Player Matchup

Sol
Sol
RuhRohRaggie
Sol
Level 107
God Stats
4W - 0L
1,715 SR
Queue Stats
9W - 6L
1,524 Elo+
Party 1
Ne Zha
Ne Zha
TC XannyPhant0m
Ne Zha
Level 127
God Stats
13W - 9L
1,588 SR
Queue Stats
15W - 12L
1,471 Elo+
Party 1
Cthulhu
Cthulhu
TheOgDaytona
Cthulhu
Level 24
God Stats
9W - 5L
1,551 SR
Queue Stats
9W - 5L
1,468 Elo+
Party 1
Team Averages
Level 86
1,618 SR
1,488 Elo+

VS

Team Averages
Level 69
1,631 SR
1,406 Elo+
Skadi
Skadi
IsawTheSkyFall
Skadi
Level 14
God Stats
14W - 12L
1,442 SR
Queue Stats
23W - 30L
1,380 Elo+
Party 2
Baron Samedi
Baron Samedi
Pat_In_Da_Hat
Baron Samedi
Level 66
God Stats
3W - 2L
1,719 SR
Queue Stats
56W - 62L
1,376 Elo+
Party 2
Nu Wa
Nu Wa
ZuesSnipes-
Nu Wa
Level 128
God Stats
2W - 4L
1,733 SR
Queue Stats
51W - 41L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 4
8,791
799
12,251
8,783
3,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

13
2 / 0 / 6
7,909
719
4,297
4,420
2,719
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
TheOgDaytona
Cthulhu
12
2 / 2 / 6
8,170
743
4,789
11,355
10,470
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 2
6,885
626
4,807
6,781
2,197
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Pat_In_Da_Hat
Baron Samedi
12
0 / 3 / 2
6,844
622
3,918
8,911
4,639
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

12
2 / 3 / 0
7,180
653
6,549
7,783
2,418
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
9
Kills
2
2
Deaths
9
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
L
Baron Samedi
Pat_In_Da_Hat
Baron Samedi
0
3
2
0.33
W
5
0
4
7
W
2
0
6
5
W
Cthulhu
TheOgDaytona
Cthulhu
2
2
6
2.5
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,337
Damage
15,274
24,558
Taken
23,475
16,231
Mitigated
9,254
13,082
Healing
5,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,807
2,170
0
0
6,781
2,197
0
4,991
1,790
0
19,440
L
Baron Samedi
Pat_In_Da_Hat
Baron Samedi
3,918
163
1,075
2,984
8,911
4,639
0
6,111
2,800
17,686
0
W
12,251
4,014
0
6,476
8,783
3,042
1,108
3,965
4,818
45,179
3,783
W
4,297
632
0
1,587
4,420
2,719
0
2,519
1,901
0
20,475
W
Cthulhu
TheOgDaytona
Cthulhu
4,789
0
1,127
3,892
11,355
10,470
0
4,565
6,790
16,965
0
L
6,549
2,966
61
1,465
7,783
2,418
16
5,164
2,619
26,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,870
Gold Earned
20,909
146
Minions Killed
117
5
Camps Cleared
4
662,708
Distance Traveled
582,680
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,885
626
51
5
1
206,045
4
L
Baron Samedi
6,844
622
27
2
1
200,237
4
W
Sol
8,791
799
92
8
3
199,821
2
W
Ne Zha
7,909
719
28
3
2
230,161
2
W
Cthulhu
8,170
743
26
2
0
232,726
4
L
Nu Wa
7,180
653
39
4
2
176,398
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role