Player Matchup

Pele
Pele
CutYourThulu
Pele
Level 47
God Stats
4W - 9L
1,500 SR
Queue Stats
308W - 330L
1,309 Elo+
Party 2
Hachiman
Hachiman
L0dBr0k_6
Hachiman
Level 48
God Stats
1W - 3L
1,695 SR
Queue Stats
98W - 105L
1,458 Elo+
Party 3
Cthulhu
Cthulhu
Maxorl140616
Cthulhu
Level 26
God Stats
0W - 2L
1,328 SR
Queue Stats
23W - 22L
1,237 Elo+
Party 3
Horus
Horus
OacheBaron
Horus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 109L
1,149 Elo+
Party 2
Baron Samedi
Baron Samedi
Placustomka
Baron Samedi
Level 48
God Stats
3W - 7L
1,136 SR
Queue Stats
198W - 227L
1,423 Elo+
Solo
Team Averages
Level 39
1,432 SR
1,315 Elo+

VS

Team Averages
Level 63
1,478 SR
1,437 Elo+
Ymir
Ymir
CelloMartini7
Ymir
Level 9
God Stats
2W - 1L
1,256 SR
Queue Stats
2W - 1L
1,284 Elo+
Party 1
Skadi
Skadi
Kopfkino_075
Skadi
Level 80
God Stats
10W - 12L
1,533 SR
Queue Stats
172W - 165L
1,470 Elo+
Party 1
Awilix
Awilix
Kymurii
Awilix
Level 84
God Stats
27W - 20L
1,364 SR
Queue Stats
191W - 136L
1,505 Elo+
Solo
Medusa
Medusa
RINO125
Medusa
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 122L
1,436 Elo+
Party 1
Hera
Hera
TaSu_HD
Hera
Level 105
God Stats
6W - 5L
1,735 SR
Queue Stats
240W - 232L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 9 / 1
9,965
433
8,982
28,892
8,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hachiman
L0dBr0k_6
Hachiman
16
3 / 4 / 0
9,902
431
12,687
15,226
5,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Maxorl140616
Cthulhu
14
0 / 5 / 3
9,377
408
8,218
22,378
27,636
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Horus
14
1 / 6 / 0
8,904
387
3,659
21,661
14,660
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
Placustomka
Baron Samedi
10
0 / 6 / 1
7,968
346
7,145
12,201
4,458
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 1 / 7
10,375
451
2,445
15,901
11,129
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

20
12 / 1 / 7
14,321
623
22,661
19,158
7,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
Kymurii
Awilix
20
10 / 0 / 10
13,699
596
20,912
12,520
9,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
RINO125
Medusa
17
1 / 2 / 5
11,136
484
8,229
13,587
3,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hera
TaSu_HD
Hera
20
7 / 2 / 7
14,221
618
22,772
10,111
7,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
66
6
Kills
30
30
Deaths
6
5
Assists
36
Player
Kills
Deaths
Assists
KDA
W
0
1
7
3.5
L
2
9
1
0.28
W
12
1
7
15.5
W
Awilix
Kymurii
Awilix
10
0
10
15
L
Hachiman
L0dBr0k_6
Hachiman
3
4
0
0.75
L
Cthulhu
Maxorl140616
Cthulhu
0
5
3
0.3
L
Horus
1
6
0
0.17
L
Baron Samedi
Placustomka
Baron Samedi
0
6
1
0.08
W
Medusa
RINO125
Medusa
1
2
5
1.75
W
Hera
TaSu_HD
Hera
7
2
7
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,691
Damage
77,019
100,358
Taken
71,277
60,669
Mitigated
38,575
28,312
Healing
27,862
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,445
301
0
3,757
15,901
11,129
232
3,165
12,662
15,269
0
L
8,982
1,380
137
12,557
28,892
8,567
0
10,845
18,047
0
65,499
W
22,661
11,429
0
12,508
19,158
7,054
3,866
4,453
14,669
0
122,854
W
Awilix
Kymurii
Awilix
20,912
7,077
0
4,067
12,520
9,172
1,312
3,711
8,692
0
104,545
L
Hachiman
L0dBr0k_6
Hachiman
12,687
6,223
0
5,507
15,226
5,348
598
1,077
14,149
0
91,686
L
Cthulhu
Maxorl140616
Cthulhu
8,218
713
0
1,328
22,378
27,636
208
2,134
20,244
28,985
0
L
Horus
3,659
1,756
601
3,140
21,661
14,660
141
7,873
13,788
0
41,123
L
Baron Samedi
Placustomka
Baron Samedi
7,145
700
552
4,490
12,201
4,458
0
3,288
8,913
38,358
0
W
Medusa
RINO125
Medusa
8,229
4,228
0
7,037
13,587
3,922
1,424
3,279
10,308
0
68,406
W
Hera
TaSu_HD
Hera
22,772
5,301
0
493
10,111
7,298
2,080
905
8,968
112,008
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,116
Gold Earned
63,752
433
Minions Killed
637
0
Camps Cleared
0
1,892,072
Distance Traveled
2,376,162
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,375
451
27
1
0
445,023
0
L
Pele
9,965
433
104
5
0
411,416
1
W
Skadi
14,321
623
160
7
0
481,697
3
W
Awilix
13,699
596
139
6
0
570,957
2
L
Hachiman
9,902
431
154
7
0
416,109
6
L
Cthulhu
9,377
408
27
1
0
407,370
3
L
Horus
8,904
387
82
4
0
411,163
0
L
Baron Samedi
7,968
346
66
3
0
246,014
2
W
Medusa
11,136
484
107
5
0
443,669
0
W
Hera
14,221
618
204
9
0
434,816
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role