Player Matchup

Arachne
Arachne
Bulkxxxboxxx
Arachne
Level 26
God Stats
3W - 3L
1,361 SR
Queue Stats
74W - 92L
1,174 Elo+
Party 1
Yemoja
Yemoja
Faze_Remlok_XD
Yemoja
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
137W - 123L
1,448 Elo+
Party 1
Kukulkan
Kukulkan
JoakimR06
Kukulkan
Level 6
God Stats
0W - 3L
1,749 SR
Queue Stats
1W - 6L
1,114 Elo+
Party 1
Skadi
Skadi
OutboardSoap
Skadi
Level 29
God Stats
6W - 7L
1,509 SR
Queue Stats
84W - 94L
1,263 Elo+
Party 1
Shiva
Shiva
RayoAmericano72
Shiva
Level 101
God Stats
3W - 8L
1,405 SR
Queue Stats
94W - 101L
1,327 Elo+
Party 1
Team Averages
Level 50
1,505 SR
1,265 Elo+

VS

Team Averages
Level 93
1,529 SR
1,458 Elo+
Ares
Ares
Fun0o0dler
Ares
Level 62
God Stats
88W - 73L
1,550 SR
Queue Stats
212W - 193L
1,459 Elo+
Party 2
Merlin
Merlin
Mega Gengar Dom
Merlin
Level 127
God Stats
3W - 3L
1,174 SR
Queue Stats
157W - 161L
1,399 Elo+
Solo
Nox
Nox
PinkCutekk
Nox
Level 89
God Stats
9W - 12L
1,711 SR
Queue Stats
207W - 210L
1,464 Elo+
Party 2
Fenrir
Fenrir
RiskyPoiBoi
Fenrir
Level 61
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 26L
1,531 Elo+
Party 2
Hou Yi
Hou Yi
superwey125
Hou Yi
Level 128
God Stats
1W - 0L
1,713 SR
Queue Stats
6W - 5L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Bulkxxxboxxx
Arachne
11
3 / 4 / 2
7,260
484
4,460
10,046
2,917
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
1 / 2 / 0
6,985
466
3,472
13,031
8,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
JoakimR06
Kukulkan
10
0 / 8 / 0
6,504
434
1,405
8,534
1,740
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 5 / 0
6,308
421
3,593
7,753
1,848
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
2 / 1 / 2
7,737
516
2,831
8,415
6,492
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 9
7,127
475
4,018
10,109
7,500
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
0 / 4 / 2
7,661
511
5,342
6,540
1,818
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
9 / 0 / 0
9,710
647
8,906
5,555
2,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Fenrir
13
4 / 0 / 4
8,163
544
3,453
7,224
2,810
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hou Yi
13
5 / 1 / 5
8,130
542
9,516
7,526
2,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
40
6
Kills
20
20
Deaths
6
4
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Arachne
Bulkxxxboxxx
Arachne
3
4
2
1
L
1
2
0
0.5
W
2
1
9
6.5
L
Kukulkan
JoakimR06
Kukulkan
0
8
0
0
W
0
4
2
0.25
L
0
5
0
0
W
9
0
0
9
L
2
1
2
3
W
Fenrir
4
0
4
6
W
Hou Yi
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,761
Damage
31,235
47,779
Taken
36,954
21,426
Mitigated
16,965
4,532
Healing
14,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Bulkxxxboxxx
Arachne
4,460
3,099
0
1,117
10,046
2,917
0
3,764
6,282
0
26,730
L
3,472
701
338
1,349
13,031
8,429
48
4,225
8,806
29,286
0
W
4,018
513
239
2,755
10,109
7,500
662
1,835
8,274
15,208
0
L
Kukulkan
JoakimR06
Kukulkan
1,405
495
0
60
8,534
1,740
243
5,747
2,787
29,415
0
W
5,342
291
0
1,541
6,540
1,818
1,112
0
6,540
41,981
0
L
3,593
1,414
398
241
7,753
1,848
0
849
6,904
0
30,837
W
8,906
591
0
2,252
5,555
2,373
1,176
1,191
4,364
61,813
0
L
2,831
564
0
1,029
8,415
6,492
302
3,681
4,734
0
48,165
W
Fenrir
3,453
575
0
4,889
7,224
2,810
336
32
7,192
0
39,517
W
Hou Yi
9,516
4,174
398
2,685
7,526
2,464
2,987
1,819
5,707
0
50,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,794
Gold Earned
40,791
326
Minions Killed
395
0
Camps Cleared
0
1,335,360
Distance Traveled
1,404,812
9
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,260
484
61
4
0
310,196
0
L
Yemoja
6,985
466
49
3
0
254,390
1
W
Ares
7,127
475
17
1
0
297,594
7
L
Kukulkan
6,504
434
63
4
0
222,739
2
W
Merlin
7,661
511
94
6
0
229,101
0
L
Skadi
6,308
421
59
4
0
269,269
0
W
Nox
9,710
647
129
9
0
279,098
7
L
Shiva
7,737
516
94
6
0
278,766
6
W
Fenrir
8,163
544
71
5
0
327,894
5
W
Hou Yi
8,130
542
84
6
0
271,125
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role