Player Matchup

Erlang Shen
Erlang Shen
AShGeK
Erlang Shen
Level 106
God Stats
0W - 2L
1,272 SR
Queue Stats
136W - 136L
1,539 Elo+
Solo
Cabrakan
Cabrakan
HeromanEx
Cabrakan
Level 100
God Stats
0W - 2L
1,720 SR
Queue Stats
329W - 299L
1,498 Elo+
Solo
Mulan
Mulan
RastaMan46
Mulan
Level 89
God Stats
0W - 2L
1,315 SR
Queue Stats
42W - 39L
1,461 Elo+
Party 1
Nox
Nox
Vadi4ka46
Nox
Level 120
God Stats
3W - 5L
1,525 SR
Queue Stats
157W - 159L
1,420 Elo+
Party 1
Jing Wei
Jing Wei
lester46
Jing Wei
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 89L
1,486 Elo+
Party 1
Team Averages
Level 108
1,467 SR
1,481 Elo+

VS

Team Averages
Level 124
1,489 SR
1,473 Elo+
Eset
Eset
CPAIN666
Eset
Level 102
God Stats
4W - 1L
1,500 SR
Queue Stats
558W - 594L
1,484 Elo+
Solo
Hercules
Hercules
Delkard
Hercules
Level 125
God Stats
7W - 5L
1,500 SR
Queue Stats
179W - 142L
1,382 Elo+
Party 2
Geb
Geb
Norohlwaik
Geb
Level 129
God Stats
9W - 2L
1,652 SR
Queue Stats
369W - 348L
1,452 Elo+
Party 2
Sol
Sol
idalg0
Sol
Level 145
God Stats
5W - 2L
1,405 SR
Queue Stats
80W - 70L
1,504 Elo+
Party 2
Mulan
Mulan
Ódauðlegur
Mulan
Level 118
God Stats
8W - 13L
1,387 SR
Queue Stats
419W - 434L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
AShGeK
Erlang Shen
14
1 / 7 / 6
8,364
697
8,109
15,734
8,014
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cabrakan
HeromanEx
Cabrakan
15
2 / 5 / 11
9,759
813
8,850
23,305
31,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mulan
12
0 / 8 / 11
8,027
669
7,731
13,016
12,579
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

17
2 / 4 / 11
9,427
786
8,195
10,033
4,718
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
lester46
Jing Wei
19
8 / 4 / 5
11,029
919
16,930
10,527
5,206
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
17
3 / 4 / 16
10,185
849
8,237
12,169
6,163
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Hercules
Delkard
Hercules
17
4 / 1 / 21
9,828
819
11,655
13,975
15,505
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

15
3 / 3 / 20
10,155
846
8,691
14,305
15,473
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sol
idalg0
Sol
19
8 / 2 / 19
11,184
932
22,670
11,650
6,597
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
10 / 4 / 14
11,194
933
11,510
17,468
17,506
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
118
13
Kills
28
28
Deaths
14
44
Assists
90
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
AShGeK
Erlang Shen
1
7
6
0.57
W
Eset
3
4
16
2.75
W
Hercules
Delkard
Hercules
4
1
21
14.5
L
Cabrakan
HeromanEx
Cabrakan
2
5
11
1.5
W
3
3
20
4.33
L
Mulan
0
8
11
0.69
L
2
4
11
1.88
W
Sol
idalg0
Sol
8
2
19
8.75
L
Jing Wei
lester46
Jing Wei
8
4
5
2.63
W
10
4
14
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,815
Damage
62,763
72,615
Taken
69,567
61,701
Mitigated
61,244
20,589
Healing
26,235
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
AShGeK
Erlang Shen
8,109
3,200
1,632
4,127
15,734
8,014
1,380
10,383
5,245
0
18,757
W
Eset
8,237
584
4,142
3,190
12,169
6,163
440
3,468
8,611
29,565
0
W
Hercules
Delkard
Hercules
11,655
3,357
508
4,763
13,975
15,505
569
4,212
9,626
0
16,601
L
Cabrakan
HeromanEx
Cabrakan
8,850
1,091
560
5,032
23,305
31,184
32
11,935
10,837
13,303
0
W
8,691
337
1,485
2,564
14,305
15,473
246
2,459
11,015
16,528
0
L
Mulan
7,731
953
433
909
13,016
12,579
0
7,417
5,354
0
11,776
L
8,195
308
1,212
2,589
10,033
4,718
66
5,466
4,457
25,994
0
W
Sol
idalg0
Sol
22,670
11,575
448
2,822
11,650
6,597
2,892
2,867
8,747
48,962
0
L
Jing Wei
lester46
Jing Wei
16,930
11,199
1,651
2,444
10,527
5,206
2,066
4,397
5,977
0
33,739
W
11,510
1,753
612
5,701
17,468
17,506
934
4,039
13,263
0
22,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,606
Gold Earned
52,546
119
Minions Killed
152
0
Camps Cleared
0
1,073,516
Distance Traveled
1,198,876
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
8,364
697
21
2
0
200,040
0
W
Eset
10,185
849
41
3
0
239,525
1
W
Hercules
9,828
819
10
1
0
274,302
0
L
Cabrakan
9,759
813
5
0
0
207,820
1
W
Geb
10,155
846
10
1
0
242,473
0
L
Mulan
8,027
669
6
1
0
201,987
0
L
Nox
9,427
786
38
3
0
235,446
0
W
Sol
11,184
932
75
6
0
217,013
0
L
Jing Wei
11,029
919
49
4
0
228,223
0
W
Mulan
11,194
933
16
1
0
225,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role