Player Matchup

Arachne
Arachne
Silver III
StaRDuSt NL9623
Arachne
Silver III
Level 149
God Stats
15W - 3L
1,443 SR
Queue Stats
454W - 453L
759 MMR
Solo
Nu Wa
Nu Wa
Silver IV
XxRY4NSM1THxX
Nu Wa
Silver IV
Level 132
God Stats
8W - 8L
1,459 SR
Queue Stats
219W - 261L
637 MMR
Solo
Horus
Horus
Silver V
cartman-13500
Horus
Silver V
Level 106
God Stats
6W - 10L
1,516 SR
Queue Stats
220W - 243L
419 MMR
Solo
Charybdis
Charybdis
Silver IV
josephcrhcton
Charybdis
Silver IV
Level 68
God Stats
40W - 45L
1,461 SR
Queue Stats
207W - 235L
711 MMR
Solo
Ares
Ares
Silver IV
xSoulreaperSx90
Ares
Silver IV
Level 84
God Stats
36W - 32L
1,594 SR
Queue Stats
132W - 155L
601 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 108
1,495 SR
625 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 129
1,489 SR
625 MMR
Izanami
Izanami
Silver II
Michael_alex88
Izanami
Silver II
Level 122
God Stats
13W - 11L
1,645 SR
Queue Stats
269W - 290L
1,059 MMR
Party 1
King Arthur
King Arthur
Bronze I
SmiteSoldat
King Arthur
Bronze I
Level 82
God Stats
16W - 21L
1,467 SR
Queue Stats
196W - 253L
489 MMR
Solo
Ao Kuang
Ao Kuang
Bronze II
ba-souls
Ao Kuang
Bronze II
Level 139
God Stats
19W - 32L
1,412 SR
Queue Stats
186W - 250L
305 MMR
Solo
Hera
Hera
Silver IV
faseeh10
Hera
Silver IV
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 113L
702 MMR
Solo
Geb
Geb
Silver V
zubodel888
Geb
Silver V
Level 157
God Stats
37W - 40L
1,424 SR
Queue Stats
513W - 541L
568 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 2 / 9
12,551
628
14,151
15,878
6,930
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

18
7 / 0 / 12
11,419
571
23,914
10,199
4,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
6 / 5 / 10
11,104
555
11,648
15,905
14,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charybdis
josephcrhcton
Charybdis
17
2 / 0 / 7
10,799
540
7,015
8,077
3,649
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Short Bow

Short Bow

+15%
Attack Speed

15
3 / 4 / 12
10,154
508
5,575
20,861
24,869
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Bans
AtlasBastetZeusSusano

VS

Bans
AthenaLokiAwilixAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 1
9,607
480
7,183
11,900
3,572
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

King Arthur
SmiteSoldat
King Arthur
14
2 / 9 / 3
8,997
450
7,688
20,874
13,971
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
ba-souls
Ao Kuang
16
6 / 7 / 0
9,876
494
6,343
18,034
6,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Hera
14
1 / 4 / 2
8,511
426
10,215
9,913
2,889
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 6 / 3
7,882
394
4,298
20,345
12,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
20
28
Kills
11
11
Deaths
28
50
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
L
King Arthur
SmiteSoldat
King Arthur
2
9
3
0.39
W
10
2
9
7.25
W
7
0
12
13
L
Ao Kuang
ba-souls
Ao Kuang
6
7
0
0.86
W
6
5
10
2.2
L
Hera
1
4
2
0.5
W
Charybdis
josephcrhcton
Charybdis
2
0
7
5.5
W
3
4
12
2.25
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,303
Damage
35,727
70,920
Taken
81,066
54,559
Mitigated
39,757
22,130
Healing
21,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,183
4,989
0
4,841
11,900
3,572
1,329
3,941
7,679
0
86,551
L
King Arthur
SmiteSoldat
King Arthur
7,688
1,854
0
4,351
20,874
13,971
156
5,033
14,857
0
45,315
W
14,151
10,384
0
5,309
15,878
6,930
1,752
5,305
10,541
0
102,985
W
23,914
4,615
596
1,837
10,199
4,818
1,196
5,331
4,580
90,812
0
L
Ao Kuang
ba-souls
Ao Kuang
6,343
1,471
0
3,416
18,034
6,543
0
5,641
11,920
57,732
0
W
11,648
5,018
1,887
6,451
15,905
14,293
1,265
4,596
11,111
0
51,428
L
Hera
10,215
2,425
0
2,002
9,913
2,889
42
4,648
4,651
56,001
0
W
Charybdis
josephcrhcton
Charybdis
7,015
4,466
0
4,185
8,077
3,649
2,963
1,064
7,013
0
84,655
W
5,575
227
0
1,865
20,861
24,869
0
3,890
16,819
25,115
2,034
L
4,298
542
497
6,819
20,345
12,782
191
8,185
11,609
19,898
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,027
Gold Earned
44,873
548
Minions Killed
543
0
Camps Cleared
0
1,967,232
Distance Traveled
1,697,113
21
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,607
480
174
9
0
325,363
4
L
King Arthur
8,997
450
90
5
0
301,585
8
W
Arachne
12,551
628
155
8
0
452,354
1
W
Nu Wa
11,419
571
145
7
0
375,397
5
L
Ao Kuang
9,876
494
122
6
0
341,645
0
W
Horus
11,104
555
80
4
0
375,510
4
L
Hera
8,511
426
131
7
0
372,472
7
W
Charybdis
10,799
540
137
7
0
368,620
5
W
Ares
10,154
508
31
2
0
395,351
6
L
Geb
7,882
394
26
1
0
356,048
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role