Player Matchup

Chronos
Chronos
 
Chronos
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
JoelJosh
Thanatos
Level 60
God Stats
14W - 6L
1,664 SR
Queue Stats
77W - 40L
1,691 Elo+
Party 2
Bellona
Bellona
SVProductionSA
Bellona
Level 108
God Stats
1W - 6L
1,147 SR
Queue Stats
174W - 119L
1,470 Elo+
Party 2
Horus
Horus
XxByJavi89xX
Horus
Level 29
God Stats
7W - 2L
1,868 SR
Queue Stats
163W - 149L
1,642 Elo+
Party 2
Vulcan
Vulcan
ggg85180
Vulcan
Level 51
God Stats
4W - 1L
1,808 SR
Queue Stats
72W - 72L
1,454 Elo+
Solo
Team Averages
Level 82
1,597 SR
1,551 Elo+

VS

Team Averages
Level 46
1,359 SR
1,427 Elo+
Set
Set
Auntie heal
Set
Level 44
God Stats
1W - 2L
1,319 SR
Queue Stats
127W - 89L
1,621 Elo+
Party 3
Ymir
Ymir
PAPERPICKLE
Ymir
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,302 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Prophymate
Tsukuyomi
Level 29
God Stats
1W - 3L
1,543 SR
Queue Stats
10W - 11L
1,484 Elo+
Party 1
Anhur
Anhur
RREENNDD
Anhur
Level 72
God Stats
3W - 13L
1,227 SR
Queue Stats
640W - 584L
1,546 Elo+
Party 3
Kukulkan
Kukulkan
Warter68
Kukulkan
Level 28
God Stats
3W - 3L
1,207 SR
Queue Stats
12W - 18L
1,180 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
14
12 / 0 / 3
8,834
803
7,645
7,840
2,833
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
JoelJosh
Thanatos
11
6 / 0 / 6
6,811
619
5,648
8,733
3,089
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
4 / 3 / 7
7,110
646
7,762
8,327
8,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

10
3 / 2 / 7
6,042
549
5,075
7,360
4,046
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Vulcan
ggg85180
Vulcan
11
0 / 1 / 1
6,017
547
2,975
3,184
831
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 8 / 1
6,168
561
5,678
10,736
8,092
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8
0 / 2 / 2
5,262
478
2,093
6,553
4,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
Prophymate
Tsukuyomi
7
1 / 7 / 2
5,208
473
4,870
10,050
2,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
RREENNDD
Anhur
11
2 / 2 / 0
6,146
559
1,907
6,698
1,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
Warter68
Kukulkan
8
0 / 6 / 0
5,265
479
2,307
5,001
1,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
11
25
Kills
6
6
Deaths
25
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
12
0
3
13.5
L
3
8
1
0.44
W
Thanatos
JoelJosh
Thanatos
6
0
6
9
L
0
2
2
0.5
L
Tsukuyomi
Prophymate
Tsukuyomi
1
7
2
0.29
L
Anhur
RREENNDD
Anhur
2
2
0
1
W
4
3
7
2.5
L
Kukulkan
Warter68
Kukulkan
0
6
0
0
W
3
2
7
3.25
W
Vulcan
ggg85180
Vulcan
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,105
Damage
16,855
35,444
Taken
39,038
19,602
Mitigated
17,669
19,070
Healing
6,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
7,645
4,531
0
5,257
7,840
2,833
118
1,675
6,165
56,717
0
L
5,678
3,151
0
810
10,736
8,092
0
846
9,890
0
27,695
W
Thanatos
JoelJosh
Thanatos
5,648
1,994
0
9,136
8,733
3,089
0
68
8,665
0
28,923
L
2,093
437
0
1,007
6,553
4,136
0
2,606
3,947
17,037
0
L
Tsukuyomi
Prophymate
Tsukuyomi
4,870
1,543
0
1,625
10,050
2,298
0
1,772
8,278
0
19,323
L
Anhur
RREENNDD
Anhur
1,907
899
0
2,791
6,698
1,613
0
2,623
4,075
0
34,809
W
7,762
2,966
0
2,607
8,327
8,803
682
439
7,888
0
39,317
L
Kukulkan
Warter68
Kukulkan
2,307
461
0
0
5,001
1,530
0
2,773
2,228
24,407
0
W
5,075
2,238
259
1,322
7,360
4,046
18
2,044
5,316
0
17,031
W
Vulcan
ggg85180
Vulcan
2,975
977
0
489
3,184
831
0
174
3,010
37,241
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,814
Gold Earned
28,049
375
Minions Killed
253
0
Camps Cleared
0
1,158,779
Distance Traveled
1,040,171
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
8,834
803
121
11
0
241,442
3
L
Set
6,168
561
45
4
0
194,729
1
W
Thanatos
6,811
619
54
5
0
266,057
1
L
Ymir
5,262
478
37
3
0
217,556
2
L
Tsukuyomi
5,208
473
39
4
0
214,225
1
L
Anhur
6,146
559
75
7
0
205,482
3
W
Bellona
7,110
646
88
8
0
201,248
1
L
Kukulkan
5,265
479
57
5
0
208,179
4
W
Horus
6,042
549
29
3
0
220,360
0
W
Vulcan
6,017
547
83
8
0
229,672
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role