Player Matchup

Nike
Nike
Djk150
Nike
Level 71
God Stats
7W - 6L
1,617 SR
Queue Stats
23W - 12L
1,615 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Fulcrum125
Kumbhakarna
Level 86
God Stats
1W - 1L
1,545 SR
Queue Stats
22W - 12L
1,605 Elo+
Party 2
Discordia
Discordia
GapingRaptor70
Discordia
Level 88
God Stats
11W - 5L
1,495 SR
Queue Stats
22W - 12L
1,604 Elo+
Party 2
Xbalanque
Xbalanque
JaegerMaster-_-
Xbalanque
Level 95
God Stats
20W - 13L
1,574 SR
Queue Stats
165W - 184L
1,535 Elo+
Solo
Tsukuyomi
Tsukuyomi
Nm_Nemesis013
Tsukuyomi
Level 73
God Stats
7W - 6L
1,373 SR
Queue Stats
397W - 347L
1,491 Elo+
Solo
Team Averages
Level 83
1,521 SR
1,570 Elo+

VS

Team Averages
Level 91
1,566 SR
1,453 Elo+
Morgan Le Fay
Morgan Le Fay
DON MA GLASS831
Morgan Le Fay
Level 125
God Stats
0W - 5L
1,740 SR
Queue Stats
100W - 94L
1,554 Elo+
Party 1
Neith
Neith
Dodo-Daniel94
Neith
Level 145
God Stats
24W - 13L
1,652 SR
Queue Stats
351W - 350L
1,490 Elo+
Solo
Odin
Odin
MadShooterMax
Odin
Level 96
God Stats
3W - 6L
1,436 SR
Queue Stats
33W - 34L
1,309 Elo+
Party 1
Sylvanus
Sylvanus
febzero
Sylvanus
Level 41
God Stats
0W - 2L
1,500 SR
Queue Stats
17W - 39L
1,464 Elo+
Solo
Shiva
Shiva
xI S3iF3R Ix
Shiva
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 73L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Djk150
Nike
20
0 / 1 / 6
13,947
536
12,075
19,639
21,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kumbhakarna
Fulcrum125
Kumbhakarna
20
3 / 0 / 11
13,488
519
7,815
21,196
32,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Discordia
GapingRaptor70
Discordia
20
11 / 1 / 3
14,573
561
24,421
11,628
5,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
JaegerMaster-_-
Xbalanque
20
6 / 6 / 7
14,126
543
20,967
17,106
6,981
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tsukuyomi
Nm_Nemesis013
Tsukuyomi
20
6 / 3 / 6
14,612
562
10,720
20,222
8,979
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DON MA GLASS831
Morgan Le Fay
20
5 / 4 / 0
12,124
466
11,420
18,290
9,897
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 9 / 2
11,132
428
9,751
18,490
8,397
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
1 / 4 / 3
11,193
431
8,510
17,137
8,310
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sylvanus
febzero
Sylvanus
17
3 / 8 / 3
10,849
417
10,921
26,533
37,707
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

16
0 / 1 / 1
10,802
415
3,345
16,060
17,772
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
20
26
Kills
11
11
Deaths
26
33
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
DON MA GLASS831
Morgan Le Fay
5
4
0
1.25
W
Nike
Djk150
Nike
0
1
6
3
L
2
9
2
0.33
W
Kumbhakarna
Fulcrum125
Kumbhakarna
3
0
11
8.5
W
Discordia
GapingRaptor70
Discordia
11
1
3
12.5
W
Xbalanque
JaegerMaster-_-
Xbalanque
6
6
7
1.58
L
1
4
3
0.63
W
Tsukuyomi
Nm_Nemesis013
Tsukuyomi
6
3
6
3
L
Sylvanus
febzero
Sylvanus
3
8
3
0.56
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,998
Damage
43,947
89,791
Taken
96,510
76,093
Mitigated
82,083
11,146
Healing
23,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
DON MA GLASS831
Morgan Le Fay
11,420
574
0
3,809
18,290
9,897
0
10,041
8,159
81,353
0
W
Nike
Djk150
Nike
12,075
1,039
0
1,698
19,639
21,900
1,485
2,851
16,623
0
111,486
L
9,751
4,090
0
3,817
18,490
8,397
0
2,738
15,702
0
84,938
W
Kumbhakarna
Fulcrum125
Kumbhakarna
7,815
968
0
3,559
21,196
32,848
1,033
6,557
14,377
38,723
6,063
W
Discordia
GapingRaptor70
Discordia
24,421
718
0
880
11,628
5,385
5,089
3,766
7,671
122,040
0
W
Xbalanque
JaegerMaster-_-
Xbalanque
20,967
11,682
0
3,273
17,106
6,981
991
4,559
12,452
84
112,951
L
8,510
425
0
3,876
17,137
8,310
0
5,616
11,422
0
89,635
W
Tsukuyomi
Nm_Nemesis013
Tsukuyomi
10,720
3,899
0
1,736
20,222
8,979
0
3,819
15,298
0
143,433
L
Sylvanus
febzero
Sylvanus
10,921
1,338
1,006
5,304
26,533
37,707
517
10,246
16,287
46,421
0
L
3,345
518
138
5,256
16,060
17,772
0
2,920
12,212
0
66,576

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,746
Gold Earned
56,100
782
Minions Killed
637
0
Camps Cleared
0
2,490,509
Distance Traveled
2,126,125
9
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
12,124
466
141
5
0
438,685
4
W
Nike
13,947
536
204
8
0
474,779
0
L
Neith
11,132
428
142
5
0
371,337
10
W
Kumbhakarna
13,488
519
56
2
0
506,983
2
W
Discordia
14,573
561
184
7
0
535,175
4
W
Xbalanque
14,126
543
164
6
0
403,519
2
L
Odin
11,193
431
133
5
0
532,290
5
W
Tsukuyomi
14,612
562
174
7
0
570,053
1
L
Sylvanus
10,849
417
69
3
0
343,887
1
L
Shiva
10,802
415
152
6
0
439,926
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role