Player Matchup

Atlas
Atlas
Midzhip
Atlas
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 24L
1,230 Elo+
Solo
Nox
Nox
dark_bear4417
Nox
Level 88
God Stats
44W - 86L
1,295 SR
Queue Stats
448W - 722L
1,208 Elo+
Party 1
Arachne
Arachne
xX_DR4GON_Xx85
Arachne
Level 48
God Stats
41W - 71L
1,645 SR
Queue Stats
397W - 647L
1,213 Elo+
Party 1
Team Averages
Level 85
1,480 SR
1,217 Elo+

VS

Team Averages
Level 64
1,570 SR
1,292 Elo+
Mercury
Mercury
Dark_Eyedol
Mercury
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 62L
1,195 Elo+
Party 2
Medusa
Medusa
Mage7127
Medusa
Level 63
God Stats
15W - 9L
1,710 SR
Queue Stats
39W - 43L
1,588 Elo+
Solo
Cerberus
Cerberus
rob-roy74
Cerberus
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 11L
1,093 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Midzhip
Atlas
19
6 / 2 / 7
14,019
701
12,457
12,985
19,524
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
9 / 6 / 5
14,225
711
20,047
20,031
7,881
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
1 / 9 / 10
11,723
586
12,960
18,895
7,090
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Dark_Eyedol
Mercury
18
6 / 4 / 4
13,738
687
9,015
15,262
5,693
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
Mage7127
Medusa
20
10 / 3 / 7
15,466
773
29,550
24,337
13,281
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
rob-roy74
Cerberus
17
1 / 9 / 11
13,270
664
5,130
18,549
11,868
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
39
16
Kills
17
17
Deaths
16
22
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Mercury
Dark_Eyedol
Mercury
6
4
4
2
W
Medusa
Mage7127
Medusa
10
3
7
4.5
L
Atlas
Midzhip
Atlas
6
2
7
4.75
L
9
6
5
1.92
W
Cerberus
rob-roy74
Cerberus
1
9
11
0.72
L
1
9
10
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,464
Damage
43,695
51,911
Taken
58,148
34,495
Mitigated
30,842
9,286
Healing
10,331
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
Dark_Eyedol
Mercury
9,015
4,244
0
3,219
15,262
5,693
0
9,126
6,136
0
38,000
W
Medusa
Mage7127
Medusa
29,550
13,162
0
4,102
24,337
13,281
2,346
12,897
11,440
0
112,735
L
Atlas
Midzhip
Atlas
12,457
4,293
147
571
12,985
19,524
0
1,808
11,177
54,071
0
L
20,047
2,356
1,038
3,819
20,031
7,881
836
2,426
17,605
60,382
0
W
Cerberus
rob-roy74
Cerberus
5,130
951
227
2,783
18,549
11,868
764
11,509
7,040
21,817
0
L
12,960
10,328
53
3,658
18,895
7,090
182
1,366
17,529
0
24,253

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,967
Gold Earned
42,474
180
Minions Killed
241
7
Camps Cleared
8
948,834
Distance Traveled
1,019,094
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
13,738
687
45
2
2
377,310
2
W
Medusa
15,466
773
153
8
5
349,884
3
L
Atlas
14,019
701
50
3
0
327,949
1
L
Nox
14,225
711
99
5
6
304,978
2
W
Cerberus
13,270
664
43
2
1
291,900
2
L
Arachne
11,723
586
31
2
1
315,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role