Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Bonnie2M
Neith
Level 68
God Stats
4W - 6L
1,648 SR
Queue Stats
64W - 92L
1,406 Elo+
Solo
Poseidon
Poseidon
chibcha
Poseidon
Level 154
God Stats
8W - 11L
1,182 SR
Queue Stats
524W - 552L
1,563 Elo+
Solo
Team Averages
Level 109
1,443 SR
1,490 Elo+

VS

Team Averages
Level 111
1,406 SR
1,457 Elo+
King Arthur
King Arthur
 
King Arthur
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
PlayhardXONE
Ah Puch
Level 142
God Stats
19W - 10L
1,531 SR
Queue Stats
81W - 94L
1,502 Elo+
Solo
Ullr
Ullr
Фабрицио18
Ullr
Level 48
God Stats
0W - 6L
1,188 SR
Queue Stats
8W - 26L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
13
2 / 1 / 15
10,186
849
6,535
13,859
15,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
Bonnie2M
Neith
15
7 / 0 / 11
10,061
838
12,065
7,161
2,631
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Poseidon
chibcha
Poseidon
16
12 / 0 / 9
10,818
902
18,291
9,969
3,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
10
1 / 9 / 0
7,338
612
7,176
20,127
8,943
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ah Puch
PlayhardXONE
Ah Puch
11
0 / 5 / 0
7,445
620
8,556
10,186
2,433
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 7 / 1
7,418
618
5,393
10,842
3,143
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
2
21
Kills
1
1
Deaths
21
35
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Fafnir
 
Fafnir
2
1
15
9.5
L
King Arthur
 
King Arthur
1
9
0
0.11
W
Neith
Bonnie2M
Neith
7
0
11
12.5
L
Ah Puch
PlayhardXONE
Ah Puch
0
5
0
0
W
Poseidon
chibcha
Poseidon
12
0
9
16.5
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,891
Damage
21,125
30,989
Taken
41,155
21,636
Mitigated
14,519
16,198
Healing
6,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fafnir
 
Fafnir
6,535
2,044
267
7,641
13,859
15,547
740
3,199
9,946
12,728
0
L
King Arthur
 
King Arthur
7,176
941
0
3,272
20,127
8,943
0
12,196
7,931
0
17,534
W
Neith
Bonnie2M
Neith
12,065
3,509
0
3,317
7,161
2,631
1,068
2,528
4,297
0
48,686
L
Ah Puch
PlayhardXONE
Ah Puch
8,556
132
0
2,236
10,186
2,433
0
5,940
4,246
32,746
0
W
Poseidon
chibcha
Poseidon
18,291
3,909
0
4,973
9,969
3,458
1,107
2,593
7,073
51,228
0
L
5,393
1,535
0
625
10,842
3,143
0
7,375
3,467
0
17,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,065
Gold Earned
22,201
176
Minions Killed
117
8
Camps Cleared
4
708,807
Distance Traveled
560,531
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
10,186
849
14
1
1
209,986
7
L
King Arthur
7,338
612
18
2
1
182,905
3
W
Neith
10,061
838
95
8
5
232,423
3
L
Ah Puch
7,445
620
60
5
1
175,744
4
W
Poseidon
10,818
902
67
6
2
266,398
3
L
Ullr
7,418
618
39
3
2
201,882
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role