Player Matchup

Zhong Kui
Zhong Kui
AcidFuzz
Zhong Kui
Level 121
God Stats
0W - 1L
1,814 SR
Queue Stats
24W - 15L
1,670 Elo+
Party 1
Cthulhu
Cthulhu
Aritox
Cthulhu
Level 133
God Stats
0W - 1L
1,957 SR
Queue Stats
76W - 50L
1,670 Elo+
Party 1
Hachiman
Hachiman
SuperJ021
Hachiman
Level 116
God Stats
5W - 5L
1,748 SR
Queue Stats
28W - 22L
1,618 Elo+
Party 1
Gilgamesh
Gilgamesh
The OhMeOhMai
Gilgamesh
Level 101
God Stats
19W - 6L
1,912 SR
Queue Stats
54W - 35L
1,669 Elo+
Party 1
Tsukuyomi
Tsukuyomi
oooooPepsi
Tsukuyomi
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,652 Elo+
Party 1
Team Averages
Level 107
1,786 SR
1,656 Elo+

VS

Team Averages
Level 129
1,514 SR
1,559 Elo+
King Arthur
King Arthur
BigChungyPanda
King Arthur
Level 139
God Stats
3W - 7L
1,701 SR
Queue Stats
178W - 170L
1,570 Elo+
Solo
Hachiman
Hachiman
FREE x TEA II
Hachiman
Level 157
God Stats
12W - 9L
1,599 SR
Queue Stats
394W - 365L
1,526 Elo+
Solo
Ravana
Ravana
LeGrand_Jk
Ravana
Level 119
God Stats
1W - 1L
1,361 SR
Queue Stats
757W - 790L
1,527 Elo+
Solo
Ymir
Ymir
SEBAS2601
Ymir
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
448W - 453L
1,625 Elo+
Solo
Janus
Janus
T Nugget 01
Janus
Level 107
God Stats
8W - 7L
1,407 SR
Queue Stats
534W - 557L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AcidFuzz
Zhong Kui
15
0 / 5 / 5
9,692
969
9,829
14,314
9,448
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
Aritox
Cthulhu
15
1 / 1 / 5
10,424
1,042
11,369
14,944
17,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Hachiman
SuperJ021
Hachiman
15
2 / 4 / 4
9,571
957
7,678
8,555
2,984
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
The OhMeOhMai
Gilgamesh
15
1 / 2 / 5
9,414
941
5,807
12,729
11,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tsukuyomi
oooooPepsi
Tsukuyomi
15
4 / 6 / 4
10,482
1,048
9,742
13,459
9,431
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Team 1 Tickets

202

VS

Team 2 Tickets

268

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BigChungyPanda
King Arthur
16
2 / 3 / 11
10,029
1,003
13,671
15,030
15,552
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hachiman
FREE x TEA II
Hachiman
16
5 / 1 / 10
11,000
1,100
14,732
6,296
2,625
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Ravana
LeGrand_Jk
Ravana
16
5 / 1 / 11
10,676
1,068
9,538
8,999
5,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
16
0 / 3 / 16
10,574
1,057
9,159
16,766
26,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
6 / 0 / 8
11,172
1,117
14,415
1,938
715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
74
8
Kills
18
18
Deaths
8
23
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
AcidFuzz
Zhong Kui
0
5
5
0.5
L
Cthulhu
Aritox
Cthulhu
1
1
5
3.5
W
King Arthur
BigChungyPanda
King Arthur
2
3
11
2.5
W
Hachiman
FREE x TEA II
Hachiman
5
1
10
10
W
Ravana
LeGrand_Jk
Ravana
5
1
11
10.5
W
Ymir
0
3
16
2.67
L
Hachiman
SuperJ021
Hachiman
2
4
4
1
W
6
0
8
10
L
Gilgamesh
The OhMeOhMai
Gilgamesh
1
2
5
1.75
L
Tsukuyomi
oooooPepsi
Tsukuyomi
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,425
Damage
61,515
64,001
Taken
49,029
51,689
Mitigated
50,935
6,610
Healing
5,393
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
AcidFuzz
Zhong Kui
9,829
1,261
0
3,734
14,314
9,448
0
5,998
8,187
41,921
0
L
Cthulhu
Aritox
Cthulhu
11,369
1,102
547
931
14,944
17,963
0
4,333
10,427
31,467
0
W
King Arthur
BigChungyPanda
King Arthur
13,671
1,178
0
0
15,030
15,552
0
6,105
8,556
463
34,469
W
Hachiman
FREE x TEA II
Hachiman
14,732
8,970
0
1,571
6,296
2,625
0
3,644
2,540
0
35,994
W
Ravana
LeGrand_Jk
Ravana
9,538
2,005
0
1,157
8,999
5,594
0
3,417
5,190
0
19,642
W
Ymir
9,159
1,398
0
1,177
16,766
26,449
0
7,416
8,829
15,550
0
L
Hachiman
SuperJ021
Hachiman
7,678
4,639
0
421
8,555
2,984
0
3,508
4,974
0
13,911
W
14,415
447
507
981
1,938
715
0
616
1,296
34,124
0
L
Gilgamesh
The OhMeOhMai
Gilgamesh
5,807
820
0
491
12,729
11,863
0
5,589
7,039
0
16,646
L
Tsukuyomi
oooooPepsi
Tsukuyomi
9,742
2,464
0
486
13,459
9,431
0
4,609
8,779
0
17,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,583
Gold Earned
53,451
178
Minions Killed
188
7
Camps Cleared
10
910,656
Distance Traveled
957,787
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
9,692
969
91
9
1
173,088
1
L
Cthulhu
10,424
1,042
44
4
0
209,590
0
W
King Arthur
10,029
1,003
46
5
0
180,309
0
W
Hachiman
11,000
1,100
43
4
5
195,680
1
W
Ravana
10,676
1,068
36
4
3
201,362
0
W
Ymir
10,574
1,057
16
2
1
179,905
3
L
Hachiman
9,571
957
8
1
1
135,345
0
W
Janus
11,172
1,117
47
5
1
200,531
0
L
Gilgamesh
9,414
941
17
2
1
204,722
0
L
Tsukuyomi
10,482
1,048
18
2
4
187,911
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role