Player Matchup

Vulcan
Vulcan
CaptianMurlock
Vulcan
Level 32
God Stats
0W - 2L
1,500 SR
Queue Stats
35W - 56L
1,500 Elo+
Party 2
Hades
Hades
fathermcnally
Hades
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
35W - 54L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
moth227
Cthulhu
Level 44
God Stats
0W - 1L
1,272 SR
Queue Stats
5W - 8L
1,215 Elo+
Solo
Team Averages
Level 27
1,424 SR
1,405 Elo+

VS

Team Averages
Level 123
1,527 SR
1,645 Elo+
Cthulhu
Cthulhu
EdbertAlan
Cthulhu
Level 160
God Stats
1W - 2L
1,414 SR
Queue Stats
86W - 62L
1,624 Elo+
Party 1
Tiamat
Tiamat
Fenix59
Tiamat
Level 93
God Stats
4W - 0L
1,789 SR
Queue Stats
136W - 104L
1,696 Elo+
Party 1
Guan Yu
Guan Yu
VetusCorde
Guan Yu
Level 115
God Stats
1W - 0L
1,379 SR
Queue Stats
12W - 8L
1,617 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 4
8,001
572
6,629
9,792
3,223
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 5 / 4
8,643
617
7,818
17,437
13,320
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cthulhu
moth227
Cthulhu
14
5 / 5 / 1
9,799
700
13,188
21,510
21,203
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
EdbertAlan
Cthulhu
15
6 / 2 / 10
10,500
750
14,949
16,449
17,917
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
Fenix59
Tiamat
16
7 / 1 / 10
10,891
778
17,445
8,548
6,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
VetusCorde
Guan Yu
14
4 / 4 / 11
9,921
709
9,213
16,763
14,464
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
48
6
Kills
17
17
Deaths
7
9
Assists
31
Player
Kills
Deaths
Assists
KDA
L
0
7
4
0.29
W
Cthulhu
EdbertAlan
Cthulhu
6
2
10
5.5
W
Tiamat
Fenix59
Tiamat
7
1
10
12
W
Guan Yu
VetusCorde
Guan Yu
4
4
11
2.38
L
1
5
4
0.6
L
Cthulhu
moth227
Cthulhu
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,635
Damage
41,607
48,739
Taken
41,760
37,746
Mitigated
38,432
11,386
Healing
12,957
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,629
1,986
0
235
9,792
3,223
0
7,229
2,563
25,501
0
W
Cthulhu
EdbertAlan
Cthulhu
14,949
1,071
313
1,744
16,449
17,917
697
8,973
7,119
35,903
0
W
Tiamat
Fenix59
Tiamat
17,445
2,468
0
1,506
8,548
6,051
921
5,622
2,770
51,905
0
W
Guan Yu
VetusCorde
Guan Yu
9,213
812
4,076
5,318
16,763
14,464
140
12,206
4,067
0
22,559
L
7,818
1,499
839
5,832
17,437
13,320
0
12,292
5,145
27,689
0
L
Cthulhu
moth227
Cthulhu
13,188
976
1,029
3,451
21,510
21,203
0
13,280
8,230
30,211
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,443
Gold Earned
31,312
149
Minions Killed
141
3
Camps Cleared
7
671,858
Distance Traveled
816,075
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
8,001
572
52
4
3
201,760
0
W
Cthulhu
10,500
750
37
3
0
261,520
4
W
Tiamat
10,891
778
77
6
4
279,756
5
W
Guan Yu
9,921
709
27
2
3
274,799
4
L
Hades
8,643
617
61
4
0
225,602
2
L
Cthulhu
9,799
700
36
3
0
244,496
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role