Player Matchup

Serqet
Serqet
Gold IV
Benjimainn
Serqet
Gold IV
Level 105
God Stats
2W - 0L
1,237 SR
Queue Stats
21W - 18L
1,566 MMR
Party 1
Chernobog
Chernobog
Silver I
HazzaEv
Chernobog
Silver I
Level 66
God Stats
3W - 0L
1,863 SR
Queue Stats
20W - 20L
1,380 MMR
Party 1
Poseidon
Poseidon
Gold V
MORNDOG
Poseidon
Gold V
Level 127
God Stats
1W - 2L
1,048 SR
Queue Stats
22W - 22L
1,439 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 99
1,383 SR
1,462 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 140
1,459 SR
1,363 MMR
Discordia
Discordia
Bronze V
 
Discordia
Bronze V
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Silver II
FalaBella
Ganesha
Silver II
Level 156
God Stats
2W - 2L
1,471 SR
Queue Stats
24W - 31L
1,241 MMR
Party 2
Neith
Neith
Bronze III
McGashik
Neith
Bronze III
Level 109
God Stats
0W - 2L
1,407 SR
Queue Stats
1W - 3L
1,347 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Benjimainn
Serqet
15
2 / 1 / 10
9,806
654
9,586
15,374
8,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chernobog
HazzaEv
Chernobog
16
6 / 0 / 8
11,316
754
14,376
11,868
3,924
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
MORNDOG
Poseidon
17
6 / 1 / 7
11,193
746
10,154
12,348
3,585
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
AgniZeusThothAh Muzen CabHou Yi

VS

Bans
GilgameshShivaAresGebAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
0 / 2 / 2
8,699
580
16,704
6,229
2,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ganesha
FalaBella
Ganesha
12
0 / 7 / 2
8,942
596
6,942
19,761
27,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
McGashik
Neith
13
2 / 5 / 0
9,183
612
10,989
11,497
4,623
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
6
14
Kills
2
2
Deaths
14
25
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
2
2
0.5
W
Serqet
Benjimainn
Serqet
2
1
10
7
L
Ganesha
FalaBella
Ganesha
0
7
2
0.14
W
Chernobog
HazzaEv
Chernobog
6
0
8
10
W
Poseidon
MORNDOG
Poseidon
6
1
7
9.5
L
Neith
McGashik
Neith
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,116
Damage
34,635
39,590
Taken
37,487
16,247
Mitigated
34,103
13,796
Healing
4,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
16,704
681
266
869
6,229
2,340
0
1,968
4,138
39,903
0
W
Serqet
Benjimainn
Serqet
9,586
1,845
0
3,141
15,374
8,738
153
9,809
5,179
0
14,218
L
Ganesha
FalaBella
Ganesha
6,942
390
0
1,588
19,761
27,140
0
5,208
13,252
16,619
0
W
Chernobog
HazzaEv
Chernobog
14,376
10,036
0
5,362
11,868
3,924
1,260
7,130
4,190
0
55,136
W
Poseidon
MORNDOG
Poseidon
10,154
2,167
0
5,293
12,348
3,585
940
5,685
6,310
62,958
0
L
Neith
McGashik
Neith
10,989
3,590
0
1,509
11,497
4,623
68
3,327
7,358
0
37,701

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,315
Gold Earned
26,824
194
Minions Killed
156
9
Camps Cleared
3
840,440
Distance Traveled
747,814
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,699
580
79
5
2
263,365
5
W
Serqet
9,806
654
9
1
1
284,054
3
L
Ganesha
8,942
596
2
0
0
235,072
9
W
Chernobog
11,316
754
83
6
5
286,216
5
W
Poseidon
11,193
746
102
7
3
270,170
1
L
Neith
9,183
612
75
5
1
249,377
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role