Player Matchup

Hel
Hel
Psyqii
Hel
Level 45
God Stats
0W - 3L
1,484 SR
Queue Stats
1W - 3L
1,348 Elo+
Solo
Thanatos
Thanatos
chinchillag95
Thanatos
Level 28
God Stats
0W - 4L
1,283 SR
Queue Stats
3W - 10L
1,500 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
iiAbeloth
Morgan Le Fay
Level 18
God Stats
1W - 3L
1,493 SR
Queue Stats
3W - 9L
1,314 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
odiru
Ah Muzen Cab
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Cerberus
Cerberus
squiralbait
Cerberus
Level 61
God Stats
0W - 1L
1,716 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Team Averages
Level 46
1,495 SR
1,432 Elo+

VS

Team Averages
Level 77
1,571 SR
1,509 Elo+
Freya
Freya
GeorgeHarrySon
Freya
Level 125
God Stats
9W - 5L
1,899 SR
Queue Stats
57W - 42L
1,573 Elo+
Party 2
Thor
Thor
Micropacman09
Thor
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Atlas
Atlas
MistakenJedi
Atlas
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
creamcorn42
Sun Wukong
Level 100
God Stats
6W - 5L
1,436 SR
Queue Stats
15W - 26L
1,345 Elo+
Party 1
Agni
Agni
jimbobaggins23
Agni
Level 127
God Stats
4W - 1L
1,522 SR
Queue Stats
21W - 15L
1,626 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Psyqii
Hel
14
0 / 4 / 1
7,419
618
5,215
10,898
6,252
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
chinchillag95
Thanatos
15
3 / 8 / 1
8,489
707
5,318
15,087
6,286
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Morgan Le Fay
iiAbeloth
Morgan Le Fay
11
0 / 4 / 1
6,959
580
1,497
4,439
1,595
Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
odiru
Ah Muzen Cab
15
1 / 4 / 1
8,223
685
9,871
10,349
4,133
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
squiralbait
Cerberus
14
1 / 4 / 2
7,771
648
4,909
20,322
20,379
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 0 / 6
10,582
882
21,104
12,296
6,419
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

17
4 / 0 / 14
9,903
825
9,175
5,025
2,340
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 1 / 10
9,065
755
4,143
6,442
5,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sun Wukong
creamcorn42
Sun Wukong
15
4 / 4 / 10
9,197
766
7,139
14,690
9,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
3 / 0 / 9
9,701
808
10,626
7,034
2,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
73
5
Kills
24
24
Deaths
5
6
Assists
49
Player
Kills
Deaths
Assists
KDA
W
11
0
6
14
W
4
0
14
11
W
2
1
10
7
L
Hel
Psyqii
Hel
0
4
1
0.13
L
Thanatos
chinchillag95
Thanatos
3
8
1
0.44
W
Sun Wukong
creamcorn42
Sun Wukong
4
4
10
2.25
L
Morgan Le Fay
iiAbeloth
Morgan Le Fay
0
4
1
0.13
W
3
0
9
7.5
L
Ah Muzen Cab
odiru
Ah Muzen Cab
1
4
1
0.38
L
Cerberus
squiralbait
Cerberus
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,810
Damage
52,187
61,095
Taken
45,487
38,645
Mitigated
26,755
18,199
Healing
12,330
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
21,104
6,740
0
6,634
12,296
6,419
1,442
3,443
8,853
47,711
3,719
W
9,175
1,809
200
409
5,025
2,340
1,290
1,609
3,416
0
32,981
W
4,143
1,173
875
891
6,442
5,683
779
1,193
5,249
11,437
0
L
Hel
Psyqii
Hel
5,215
214
5,508
2,906
10,898
6,252
0
5,922
4,874
14,788
0
L
Thanatos
chinchillag95
Thanatos
5,318
1,207
280
4,522
15,087
6,286
104
6,545
8,435
344
20,773
W
Sun Wukong
creamcorn42
Sun Wukong
7,139
540
816
2,289
14,690
9,531
588
3,635
11,055
151
23,767
L
Morgan Le Fay
iiAbeloth
Morgan Le Fay
1,497
327
0
30
4,439
1,595
0
2,675
1,683
5,005
0
W
10,626
674
0
216
7,034
2,782
1,237
2,006
5,028
39,367
0
L
Ah Muzen Cab
odiru
Ah Muzen Cab
9,871
2,699
273
2,699
10,349
4,133
336
6,458
3,891
0
36,643
L
Cerberus
squiralbait
Cerberus
4,909
204
0
1,981
20,322
20,379
0
12,702
7,368
17,678
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,861
Gold Earned
48,448
147
Minions Killed
239
0
Camps Cleared
0
982,696
Distance Traveled
1,250,199
0
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
10,582
882
69
6
0
255,780
1
W
Thor
9,903
825
53
4
0
253,814
1
W
Atlas
9,065
755
8
1
0
231,326
9
L
Hel
7,419
618
27
2
0
218,641
0
L
Thanatos
8,489
707
36
3
0
231,347
0
W
Sun Wukong
9,197
766
35
3
0
248,976
1
L
Morgan Le Fay
6,959
580
8
1
0
66,350
0
W
Agni
9,701
808
74
6
0
260,303
1
L
Ah Muzen Cab
8,223
685
54
5
0
233,245
0
L
Cerberus
7,771
648
22
2
0
233,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role