Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Cpt_Spaulding513
Bastet
Level 124
God Stats
7W - 13L
1,392 SR
Queue Stats
726W - 837L
1,395 Elo+
Party 2
Serqet
Serqet
Mxxnlight2014
Serqet
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 25L
1,156 Elo+
Solo
Jormungandr
Jormungandr
i_broke_it84
Jormungandr
Level 155
God Stats
4W - 7L
1,355 SR
Queue Stats
1,070W - 1,201L
1,404 Elo+
Party 2
Hercules
Hercules
jsjohnstine
Hercules
Level 152
God Stats
12W - 10L
1,903 SR
Queue Stats
777W - 817L
1,419 Elo+
Solo
Team Averages
Level 105
1,530 SR
1,375 Elo+

VS

Team Averages
Level 114
1,405 SR
1,430 Elo+
Ra
Ra
 
Ra
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
CallMeKevi
Fafnir
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
245W - 246L
1,434 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Niburi00
Ah Muzen Cab
Level 42
God Stats
1W - 1L
1,149 SR
Queue Stats
50W - 54L
1,401 Elo+
Solo
Nike
Nike
Rhited
Nike
Level 104
God Stats
5W - 5L
1,200 SR
Queue Stats
178W - 186L
1,376 Elo+
Solo
Chaac
Chaac
kaperserifis
Chaac
Level 157
God Stats
6W - 4L
1,678 SR
Queue Stats
246W - 246L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
16
1 / 9 / 11
10,051
718
7,350
19,969
23,221
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
6 / 7 / 7
10,971
784
18,781
16,933
7,651
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

13
1 / 10 / 6
9,006
643
5,943
15,185
6,530
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jormungandr
i_broke_it84
Jormungandr
19
6 / 6 / 10
12,234
874
18,879
25,672
28,120
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hercules
jsjohnstine
Hercules
16
5 / 7 / 5
10,737
767
11,316
15,361
9,857
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
16
7 / 4 / 17
10,678
763
13,689
8,877
2,506
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fafnir
CallMeKevi
Fafnir
16
3 / 2 / 25
10,506
750
7,112
23,335
19,163
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Muzen Cab
Niburi00
Ah Muzen Cab
19
8 / 5 / 18
12,061
862
19,037
12,959
4,121
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nike
Rhited
Nike
18
4 / 3 / 21
11,010
786
12,875
12,427
14,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

20
15 / 6 / 16
13,630
974
21,101
23,776
24,031
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
134
19
Kills
37
39
Deaths
20
39
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
1
9
11
0.72
W
Ra
 
Ra
7
4
17
3.88
W
Fafnir
CallMeKevi
Fafnir
3
2
25
7.75
L
6
7
7
1.36
L
1
10
6
0.4
W
Ah Muzen Cab
Niburi00
Ah Muzen Cab
8
5
18
3.4
W
Nike
Rhited
Nike
4
3
21
4.83
L
Jormungandr
i_broke_it84
Jormungandr
6
6
10
1.83
L
Hercules
jsjohnstine
Hercules
5
7
5
1.07
W
15
6
16
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,269
Damage
73,814
93,120
Taken
81,374
75,379
Mitigated
63,894
18,579
Healing
37,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
7,350
1,504
1,530
4,460
19,969
23,221
0
5,221
14,423
114
21,275
W
Ra
 
Ra
13,689
1,199
4,546
2,946
8,877
2,506
340
2,358
6,519
20,408
0
W
Fafnir
CallMeKevi
Fafnir
7,112
2,927
887
11,562
23,335
19,163
236
5,142
17,587
13,104
0
L
18,781
2,844
684
2,857
16,933
7,651
27
2,305
14,285
0
31,089
L
5,943
2,042
117
1,332
15,185
6,530
497
2,227
12,844
0
10,367
W
Ah Muzen Cab
Niburi00
Ah Muzen Cab
19,037
11,262
780
4,196
12,959
4,121
2,509
4,603
8,330
0
35,794
W
Nike
Rhited
Nike
12,875
2,022
1,115
2,238
12,427
14,073
1,440
3,164
8,969
0
23,142
L
Jormungandr
i_broke_it84
Jormungandr
18,879
3,470
338
3,032
25,672
28,120
403
7,247
18,242
41,461
0
L
Hercules
jsjohnstine
Hercules
11,316
4,398
309
3,920
15,361
9,857
961
3,801
11,528
0
13,453
W
21,101
4,666
750
8,696
23,776
24,031
961
3,711
19,813
0
52,323

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,999
Gold Earned
57,885
132
Minions Killed
151
0
Camps Cleared
0
1,051,009
Distance Traveled
1,260,765
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
10,051
718
28
2
0
218,773
0
W
Ra
10,678
763
16
1
0
297,305
0
W
Fafnir
10,506
750
15
1
0
247,348
0
L
Bastet
10,971
784
35
3
0
256,802
0
L
Serqet
9,006
643
16
1
0
193,450
0
W
Ah Muzen Cab
12,061
862
36
3
0
229,535
0
W
Nike
11,010
786
25
2
0
252,910
0
L
Jormungandr
12,234
874
46
3
0
228,891
0
L
Hercules
10,737
767
7
1
0
153,093
0
W
Chaac
13,630
974
59
4
0
233,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role