izanami
Level 122
God Stats
2W - 3L
1,500 SR
Queue Stats
150W - 154L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
9
0 / 2 / 0
4,901
700
2,013
6,096
2,853
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cernunnos
JAMMYOUS24
Cernunnos
8
1 / 0 / 0
4,424
632
2,713
3,535
746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

2
0 / 0 / 0
3,106
444
494
1,058
222
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
1 / 3 / 1
4,617
660
730
4,375
895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ymir
7
0 / 2 / 1
4,398
628
1,572
6,413
2,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Ezerado
Ganesha
7
0 / 1 / 2
3,909
558
1,538
4,317
1,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nu Wa
Gazereal
Nu Wa
10
2 / 0 / 1
5,393
770
3,772
2,691
641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Thanatos
Gestapo666
Thanatos
8
2 / 2 / 3
4,945
706
3,798
5,325
2,231
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
1 / 0 / 0
4,906
701
189
2,456
734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
midnight0992
Izanami
9
2 / 0 / 0
4,750
679
3,696
2,958
780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
13
2
Kills
7
7
Deaths
3
2
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chaac
0
2
0
0
W
Ganesha
Ezerado
Ganesha
0
1
2
1
W
Nu Wa
Gazereal
Nu Wa
2
0
1
2.5
W
Thanatos
Gestapo666
Thanatos
2
2
3
1.75
L
Cernunnos
JAMMYOUS24
Cernunnos
1
0
0
1
L
0
0
0
0
W
1
0
0
1
L
1
3
1
0.5
L
Ymir
0
2
1
0.25
W
Izanami
midnight0992
Izanami
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,522
Damage
12,993
21,477
Taken
17,747
7,498
Mitigated
6,273
6,058
Healing
8,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
2,013
81
0
1,553
6,096
2,853
0
2,262
3,582
0
31,021
W
Ganesha
Ezerado
Ganesha
1,538
173
33
1,311
4,317
1,887
0
671
3,646
10,938
0
W
Nu Wa
Gazereal
Nu Wa
3,772
1,056
0
734
2,691
641
0
0
2,691
27,875
0
W
Thanatos
Gestapo666
Thanatos
3,798
1,134
0
4,630
5,325
2,231
0
419
4,906
0
23,948
L
Cernunnos
JAMMYOUS24
Cernunnos
2,713
913
0
2,040
3,535
746
0
1,081
2,248
0
23,521
L
494
173
0
131
1,058
222
0
279
733
0
2,617
W
189
88
55
959
2,456
734
639
311
2,145
26,281
0
L
730
42
0
570
4,375
895
0
458
3,871
18,900
0
L
Ymir
1,572
400
0
1,764
6,413
2,782
0
729
5,544
11,038
0
W
Izanami
midnight0992
Izanami
3,696
2,672
0
944
2,958
780
0
901
2,057
0
26,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,446
Gold Earned
23,903
172
Minions Killed
249
0
Camps Cleared
0
588,805
Distance Traveled
761,565
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
4,901
700
67
10
0
138,993
4
W
Ganesha
3,909
558
3
0
0
151,900
3
W
Nu Wa
5,393
770
73
10
0
134,459
2
W
Thanatos
4,945
706
48
7
0
166,523
1
L
Cernunnos
4,424
632
49
7
0
137,715
2
L
Kali
3,106
444
9
1
0
41,942
0
W
Ra
4,906
701
54
8
0
162,796
2
L
Zeus
4,617
660
34
5
0
135,152
3
L
Ymir
4,398
628
13
2
0
135,003
1
W
Izanami
4,750
679
71
10
0
145,887
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role