Player Matchup

Anhur
Anhur
ChapeauFusee76
Anhur
Level 148
God Stats
2W - 4L
1,386 SR
Queue Stats
71W - 68L
1,496 Elo+
Party 2
Terra
Terra
Miika x fcgb
Terra
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 48L
1,473 Elo+
Party 2
Baron Samedi
Baron Samedi
geleManitou62
Baron Samedi
Level 84
God Stats
1W - 1L
1,762 SR
Queue Stats
46W - 84L
1,339 Elo+
Party 2
Team Averages
Level 131
1,549 SR
1,436 Elo+

VS

Team Averages
Level 117
1,606 SR
1,537 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
IcyVeinz_11
Gilgamesh
Level 105
God Stats
7W - 10L
1,476 SR
Queue Stats
75W - 68L
1,543 Elo+
Party 1
Bacchus
Bacchus
boos_1029
Bacchus
Level 123
God Stats
2W - 1L
1,841 SR
Queue Stats
18W - 16L
1,569 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 2
9,263
713
12,479
10,574
3,517
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
3 / 5 / 5
8,833
679
7,762
14,404
12,779
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Baron Samedi
geleManitou62
Baron Samedi
12
1 / 7 / 7
8,064
620
7,617
10,055
4,868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
5 / 3 / 10
9,756
750
10,600
18,142
13,415
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gilgamesh
IcyVeinz_11
Gilgamesh
14
4 / 4 / 12
10,059
774
7,893
12,110
8,255
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bacchus
boos_1029
Bacchus
15
8 / 1 / 8
11,107
854
11,807
14,708
14,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
47
8
Kills
17
17
Deaths
8
14
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
5
3
10
3.33
L
4
5
2
1
W
Gilgamesh
IcyVeinz_11
Gilgamesh
4
4
12
2.5
L
3
5
5
1.1
W
Bacchus
boos_1029
Bacchus
8
1
8
12
L
Baron Samedi
geleManitou62
Baron Samedi
1
7
7
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,858
Damage
30,300
35,033
Taken
44,960
21,164
Mitigated
36,430
9,627
Healing
11,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
10,600
536
1,019
4,725
18,142
13,415
30
4,145
13,997
39,476
0
L
12,479
7,513
0
620
10,574
3,517
0
5,946
4,628
0
33,844
W
Gilgamesh
IcyVeinz_11
Gilgamesh
7,893
1,918
0
622
12,110
8,255
470
4,921
7,189
0
19,485
L
7,762
735
1,564
4,042
14,404
12,779
0
9,207
5,197
22,126
0
W
Bacchus
boos_1029
Bacchus
11,807
911
0
5,024
14,708
14,760
475
6,570
8,138
23,479
0
L
Baron Samedi
geleManitou62
Baron Samedi
7,617
1,496
2,152
1,249
10,055
4,868
30
7,433
2,622
16,902
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,160
Gold Earned
30,922
100
Minions Killed
113
5
Camps Cleared
5
659,408
Distance Traveled
759,954
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,756
750
61
5
1
246,770
3
L
Anhur
9,263
713
64
5
2
214,154
1
W
Gilgamesh
10,059
774
34
3
3
261,416
0
L
Terra
8,833
679
25
2
3
237,239
1
W
Bacchus
11,107
854
18
1
1
251,768
1
L
Baron Samedi
8,064
620
11
1
0
208,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role