Player Matchup

King Arthur
King Arthur
Nerofortyr
King Arthur
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Vamana
Vamana
Querron
Vamana
Level 100
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 62L
1,278 Elo+
Party 1
Ullr
Ullr
Svartabyx
Ullr
Level 111
God Stats
1W - 1L
1,694 SR
Queue Stats
44W - 38L
1,514 Elo+
Party 2
Zhong Kui
Zhong Kui
Yankee952
Zhong Kui
Level 105
God Stats
3W - 4L
1,394 SR
Queue Stats
223W - 207L
1,472 Elo+
Solo
He Bo
He Bo
gacs
He Bo
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 22L
1,278 Elo+
Party 1
Team Averages
Level 96
1,517 SR
1,408 Elo+

VS

Team Averages
Level 123
1,432 SR
1,453 Elo+
Chaac
Chaac
 
Chaac
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
 
Thanatos
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hachiman
Hachiman
 
Hachiman
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
NotZenjie
Eset
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 30L
1,408 Elo+
Party 3
Bakasura
Bakasura
w0w41k
Bakasura
Level 46
God Stats
1W - 0L
1,160 SR
Queue Stats
11W - 11L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Nerofortyr
King Arthur
12
3 / 5 / 4
6,982
776
3,053
12,561
4,658
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Vamana
Querron
Vamana
12
0 / 5 / 6
6,586
732
2,829
8,582
9,867
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ullr
14
3 / 2 / 3
7,019
780
4,629
6,603
2,637
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
Yankee952
Zhong Kui
12
1 / 5 / 5
7,080
787
6,171
8,780
4,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

He Bo
gacs
He Bo
14
3 / 5 / 5
7,541
838
6,512
7,146
2,184
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
15
4 / 2 / 16
8,570
952
10,464
10,915
13,325
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Thanatos
 
Thanatos
14
6 / 2 / 14
8,469
941
6,141
5,704
6,128
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hachiman
 
Hachiman
14
3 / 1 / 17
8,343
927
9,566
3,554
1,526
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Eset
15
6 / 2 / 12
8,533
948
10,249
6,488
2,938
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
w0w41k
Bakasura
13
3 / 4 / 15
8,165
907
3,585
9,369
5,092
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
96
10
Kills
22
22
Deaths
11
23
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
4
2
16
6
W
Thanatos
 
Thanatos
6
2
14
6.5
W
Hachiman
 
Hachiman
3
1
17
11.5
L
King Arthur
Nerofortyr
King Arthur
3
5
4
1
W
Eset
6
2
12
6
L
Vamana
Querron
Vamana
0
5
6
0.6
L
Ullr
3
2
3
2.25
L
Zhong Kui
Yankee952
Zhong Kui
1
5
5
0.7
L
He Bo
gacs
He Bo
3
5
5
1.1
W
Bakasura
w0w41k
Bakasura
3
4
15
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,194
Damage
40,005
43,672
Taken
36,030
23,800
Mitigated
29,009
10,566
Healing
12,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
10,464
1,022
445
3,424
10,915
13,325
517
3,742
7,173
0
22,290
W
Thanatos
 
Thanatos
6,141
793
387
2,810
5,704
6,128
1,522
1,960
3,744
0
8,899
W
Hachiman
 
Hachiman
9,566
2,999
33
992
3,554
1,526
1,634
1,191
2,363
0
26,379
L
King Arthur
Nerofortyr
King Arthur
3,053
515
488
2,340
12,561
4,658
222
3,915
8,336
0
4,706
W
Eset
10,249
965
1,572
1,515
6,488
2,938
602
2,481
4,007
19,002
0
L
Vamana
Querron
Vamana
2,829
836
306
1,098
8,582
9,867
224
2,238
5,881
0
13,798
L
Ullr
4,629
1,564
507
1,679
6,603
2,637
780
602
5,766
0
11,874
L
Zhong Kui
Yankee952
Zhong Kui
6,171
422
1,058
2,333
8,780
4,454
67
2,283
6,198
15,847
0
L
He Bo
gacs
He Bo
6,512
466
249
508
7,146
2,184
381
1,211
5,747
11,415
0
W
Bakasura
w0w41k
Bakasura
3,585
2,718
0
828
9,369
5,092
464
3,309
6,060
0
6,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,208
Gold Earned
42,080
74
Minions Killed
90
0
Camps Cleared
0
792,868
Distance Traveled
849,338
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,570
952
24
3
0
175,988
1
W
Thanatos
8,469
941
4
0
0
178,525
0
W
Hachiman
8,343
927
32
4
0
161,507
2
L
King Arthur
6,982
776
8
1
0
163,167
0
W
Eset
8,533
948
17
2
0
177,326
0
L
Vamana
6,586
732
19
2
0
139,974
0
L
Ullr
7,019
780
9
1
0
201,802
1
L
Zhong Kui
7,080
787
20
2
0
167,628
0
L
He Bo
7,541
838
18
2
0
120,297
0
W
Bakasura
8,165
907
13
1
0
155,992
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role