Player Matchup

Cerberus
Cerberus
ASCN Zero
Cerberus
Level 72
God Stats
1W - 2L
1,126 SR
Queue Stats
4W - 17L
976 Elo+
Party 1
Fenrir
Fenrir
ASCNxXAV3N6ERXx
Fenrir
Level 114
God Stats
1W - 3L
1,262 SR
Queue Stats
13W - 35L
1,144 Elo+
Party 1
Poseidon
Poseidon
ZachXr2n
Poseidon
Level 61
God Stats
3W - 8L
1,719 SR
Queue Stats
89W - 146L
1,215 Elo+
Solo
Team Averages
Level 82
1,369 SR
1,112 Elo+

VS

Team Averages
Level 51
1,570 SR
1,168 Elo+
Morgan Le Fay
Morgan Le Fay
JaxonFlaxon
Morgan Le Fay
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 14L
1,011 Elo+
Party 2
Jing Wei
Jing Wei
hell-bunny65
Jing Wei
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 23L
1,270 Elo+
Party 2
Nike
Nike
l-_-ll-_-ll-_-l5
Nike
Level 13
God Stats
2W - 0L
1,711 SR
Queue Stats
7W - 11L
1,222 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
ASCN Zero
Cerberus
15
0 / 3 / 13
9,995
625
4,957
16,854
18,026
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

14
3 / 7 / 7
10,039
627
9,919
13,868
5,207
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Poseidon
ZachXr2n
Poseidon
16
11 / 4 / 2
12,298
769
17,695
13,326
3,899
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
JaxonFlaxon
Morgan Le Fay
17
8 / 7 / 3
11,906
744
11,773
12,699
5,059
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jing Wei
hell-bunny65
Jing Wei
18
6 / 3 / 7
12,807
800
19,623
15,474
5,523
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
0 / 5 / 10
10,000
625
7,792
13,409
12,954
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
34
14
Kills
14
14
Deaths
15
22
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cerberus
ASCN Zero
Cerberus
0
3
13
2.17
L
3
7
7
0.93
W
Morgan Le Fay
JaxonFlaxon
Morgan Le Fay
8
7
3
1.36
L
Poseidon
ZachXr2n
Poseidon
11
4
2
3
W
Jing Wei
hell-bunny65
Jing Wei
6
3
7
3.17
W
0
5
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,571
Damage
39,188
44,048
Taken
41,582
27,132
Mitigated
23,536
7,944
Healing
5,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
ASCN Zero
Cerberus
4,957
0
181
1,649
16,854
18,026
0
4,626
11,826
16,008
0
L
9,919
1,551
0
823
13,868
5,207
0
5,695
8,036
0
19,103
W
Morgan Le Fay
JaxonFlaxon
Morgan Le Fay
11,773
1,736
233
1,526
12,699
5,059
955
6,057
6,642
34,360
0
L
Poseidon
ZachXr2n
Poseidon
17,695
3,067
564
4,727
13,326
3,899
0
1,525
11,706
59,903
0
W
Jing Wei
hell-bunny65
Jing Wei
19,623
15,592
0
1,959
15,474
5,523
1,262
8,111
7,363
0
74,007
W
7,792
755
342
1,766
13,409
12,954
87
9,028
4,381
0
16,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,332
Gold Earned
34,713
148
Minions Killed
174
3
Camps Cleared
11
816,752
Distance Traveled
814,936
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
9,995
625
23
1
0
296,900
0
L
Fenrir
10,039
627
26
2
0
264,882
0
W
Morgan Le Fay
11,906
744
50
3
4
240,815
0
L
Poseidon
12,298
769
99
6
3
254,970
0
W
Jing Wei
12,807
800
106
7
7
295,914
2
W
Nike
10,000
625
18
1
0
278,207
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role