Player Matchup

Chiron
Chiron
Arudab
Chiron
Level 133
God Stats
4W - 4L
1,822 SR
Queue Stats
229W - 209L
1,682 Elo+
Solo
Hera
Hera
BjornPanda
Hera
Level 128
God Stats
0W - 1L
1,808 SR
Queue Stats
24W - 16L
1,653 Elo+
Party 1
Bacchus
Bacchus
Mikimoto
Bacchus
Level 151
God Stats
20W - 15L
1,633 SR
Queue Stats
201W - 214L
1,615 Elo+
Solo
Izanami
Izanami
OlaKochaEevee
Izanami
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 20L
1,611 Elo+
Party 1
Amaterasu
Amaterasu
xSpark164
Amaterasu
Level 108
God Stats
3W - 3L
1,566 SR
Queue Stats
134W - 141L
1,609 Elo+
Solo
Team Averages
Level 117
1,666 SR
1,634 Elo+

VS

Team Averages
Level 143
1,573 SR
1,586 Elo+
Artemis
Artemis
 
Artemis
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Balendalin
Gilgamesh
Level 158
God Stats
1W - 0L
1,584 SR
Queue Stats
90W - 83L
1,663 Elo+
Party 2
Nu Wa
Nu Wa
Recklezz123
Nu Wa
Level 108
God Stats
4W - 6L
1,409 SR
Queue Stats
266W - 251L
1,604 Elo+
Solo
Athena
Athena
Solarus2027
Athena
Level 155
God Stats
2W - 1L
1,636 SR
Queue Stats
90W - 83L
1,663 Elo+
Party 2
Tsukuyomi
Tsukuyomi
zmarth
Tsukuyomi
Level 137
God Stats
5W - 1L
1,734 SR
Queue Stats
175W - 194L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Arudab
Chiron
15
4 / 1 / 3
8,027
803
8,392
9,280
3,596
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 4 / 5
7,462
746
7,557
7,103
2,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bacchus
Mikimoto
Bacchus
13
0 / 1 / 8
7,346
735
4,934
10,684
11,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Izanami
14
2 / 6 / 3
7,381
738
7,620
10,171
4,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
xSpark164
Amaterasu
13
3 / 2 / 6
7,329
733
5,695
11,591
8,153
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
13
1 / 2 / 7
7,370
737
7,704
6,092
2,126
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
Balendalin
Gilgamesh
14
3 / 1 / 7
7,793
779
7,156
9,759
10,077
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
6 / 0 / 6
8,542
854
12,260
5,348
1,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
13
1 / 2 / 9
7,768
777
5,752
10,884
8,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
zmarth
Tsukuyomi
15
3 / 5 / 7
8,386
839
9,899
10,139
4,371
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
50
10
Kills
14
14
Deaths
10
25
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
1
2
7
2.25
L
Chiron
Arudab
Chiron
4
1
3
5.5
W
Gilgamesh
Balendalin
Gilgamesh
3
1
7
6.5
L
1
4
5
0.88
L
Bacchus
Mikimoto
Bacchus
0
1
8
4
L
Izanami
2
6
3
0.58
W
6
0
6
9
W
Athena
1
2
9
2.75
L
Amaterasu
xSpark164
Amaterasu
3
2
6
3
W
Tsukuyomi
zmarth
Tsukuyomi
3
5
7
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,198
Damage
42,771
48,829
Taken
42,222
30,443
Mitigated
26,922
13,138
Healing
8,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
7,704
2,992
0
737
6,092
2,126
1,201
2,190
3,902
0
22,343
L
Chiron
Arudab
Chiron
8,392
2,603
1,103
3,132
9,280
3,596
339
2,614
6,496
0
36,294
W
Gilgamesh
Balendalin
Gilgamesh
7,156
959
194
1,633
9,759
10,077
630
2,510
7,249
0
19,480
L
7,557
1,955
78
656
7,103
2,697
0
2,485
4,532
30,389
0
L
Bacchus
Mikimoto
Bacchus
4,934
329
524
3,544
10,684
11,992
0
3,932
6,432
11,626
0
L
Izanami
7,620
5,002
0
1,520
10,171
4,005
928
3,450
6,535
0
28,267
W
12,260
2,498
0
1,902
5,348
1,915
732
1,911
3,437
33,194
0
W
Athena
5,752
1,209
0
2,748
10,884
8,433
144
3,357
7,527
14,587
0
L
Amaterasu
xSpark164
Amaterasu
5,695
1,019
0
2,581
11,591
8,153
448
4,497
6,822
0
17,353
W
Tsukuyomi
zmarth
Tsukuyomi
9,899
1,778
0
1,362
10,139
4,371
97
2,523
7,616
0
34,341

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,545
Gold Earned
39,859
205
Minions Killed
182
0
Camps Cleared
0
1,008,941
Distance Traveled
1,086,635
11
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,370
737
38
4
0
203,317
0
L
Chiron
8,027
803
66
7
0
200,935
0
W
Gilgamesh
7,793
779
24
2
0
237,715
8
L
Hera
7,462
746
57
6
0
196,549
0
L
Bacchus
7,346
735
15
2
0
219,275
5
L
Izanami
7,381
738
48
5
0
167,334
3
W
Nu Wa
8,542
854
55
6
0
204,977
5
W
Athena
7,768
777
14
1
0
215,453
8
L
Amaterasu
7,329
733
19
2
0
224,848
3
W
Tsukuyomi
8,386
839
51
5
0
225,173
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role