Player Matchup

Awilix
Awilix
Big Joe1257075
Awilix
Level 81
God Stats
19W - 13L
1,597 SR
Queue Stats
97W - 77L
1,596 Elo+
Party 3
Danzaburou
Danzaburou
LORDBAILEY2003
Danzaburou
Level 124
God Stats
6W - 8L
1,557 SR
Queue Stats
222W - 195L
1,574 Elo+
Party 2
Scylla
Scylla
RADIANT8804
Scylla
Level 124
God Stats
3W - 0L
1,845 SR
Queue Stats
195W - 153L
1,613 Elo+
Party 3
Bacchus
Bacchus
snoopyjutsu26
Bacchus
Level 109
God Stats
9W - 4L
1,740 SR
Queue Stats
124W - 147L
1,434 Elo+
Party 2
Odin
Odin
tdawgminer
Odin
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
265W - 240L
1,591 Elo+
Party 2
Team Averages
Level 113
1,648 SR
1,561 Elo+

VS

Team Averages
Level 121
1,486 SR
1,557 Elo+
Ullr
Ullr
 
Ullr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Cholo54
Hou Yi
Level 108
God Stats
9W - 17L
1,412 SR
Queue Stats
111W - 102L
1,592 Elo+
Party 1
Gilgamesh
Gilgamesh
Inforzir
Gilgamesh
Level 133
God Stats
29W - 22L
1,616 SR
Queue Stats
121W - 127L
1,573 Elo+
Party 1
Hera
Hera
NinjaoftheRose
Hera
Level 149
God Stats
1W - 5L
1,409 SR
Queue Stats
305W - 303L
1,504 Elo+
Solo
Mulan
Mulan
Slater57
Mulan
Level 57
God Stats
6W - 4L
1,493 SR
Queue Stats
22W - 17L
1,614 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 4
6,182
618
5,296
5,704
1,747
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
LORDBAILEY2003
Danzaburou
11
2 / 1 / 0
6,484
648
4,537
4,453
1,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Scylla
10
2 / 0 / 2
5,799
580
5,045
3,997
1,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
9
0 / 0 / 2
4,868
487
1,831
5,110
2,773
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
5 / 1 / 2
6,840
684
7,310
6,589
6,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
9
0 / 3 / 0
5,014
501
2,305
6,625
1,946
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hou Yi
Cholo54
Hou Yi
10
0 / 1 / 0
5,540
554
2,568
5,603
1,063
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Inforzir
Gilgamesh
8
1 / 2 / 1
5,264
526
2,014
8,630
3,432
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
1 / 1 / 0
5,543
554
3,892
3,722
1,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mulan
Slater57
Mulan
7
0 / 5 / 1
4,828
483
3,444
8,982
6,539
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
4
12
Kills
2
2
Deaths
12
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
0
3
0
0
W
3
0
4
5
L
Hou Yi
Cholo54
Hou Yi
0
1
0
0
L
Gilgamesh
Inforzir
Gilgamesh
1
2
1
0.75
W
Danzaburou
LORDBAILEY2003
Danzaburou
2
1
0
2
L
1
1
0
1
W
Scylla
2
0
2
3
L
Mulan
Slater57
Mulan
0
5
1
0.1
W
Bacchus
0
0
2
1
W
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,019
Damage
14,223
25,853
Taken
33,562
13,053
Mitigated
14,348
9,166
Healing
8,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
2,305
949
0
526
6,625
1,946
0
1,192
5,299
0
23,330
W
5,296
2,517
0
690
5,704
1,747
0
1,081
4,623
0
37,339
L
Hou Yi
Cholo54
Hou Yi
2,568
1,471
0
2,084
5,603
1,063
0
244
5,359
0
37,527
L
Gilgamesh
Inforzir
Gilgamesh
2,014
310
823
2,417
8,630
3,432
0
2,908
5,722
0
7,658
W
Danzaburou
LORDBAILEY2003
Danzaburou
4,537
2,090
0
1,917
4,453
1,261
0
0
4,453
0
42,270
L
3,892
804
0
881
3,722
1,368
0
2,532
1,190
29,039
0
W
Scylla
5,045
827
0
1,659
3,997
1,111
570
1,723
2,274
39,364
0
L
Mulan
Slater57
Mulan
3,444
980
0
1,827
8,982
6,539
0
0
8,624
0
20,969
W
Bacchus
1,831
222
390
1,524
5,110
2,773
280
984
4,126
10,330
0
W
7,310
2,467
0
2,986
6,589
6,161
0
104
6,147
0
36,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,173
Gold Earned
26,189
345
Minions Killed
250
0
Camps Cleared
0
1,014,672
Distance Traveled
961,826
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
5,014
501
52
5
0
192,034
2
W
Awilix
6,182
618
69
7
0
234,247
2
L
Hou Yi
5,540
554
70
7
0
174,369
4
L
Gilgamesh
5,264
526
12
1
0
219,151
2
W
Danzaburou
6,484
648
96
10
0
175,171
4
L
Hera
5,543
554
69
7
0
202,860
2
W
Scylla
5,799
580
81
8
0
193,639
2
L
Mulan
4,828
483
47
5
0
173,412
4
W
Bacchus
4,868
487
13
1
0
217,898
0
W
Odin
6,840
684
86
9
0
193,717
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role