Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Ghembo
Sun Wukong
Level 160
God Stats
3W - 5L
1,640 SR
Queue Stats
230W - 149L
1,606 Elo+
Party 2
Chernobog
Chernobog
Itachi1987
Chernobog
Level 157
God Stats
4W - 0L
1,500 SR
Queue Stats
155W - 111L
1,632 Elo+
Party 2
Team Averages
Level 155
1,547 SR
1,579 Elo+

VS

Team Averages
Level 95
1,504 SR
1,439 Elo+
Tiamat
Tiamat
 
Tiamat
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
MagicAlonso8453
Osiris
Level 12
God Stats
1W - 3L
1,513 SR
Queue Stats
2W - 4L
1,365 Elo+
Party 1
Serqet
Serqet
leogre
Serqet
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 29L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
14
7 / 1 / 2
8,747
875
8,494
4,515
1,259
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sun Wukong
Ghembo
Sun Wukong
11
1 / 1 / 3
6,853
685
3,702
5,778
2,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chernobog
Itachi1987
Chernobog
12
1 / 2 / 7
7,618
762
5,037
6,162
2,000
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
4 / 2 / 0
7,523
752
5,171
6,978
4,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

8
0 / 5 / 1
5,668
567
939
7,097
4,365
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Serqet
leogre
Serqet
11
0 / 2 / 3
6,232
623
3,520
6,519
2,692
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
9
Kills
4
4
Deaths
9
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
7
1
2
8
L
Tiamat
 
Tiamat
4
2
0
2
W
Sun Wukong
Ghembo
Sun Wukong
1
1
3
2.5
W
Chernobog
Itachi1987
Chernobog
1
2
7
2.25
L
0
5
1
0.1
L
Serqet
leogre
Serqet
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,233
Damage
9,630
16,455
Taken
20,594
6,112
Mitigated
11,523
3,019
Healing
2,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
8,494
231
0
1,599
4,515
1,259
545
1,626
2,459
32,587
0
L
Tiamat
 
Tiamat
5,171
374
0
1,117
6,978
4,466
0
3,830
3,080
34,066
0
W
Sun Wukong
Ghembo
Sun Wukong
3,702
643
0
532
5,778
2,853
335
2,161
3,467
0
13,201
W
Chernobog
Itachi1987
Chernobog
5,037
2,600
0
888
6,162
2,000
1,852
1,707
4,344
0
33,526
L
939
138
69
775
7,097
4,365
0
2,243
4,687
0
2,476
L
Serqet
leogre
Serqet
3,520
422
0
788
6,519
2,692
0
2,916
3,511
0
7,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,218
Gold Earned
19,423
126
Minions Killed
74
6
Camps Cleared
3
524,021
Distance Traveled
461,497
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,747
875
54
5
3
190,218
3
L
Tiamat
7,523
752
60
6
3
182,791
2
W
Sun Wukong
6,853
685
13
1
1
181,446
1
W
Chernobog
7,618
762
59
6
2
152,357
2
L
Osiris
5,668
567
4
0
0
102,551
0
L
Serqet
6,232
623
10
1
0
176,155
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role