Player Matchup

Bastet
Bastet
Venomanious
Bastet
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 20L
1,130 Elo+
Party 1
Chaac
Chaac
necromedesX
Chaac
Level 72
God Stats
0W - 4L
1,205 SR
Queue Stats
2W - 16L
1,116 Elo+
Party 1
Chronos
Chronos
theTAXc0llect0r
Chronos
Level 108
God Stats
0W - 2L
1,276 SR
Queue Stats
13W - 54L
1,079 Elo+
Party 1
Team Averages
Level 88
1,327 SR
1,108 Elo+

VS

Team Averages
Level 103
1,433 SR
1,559 Elo+
Sun Wukong
Sun Wukong
Beefy1272
Sun Wukong
Level 149
God Stats
4W - 4L
1,339 SR
Queue Stats
137W - 100L
1,529 Elo+
Party 2
Artemis
Artemis
Dairaem
Artemis
Level 66
God Stats
2W - 0L
1,347 SR
Queue Stats
68W - 38L
1,615 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Gallade Leader
Morgan Le Fay
Level 94
God Stats
15W - 3L
1,613 SR
Queue Stats
127W - 95L
1,534 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
13
4 / 11 / 1
9,766
698
9,217
17,347
5,214
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 8 / 5
8,445
603
6,725
22,420
17,664
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 7 / 3
9,639
689
8,694
20,969
6,447
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Beefy1272
Sun Wukong
17
12 / 0 / 12
12,263
876
19,509
16,993
21,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Artemis
Dairaem
Artemis
16
7 / 3 / 14
11,334
810
16,014
10,678
4,836
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
Gallade Leader
Morgan Le Fay
15
7 / 2 / 16
11,242
803
18,474
9,490
3,694
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
68
5
Kills
26
26
Deaths
5
9
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Beefy1272
Sun Wukong
12
0
12
18
W
Artemis
Dairaem
Artemis
7
3
14
4.67
W
Morgan Le Fay
Gallade Leader
Morgan Le Fay
7
2
16
7.5
L
Bastet
4
11
1
0.41
L
0
8
5
0.31
L
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,636
Damage
53,997
60,736
Taken
37,161
29,325
Mitigated
29,730
9,347
Healing
14,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Beefy1272
Sun Wukong
19,509
4,365
691
6,534
16,993
21,200
325
4,413
12,226
0
40,866
W
Artemis
Dairaem
Artemis
16,014
6,511
0
3,722
10,678
4,836
652
2,737
7,799
0
46,840
W
Morgan Le Fay
Gallade Leader
Morgan Le Fay
18,474
3,030
0
3,397
9,490
3,694
1,509
2,168
7,222
44,765
0
L
Bastet
9,217
2,445
0
1,274
17,347
5,214
0
5,079
11,670
0
18,675
L
6,725
1,074
0
4,621
22,420
17,664
0
6,327
15,042
127
18,182
L
8,694
3,637
0
3,452
20,969
6,447
0
6,402
13,797
46,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,850
Gold Earned
34,839
122
Minions Killed
174
4
Camps Cleared
6
675,664
Distance Traveled
766,906
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
12,263
876
58
4
2
275,414
4
W
Artemis
11,334
810
65
5
2
228,636
0
W
Morgan Le Fay
11,242
803
51
4
2
262,856
2
L
Bastet
9,766
698
18
1
2
235,438
3
L
Chaac
8,445
603
18
1
1
212,343
4
L
Chronos
9,639
689
86
6
1
227,883
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role