Player Matchup

Bellona
Bellona
AtlasEvolved
Bellona
Level 120
God Stats
4W - 3L
1,652 SR
Queue Stats
105W - 91L
1,507 Elo+
Party 1
Chronos
Chronos
King_Curimson
Chronos
Level 128
God Stats
9W - 5L
1,269 SR
Queue Stats
588W - 592L
1,498 Elo+
Party 2
Anubis
Anubis
ViBo
Anubis
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 130L
1,509 Elo+
Solo
Cernunnos
Cernunnos
smurfätare
Cernunnos
Level 116
God Stats
2W - 3L
1,534 SR
Queue Stats
148W - 140L
1,547 Elo+
Party 1
Khepri
Khepri
vikscheg
Khepri
Level 123
God Stats
3W - 1L
1,500 SR
Queue Stats
230W - 212L
1,493 Elo+
Party 2
Team Averages
Level 119
1,491 SR
1,511 Elo+

VS

Team Averages
Level 118
1,402 SR
1,499 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
 
Xbalanque
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Albosse
Hun Batz
Level 109
God Stats
1W - 2L
1,232 SR
Queue Stats
120W - 111L
1,530 Elo+
Solo
Shiva
Shiva
Ccedric1
Shiva
Level 115
God Stats
4W - 5L
1,410 SR
Queue Stats
54W - 58L
1,461 Elo+
Solo
Yemoja
Yemoja
Satla
Yemoja
Level 105
God Stats
2W - 2L
1,366 SR
Queue Stats
52W - 57L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AtlasEvolved
Bellona
10
1 / 1 / 1
5,859
488
4,118
7,757
3,136
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chronos
11
1 / 1 / 0
6,270
523
6,450
8,304
2,287
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Anubis
ViBo
Anubis
11
2 / 4 / 1
6,458
538
3,912
5,373
2,036
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
smurfätare
Cernunnos
9
0 / 2 / 0
5,177
431
4,855
7,793
2,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Khepri
vikscheg
Khepri
9
0 / 3 / 2
5,330
444
3,148
8,662
4,912
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
12
4 / 1 / 2
7,052
588
7,438
5,414
2,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
 
Xbalanque
12
3 / 0 / 1
6,566
547
9,121
7,555
2,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hun Batz
Albosse
Hun Batz
12
3 / 2 / 4
6,840
570
3,885
7,735
2,112
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shiva
Ccedric1
Shiva
12
1 / 1 / 1
6,689
557
4,407
8,959
7,128
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Yemoja
Satla
Yemoja
10
0 / 0 / 3
5,986
499
1,951
6,345
3,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
22
4
Kills
11
11
Deaths
4
4
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
4
1
2
5
W
Xbalanque
 
Xbalanque
3
0
1
3.5
W
Hun Batz
Albosse
Hun Batz
3
2
4
2.5
L
Bellona
AtlasEvolved
Bellona
1
1
1
1.5
W
Shiva
Ccedric1
Shiva
1
1
1
1.5
L
Chronos
1
1
0
1
W
Yemoja
Satla
Yemoja
0
0
3
1.5
L
Anubis
ViBo
Anubis
2
4
1
0.63
L
Cernunnos
smurfätare
Cernunnos
0
2
0
0
L
Khepri
vikscheg
Khepri
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,483
Damage
26,802
37,889
Taken
36,008
14,419
Mitigated
17,230
10,795
Healing
16,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
7,438
978
545
2,481
5,414
2,021
0
1,693
3,721
46,918
0
W
Xbalanque
 
Xbalanque
9,121
3,589
0
3,731
7,555
2,020
645
290
7,265
0
48,053
W
Hun Batz
Albosse
Hun Batz
3,885
1,159
0
2,755
7,735
2,112
0
3,499
4,236
0
35,117
L
Bellona
AtlasEvolved
Bellona
4,118
488
0
1,374
7,757
3,136
0
2,254
5,347
0
32,829
W
Shiva
Ccedric1
Shiva
4,407
973
275
3,179
8,959
7,128
214
4,831
4,128
0
32,635
L
Chronos
6,450
2,532
0
3,910
8,304
2,287
150
0
8,304
39,434
0
W
Yemoja
Satla
Yemoja
1,951
612
1,223
2,685
6,345
3,949
27
2,818
3,527
12,602
0
L
Anubis
ViBo
Anubis
3,912
214
0
1,115
5,373
2,036
0
2,980
2,095
33,472
0
L
Cernunnos
smurfätare
Cernunnos
4,855
1,881
0
2,841
7,793
2,048
0
222
7,571
0
30,851
L
Khepri
vikscheg
Khepri
3,148
472
200
1,355
8,662
4,912
0
3,416
5,183
14,706
5,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,094
Gold Earned
33,133
318
Minions Killed
347
0
Camps Cleared
0
1,108,546
Distance Traveled
1,149,457
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,052
588
89
7
0
215,399
4
W
Xbalanque
6,566
547
91
8
0
217,049
2
W
Hun Batz
6,840
570
73
6
0
256,088
5
L
Bellona
5,859
488
64
5
0
244,502
5
W
Shiva
6,689
557
78
7
0
237,156
2
L
Chronos
6,270
523
85
7
0
218,090
3
W
Yemoja
5,986
499
16
1
0
223,765
3
L
Anubis
6,458
538
75
6
0
207,494
3
L
Cernunnos
5,177
431
57
5
0
207,438
3
L
Khepri
5,330
444
37
3
0
231,022
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role