Player Matchup

Da Ji
Da Ji
CupricSubset171
Da Ji
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,663 Elo+
Solo
Artemis
Artemis
Jackal waggle
Artemis
Level 50
God Stats
8W - 0L
1,235 SR
Queue Stats
210W - 195L
1,517 Elo+
Solo
Persephone
Persephone
PooBoy69
Persephone
Level 4
God Stats
18W - 6L
1,975 SR
Queue Stats
64W - 18L
1,839 Elo+
Party 2
Atlas
Atlas
Sic Shady
Atlas
Level 160
God Stats
17W - 5L
1,756 SR
Queue Stats
276W - 198L
1,648 Elo+
Party 2
Erlang Shen
Erlang Shen
sirbonkerss
Erlang Shen
Level 148
God Stats
16W - 3L
1,909 SR
Queue Stats
255W - 198L
1,609 Elo+
Party 2
Team Averages
Level 73
1,675 SR
1,655 Elo+

VS

Team Averages
Level 78
1,575 SR
1,659 Elo+
Neith
Neith
ACutesyLlama
Neith
Level 121
God Stats
4W - 2L
1,606 SR
Queue Stats
24W - 18L
1,536 Elo+
Party 1
King Arthur
King Arthur
BraveGull
King Arthur
Level 69
God Stats
4W - 2L
1,540 SR
Queue Stats
16W - 6L
1,759 Elo+
Party 1
Apollo
Apollo
JJCardella26
Apollo
Level 29
God Stats
6W - 2L
1,500 SR
Queue Stats
41W - 30L
1,593 Elo+
Solo
Aphrodite
Aphrodite
XxSoloSaintxX
Aphrodite
Level 127
God Stats
1W - 1L
1,726 SR
Queue Stats
19W - 11L
1,642 Elo+
Party 1
Shiva
Shiva
ranemaker813
Shiva
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 6L
1,767 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 3 / 9
10,860
835
10,857
13,963
6,883
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
17
5 / 2 / 11
10,704
823
10,354
9,807
4,459
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Persephone
PooBoy69
Persephone
18
8 / 1 / 10
11,217
863
23,280
8,101
3,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Atlas
Sic Shady
Atlas
18
3 / 1 / 9
10,440
803
7,800
10,005
11,200
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Erlang Shen
sirbonkerss
Erlang Shen
18
6 / 3 / 17
10,971
844
11,389
18,091
20,851
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 3
9,835
757
8,125
10,619
3,313
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

King Arthur
BraveGull
King Arthur
15
0 / 6 / 2
9,219
709
4,717
19,559
17,162
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Apollo
18
6 / 4 / 0
10,882
837
12,417
14,100
5,156
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Aphrodite
XxSoloSaintxX
Aphrodite
16
2 / 7 / 3
9,451
727
8,642
14,589
10,611
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

14
0 / 7 / 1
8,158
628
3,389
14,735
11,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
19
29
Kills
10
10
Deaths
29
56
Assists
9
Player
Kills
Deaths
Assists
KDA
L
2
5
3
0.7
L
King Arthur
BraveGull
King Arthur
0
6
2
0.17
W
7
3
9
3.83
L
Apollo
6
4
0
1.5
W
Artemis
5
2
11
5.25
W
Persephone
PooBoy69
Persephone
8
1
10
13
W
Atlas
Sic Shady
Atlas
3
1
9
7.5
L
Aphrodite
XxSoloSaintxX
Aphrodite
2
7
3
0.5
L
0
7
1
0.07
W
Erlang Shen
sirbonkerss
Erlang Shen
6
3
17
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,680
Damage
37,290
59,967
Taken
73,602
46,970
Mitigated
47,548
15,821
Healing
14,422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,125
3,527
0
1,134
10,619
3,313
456
2,334
8,251
0
37,325
L
King Arthur
BraveGull
King Arthur
4,717
543
0
2,941
19,559
17,162
135
9,745
9,298
0
19,256
W
10,857
2,356
0
2,796
13,963
6,883
896
3,616
10,267
0
30,810
L
Apollo
12,417
7,173
0
2,556
14,100
5,156
0
5,738
8,123
0
37,880
W
Artemis
10,354
6,074
0
2,438
9,807
4,459
4,589
778
8,968
0
30,945
W
Persephone
PooBoy69
Persephone
23,280
1,556
169
2,409
8,101
3,577
1,718
270
7,727
49,457
0
W
Atlas
Sic Shady
Atlas
7,800
2,663
0
1,211
10,005
11,200
218
2,266
7,637
39,404
0
L
Aphrodite
XxSoloSaintxX
Aphrodite
8,642
932
1,400
4,715
14,589
10,611
431
6,274
8,046
27,904
0
L
3,389
139
355
1,321
14,735
11,306
0
6,012
8,490
1,879
14,859
W
Erlang Shen
sirbonkerss
Erlang Shen
11,389
7,291
0
6,798
18,091
20,851
1,770
2,435
15,523
0
29,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,192
Gold Earned
47,545
244
Minions Killed
219
0
Camps Cleared
0
1,361,273
Distance Traveled
1,106,674
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,835
757
61
5
0
206,549
2
L
King Arthur
9,219
709
27
2
0
254,379
0
W
Da Ji
10,860
835
42
3
0
301,388
3
L
Apollo
10,882
837
59
5
0
238,616
0
W
Artemis
10,704
823
32
2
0
243,600
0
W
Persephone
11,217
863
66
5
0
278,006
4
W
Atlas
10,440
803
66
5
0
258,935
0
L
Aphrodite
9,451
727
48
4
0
201,063
2
L
Shiva
8,158
628
24
2
0
206,067
0
W
Erlang Shen
10,971
844
38
3
0
279,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role