Player Matchup

Merlin
Merlin
Evilpumpkin94
Merlin
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 72L
1,367 Elo+
Party 1
Fenrir
Fenrir
TA19
Fenrir
Level 102
God Stats
3W - 1L
1,377 SR
Queue Stats
52W - 76L
1,366 Elo+
Party 1
King Arthur
King Arthur
ThinJesus58
King Arthur
Level 26
God Stats
2W - 7L
1,405 SR
Queue Stats
54W - 57L
1,438 Elo+
Party 1
Team Averages
Level 71
1,427 SR
1,391 Elo+

VS

Team Averages
Level 58
1,345 SR
1,328 Elo+
Xbalanque
Xbalanque
PapaCriggz
Xbalanque
Level 29
God Stats
1W - 4L
1,147 SR
Queue Stats
71W - 101L
1,300 Elo+
Party 2
Odin
Odin
RIDGWAY 3
Odin
Level 105
God Stats
2W - 7L
1,707 SR
Queue Stats
89W - 122L
1,305 Elo+
Party 2
Kukulkan
Kukulkan
cerotresocho
Kukulkan
Level 39
God Stats
0W - 1L
1,183 SR
Queue Stats
5W - 6L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 3 / 17
12,532
783
12,320
13,872
6,390
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Fenrir
TA19
Fenrir
18
17 / 5 / 4
13,989
874
21,771
18,972
15,472
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
ThinJesus58
King Arthur
15
1 / 4 / 16
11,106
694
8,534
20,984
20,884
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
PapaCriggz
Xbalanque
14
4 / 8 / 5
10,316
645
20,404
16,163
6,096
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Odin
14
2 / 6 / 10
11,203
700
10,191
14,700
11,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
cerotresocho
Kukulkan
15
6 / 8 / 5
11,456
716
12,274
16,448
6,749
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
32
22
Kills
12
12
Deaths
22
37
Assists
20
Player
Kills
Deaths
Assists
KDA
W
4
3
17
4.17
L
Xbalanque
PapaCriggz
Xbalanque
4
8
5
0.81
L
Odin
2
6
10
1.17
W
Fenrir
TA19
Fenrir
17
5
4
3.8
W
King Arthur
ThinJesus58
King Arthur
1
4
16
2.25
L
Kukulkan
cerotresocho
Kukulkan
6
8
5
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,625
Damage
42,869
53,828
Taken
47,311
42,746
Mitigated
23,908
15,238
Healing
4,739
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,320
738
0
4,410
13,872
6,390
864
2,826
11,046
52,335
0
L
Xbalanque
PapaCriggz
Xbalanque
20,404
8,884
0
1,482
16,163
6,096
0
4,769
11,036
0
45,750
L
Odin
10,191
2,666
0
921
14,700
11,063
0
3,453
10,896
0
27,961
W
Fenrir
TA19
Fenrir
21,771
10,964
0
5,993
18,972
15,472
1,592
3,486
15,486
0
39,121
W
King Arthur
ThinJesus58
King Arthur
8,534
682
219
4,616
20,984
20,884
106
6,682
14,302
0
20,430
L
Kukulkan
cerotresocho
Kukulkan
12,274
1,688
528
1,808
16,448
6,749
0
4,700
11,547
31,437
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,627
Gold Earned
32,975
128
Minions Killed
125
5
Camps Cleared
8
917,086
Distance Traveled
798,580
3
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
12,532
783
82
5
1
291,060
1
L
Xbalanque
10,316
645
50
3
5
247,743
4
L
Odin
11,203
700
38
2
2
293,862
6
W
Fenrir
13,989
874
17
1
2
297,764
1
W
King Arthur
11,106
694
29
2
2
328,262
1
L
Kukulkan
11,456
716
37
2
1
256,975
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role