Player Matchup

Sylvanus
Sylvanus
Agurol
Sylvanus
Level 34
God Stats
10W - 10L
1,805 SR
Queue Stats
79W - 111L
1,394 Elo+
Solo
Izanami
Izanami
Pachy10
Izanami
Level 65
God Stats
8W - 1L
1,500 SR
Queue Stats
11W - 4L
1,666 Elo+
Party 2
Thoth
Thoth
TootzierRoll
Thoth
Level 53
God Stats
0W - 2L
1,500 SR
Queue Stats
64W - 70L
1,392 Elo+
Party 2
Thanatos
Thanatos
YungRoonskie
Thanatos
Level 86
God Stats
2W - 4L
1,299 SR
Queue Stats
85W - 86L
1,422 Elo+
Party 2
Erlang Shen
Erlang Shen
chensworth
Erlang Shen
Level 29
God Stats
18W - 10L
1,500 SR
Queue Stats
102W - 113L
1,426 Elo+
Party 2
Team Averages
Level 53
1,521 SR
1,460 Elo+

VS

Team Averages
Level 128
1,645 SR
1,529 Elo+
Geb
Geb
Darkrion
Geb
Level 160
God Stats
4W - 0L
1,813 SR
Queue Stats
125W - 117L
1,554 Elo+
Party 1
Thor
Thor
ItzStheno
Thor
Level 148
God Stats
14W - 8L
1,589 SR
Queue Stats
642W - 610L
1,535 Elo+
Party 1
Ravana
Ravana
NINELIVES2516
Ravana
Level 84
God Stats
5W - 5L
1,454 SR
Queue Stats
84W - 90L
1,480 Elo+
Solo
Hel
Hel
Nikekid5530
Hel
Level 120
God Stats
18W - 10L
1,718 SR
Queue Stats
326W - 310L
1,561 Elo+
Party 1
Danzaburou
Danzaburou
RoGueDevil
Danzaburou
Level 128
God Stats
15W - 11L
1,653 SR
Queue Stats
273W - 309L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Agurol
Sylvanus
10
0 / 3 / 1
5,618
432
2,650
7,036
5,255
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
Pachy10
Izanami
10
1 / 3 / 0
5,994
461
3,558
6,874
1,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 4 / 1
6,339
488
1,676
5,945
1,775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
YungRoonskie
Thanatos
12
3 / 2 / 1
7,406
570
1,824
8,114
3,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Erlang Shen
chensworth
Erlang Shen
13
1 / 3 / 1
7,713
593
9,549
13,333
10,456
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 5
7,062
543
3,088
6,856
4,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thor
13
4 / 2 / 1
7,865
605
8,612
11,976
6,169
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
3 / 0 / 2
7,626
587
4,253
5,017
2,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

14
4 / 1 / 1
7,864
605
5,110
4,400
1,221
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Danzaburou
RoGueDevil
Danzaburou
13
2 / 1 / 4
7,943
611
7,429
5,098
1,500
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
28
5
Kills
15
15
Deaths
5
4
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Agurol
Sylvanus
0
3
1
0.17
W
2
1
5
4.5
W
Thor
4
2
1
2.25
W
3
0
2
4
W
4
1
1
4.5
L
Izanami
Pachy10
Izanami
1
3
0
0.33
W
Danzaburou
RoGueDevil
Danzaburou
2
1
4
4
L
0
4
1
0.13
L
Thanatos
YungRoonskie
Thanatos
3
2
1
1.75
L
Erlang Shen
chensworth
Erlang Shen
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,257
Damage
28,492
41,302
Taken
33,347
22,322
Mitigated
15,955
17,037
Healing
13,351
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Agurol
Sylvanus
2,650
617
926
1,696
7,036
5,255
31
1,429
5,607
17,315
5,715
W
3,088
478
150
1,932
6,856
4,920
0
913
5,943
12,214
0
W
Thor
8,612
3,292
0
3,120
11,976
6,169
147
0
11,976
0
52,728
W
4,253
1,107
0
3,582
5,017
2,145
0
469
4,548
0
45,499
W
5,110
166
358
2,299
4,400
1,221
791
1,423
2,977
56,552
0
L
Izanami
Pachy10
Izanami
3,558
2,136
0
568
6,874
1,784
360
1,509
5,365
0
36,181
W
Danzaburou
RoGueDevil
Danzaburou
7,429
3,737
0
1,910
5,098
1,500
412
1,301
3,797
0
57,978
L
1,676
81
0
375
5,945
1,775
0
4,019
1,926
35,135
0
L
Thanatos
YungRoonskie
Thanatos
1,824
645
0
6,288
8,114
3,052
0
1,241
6,873
0
42,860
L
Erlang Shen
chensworth
Erlang Shen
9,549
5,556
0
7,184
13,333
10,456
0
0
13,333
0
54,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,070
Gold Earned
38,360
391
Minions Killed
429
0
Camps Cleared
0
1,311,985
Distance Traveled
1,367,053
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,618
432
39
3
0
251,866
2
W
Geb
7,062
543
14
1
0
274,360
5
W
Thor
7,865
605
89
7
0
253,766
2
W
Ravana
7,626
587
93
7
0
312,666
0
W
Hel
7,864
605
100
8
0
277,572
4
L
Izanami
5,994
461
87
7
0
245,849
6
W
Danzaburou
7,943
611
133
10
0
248,689
1
L
Thoth
6,339
488
65
5
0
239,308
1
L
Thanatos
7,406
570
89
7
0
307,011
3
L
Erlang Shen
7,713
593
111
9
0
267,951
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role