Player Matchup

Chaac
Chaac
MrMagicMAC
Chaac
Level 142
God Stats
15W - 6L
1,666 SR
Queue Stats
91W - 55L
1,797 Elo+
Party 1
Ao Kuang
Ao Kuang
OpenlyDetailed
Ao Kuang
Level 159
God Stats
1W - 0L
1,917 SR
Queue Stats
29W - 8L
1,823 Elo+
Party 1
King Arthur
King Arthur
Overburden
King Arthur
Level 20
God Stats
12W - 3L
1,661 SR
Queue Stats
33W - 6L
1,925 Elo+
Party 1
Team Averages
Level 107
1,748 SR
1,848 Elo+

VS

Team Averages
Level 43
1,413 SR
1,404 Elo+
Kukulkan
Kukulkan
Allieduckie
Kukulkan
Level 45
God Stats
2W - 4L
1,641 SR
Queue Stats
4W - 12L
1,652 Elo+
Party 2
Bacchus
Bacchus
TheWhiteHand
Bacchus
Level 77
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 19L
1,280 Elo+
Party 2
Medusa
Medusa
lilpoundcake19
Medusa
Level 7
God Stats
0W - 5L
1,098 SR
Queue Stats
0W - 5L
1,280 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
14
3 / 3 / 19
10,777
829
9,212
14,042
11,797
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ao Kuang
18
31 / 2 / 6
13,665
1,051
30,483
18,026
8,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

King Arthur
Overburden
King Arthur
14
4 / 3 / 23
10,487
807
7,105
9,104
4,933
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Allieduckie
Kukulkan
14
5 / 13 / 1
9,933
764
9,847
14,265
5,207
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
TheWhiteHand
Bacchus
11
2 / 13 / 4
8,434
649
4,772
17,776
18,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 12 / 7
8,570
659
2,848
17,921
5,953
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
19
38
Kills
7
8
Deaths
38
48
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Allieduckie
Kukulkan
5
13
1
0.42
W
Chaac
3
3
19
4.17
W
Ao Kuang
31
2
6
17
W
King Arthur
Overburden
King Arthur
4
3
23
5.17
L
Bacchus
TheWhiteHand
Bacchus
2
13
4
0.31
L
0
12
7
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,800
Damage
17,467
41,172
Taken
49,962
25,247
Mitigated
29,778
21,396
Healing
2,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Allieduckie
Kukulkan
9,847
2,227
92
699
14,265
5,207
0
8,961
5,304
37,703
0
W
Chaac
9,212
3,137
639
6,642
14,042
11,797
489
5,809
8,233
0
47,570
W
Ao Kuang
30,483
11,142
0
10,797
18,026
8,517
92
5,734
10,855
54,452
3,902
W
King Arthur
Overburden
King Arthur
7,105
976
0
3,318
9,104
4,933
546
3,610
5,494
0
21,371
L
Bacchus
TheWhiteHand
Bacchus
4,772
757
0
1,202
17,776
18,618
26
10,222
7,554
14,932
0
L
2,848
2,149
66
77
17,921
5,953
0
9,569
8,352
0
8,936

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,929
Gold Earned
26,937
147
Minions Killed
91
12
Camps Cleared
1
635,015
Distance Traveled
428,289
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,933
764
58
4
0
132,660
2
W
Chaac
10,777
829
68
5
6
219,618
4
W
Ao Kuang
13,665
1,051
61
5
5
216,205
2
W
King Arthur
10,487
807
18
1
1
199,192
1
L
Bacchus
8,434
649
15
1
1
169,969
2
L
Medusa
8,570
659
18
1
0
125,660
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role