Player Matchup

Janus
Janus
Eazcy
Janus
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,621 Elo+
Party 2
He Bo
He Bo
Frailnoob
He Bo
Level 126
God Stats
1W - 4L
1,165 SR
Queue Stats
168W - 148L
1,541 Elo+
Solo
Pele
Pele
MissAmber
Pele
Level 160
God Stats
2W - 3L
1,675 SR
Queue Stats
180W - 140L
1,599 Elo+
Party 2
Hera
Hera
OGPeppyP
Hera
Level 128
God Stats
1W - 1L
1,607 SR
Queue Stats
78W - 78L
1,555 Elo+
Solo
Shiva
Shiva
Psimitar
Shiva
Level 110
God Stats
1W - 1L
1,500 SR
Queue Stats
255W - 267L
1,494 Elo+
Solo
Team Averages
Level 122
1,489 SR
1,562 Elo+

VS

Team Averages
Level 101
1,597 SR
1,532 Elo+
Baron Samedi
Baron Samedi
CantBeTouched81
Baron Samedi
Level 158
God Stats
4W - 3L
1,754 SR
Queue Stats
284W - 288L
1,575 Elo+
Party 1
Serqet
Serqet
GutsOnly
Serqet
Level 48
God Stats
1W - 2L
1,268 SR
Queue Stats
104W - 91L
1,477 Elo+
Solo
Xbalanque
Xbalanque
HotCootr
Xbalanque
Level 156
God Stats
3W - 1L
1,585 SR
Queue Stats
53W - 55L
1,547 Elo+
Party 1
Persephone
Persephone
Kugenin
Persephone
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,554 Elo+
Solo
Cerberus
Cerberus
Starsailervex
Cerberus
Level 102
God Stats
6W - 2L
1,879 SR
Queue Stats
378W - 363L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Eazcy
Janus
16
2 / 7 / 7
9,001
750
6,334
11,110
3,600
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

He Bo
Frailnoob
He Bo
16
4 / 6 / 6
9,368
781
10,291
10,762
3,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pele
16
5 / 6 / 6
9,443
787
13,504
17,538
12,138
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Hera
13
1 / 6 / 4
7,951
663
9,818
8,370
2,601
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
Psimitar
Shiva
17
4 / 5 / 8
9,709
809
5,135
11,937
13,679
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CantBeTouched81
Baron Samedi
19
7 / 1 / 19
11,114
926
19,925
10,553
5,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Serqet
GutsOnly
Serqet
15
2 / 3 / 17
9,541
795
4,848
14,191
7,428
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Xbalanque
HotCootr
Xbalanque
17
9 / 5 / 11
10,631
886
13,819
12,072
4,712
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Persephone
Kugenin
Persephone
16
3 / 3 / 16
9,970
831
8,773
9,716
3,451
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cerberus
Starsailervex
Cerberus
18
9 / 4 / 18
11,169
931
7,685
18,623
21,112
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
111
16
Kills
30
30
Deaths
16
31
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
CantBeTouched81
Baron Samedi
7
1
19
16.5
L
Janus
Eazcy
Janus
2
7
7
0.79
L
He Bo
Frailnoob
He Bo
4
6
6
1.17
W
Serqet
GutsOnly
Serqet
2
3
17
3.5
W
Xbalanque
HotCootr
Xbalanque
9
5
11
2.9
W
Persephone
Kugenin
Persephone
3
3
16
3.67
L
Pele
5
6
6
1.33
L
Hera
1
6
4
0.5
L
Shiva
Psimitar
Shiva
4
5
8
1.6
W
Cerberus
Starsailervex
Cerberus
9
4
18
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,082
Damage
55,050
59,717
Taken
65,155
35,128
Mitigated
41,850
17,038
Healing
28,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
CantBeTouched81
Baron Samedi
19,925
593
6,733
6,312
10,553
5,147
782
4,633
5,844
51,318
0
L
Janus
Eazcy
Janus
6,334
434
1,443
981
11,110
3,600
420
7,628
3,482
20,280
0
L
He Bo
Frailnoob
He Bo
10,291
232
394
1,049
10,762
3,110
436
7,006
3,191
18,100
0
W
Serqet
GutsOnly
Serqet
4,848
785
2,357
2,644
14,191
7,428
594
6,883
7,112
0
9,214
W
Xbalanque
HotCootr
Xbalanque
13,819
1,667
1,176
1,052
12,072
4,712
1,180
5,880
6,130
0
29,030
W
Persephone
Kugenin
Persephone
8,773
1,253
192
1,518
9,716
3,451
1,478
3,471
6,158
19,979
0
L
Pele
13,504
1,205
719
5,941
17,538
12,138
300
10,623
6,605
0
25,994
L
Hera
9,818
2,344
473
239
8,370
2,601
0
5,006
3,364
21,963
0
L
Shiva
Psimitar
Shiva
5,135
432
3,462
2,337
11,937
13,679
196
6,120
5,817
309
8,161
W
Cerberus
Starsailervex
Cerberus
7,685
374
1,452
5,477
18,623
21,112
679
5,175
13,217
17,993
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,472
Gold Earned
52,425
112
Minions Killed
155
0
Camps Cleared
0
1,010,402
Distance Traveled
1,131,016
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,114
926
52
4
0
222,416
5
L
Janus
9,001
750
28
2
0
176,871
0
L
He Bo
9,368
781
25
2
0
215,538
1
W
Serqet
9,541
795
5
0
0
261,868
1
W
Xbalanque
10,631
886
31
3
0
224,212
0
W
Persephone
9,970
831
24
2
0
191,336
4
L
Pele
9,443
787
19
2
0
218,665
1
L
Hera
7,951
663
29
2
0
180,106
0
L
Shiva
9,709
809
11
1
0
219,222
1
W
Cerberus
11,169
931
43
4
0
231,184
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role