Player Matchup

Cabrakan
Cabrakan
Gold III
 
Cabrakan
Gold III
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Silver II
Arckevo11YT
Morgan Le Fay
Silver II
Level 78
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 81L
1,492 MMR
Solo
Rama
Rama
Gold III
Criptooo
Rama
Gold III
Level 107
God Stats
9W - 15L
1,244 SR
Queue Stats
365W - 360L
1,517 MMR
Solo
Ares
Ares
Silver II
Topperello
Ares
Silver II
Level 75
God Stats
2W - 4L
1,664 SR
Queue Stats
241W - 251L
1,461 MMR
Solo
Odin
Odin
Gold III
ZeusAddicted
Odin
Gold III
Level 67
God Stats
0W - 2L
1,500 SR
Queue Stats
156W - 150L
1,475 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 97
1,481 SR
1,489 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 94
1,491 SR
1,493 MMR
Skadi
Skadi
Bronze III
FalseSmiIe
Skadi
Bronze III
Level 69
God Stats
1W - 1L
1,153 SR
Queue Stats
7W - 5L
1,500 MMR
Solo
Anubis
Anubis
Bronze V
Glarven
Anubis
Bronze V
Level 79
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 MMR
Party 1
Xing Tian
Xing Tian
Gold III
HadesTRB
Xing Tian
Gold III
Level 160
God Stats
298W - 314L
1,510 SR
Queue Stats
462W - 479L
1,457 MMR
Solo
Kali
Kali
Bronze V
TwitchTvT0rgud
Kali
Bronze V
Level 88
God Stats
8W - 2L
1,602 SR
Queue Stats
17W - 5L
1,507 MMR
Solo
Amaterasu
Amaterasu
Bronze V
isuurith
Amaterasu
Bronze V
Level 75
God Stats
1W - 2L
1,689 SR
Queue Stats
1W - 3L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
12
2 / 7 / 3
7,260
484
8,612
11,665
6,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Morgan Le Fay
Arckevo11YT
Morgan Le Fay
12
1 / 6 / 2
7,234
482
7,728
8,454
2,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Rama
10
2 / 3 / 0
7,001
467
3,580
6,025
1,521
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
0 / 2 / 1
6,522
435
2,065
8,007
5,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
2 / 2 / 0
8,206
547
6,487
11,090
6,007
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
He BoShivaAtlasPersephoneFenrir

VS

Bans
ThothSolLokiBacchusIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
14
3 / 1 / 7
8,504
567
4,139
5,533
1,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Anubis
Glarven
Anubis
14
3 / 2 / 5
8,441
563
11,125
8,988
4,198
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xing Tian
HadesTRB
Xing Tian
12
3 / 1 / 7
7,901
527
3,603
13,297
11,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
11 / 0 / 2
10,678
712
10,411
12,526
5,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Amaterasu
isuurith
Amaterasu
12
0 / 3 / 0
7,120
475
4,004
14,368
8,273
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
41
7
Kills
20
20
Deaths
7
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
2
7
3
0.5
L
Morgan Le Fay
Arckevo11YT
Morgan Le Fay
1
6
2
0.33
L
Rama
2
3
0
0.67
W
Skadi
3
1
7
6.5
W
Anubis
Glarven
Anubis
3
2
5
2.75
W
Xing Tian
HadesTRB
Xing Tian
3
1
7
6.5
L
0
2
1
0.25
W
11
0
2
12
L
2
2
0
1
W
Amaterasu
isuurith
Amaterasu
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,472
Damage
33,282
45,241
Taken
54,712
22,143
Mitigated
31,677
7,054
Healing
23,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
8,612
1,011
0
1,754
11,665
6,222
0
4,969
6,696
36,527
0
L
Morgan Le Fay
Arckevo11YT
Morgan Le Fay
7,728
716
0
510
8,454
2,528
0
3,312
5,142
42,398
0
L
Rama
3,580
3,015
0
1,953
6,025
1,521
264
632
5,393
0
32,114
W
Skadi
4,139
2,060
0
2,927
5,533
1,914
1,221
2,202
3,331
0
50,189
W
Anubis
Glarven
Anubis
11,125
532
0
3,763
8,988
4,198
966
5,722
3,266
53,702
0
W
Xing Tian
HadesTRB
Xing Tian
3,603
214
0
973
13,297
11,587
0
4,419
8,878
19,318
4,057
L
2,065
269
0
1,655
8,007
5,865
0
2,931
5,076
15,490
0
W
10,411
5,226
0
8,992
12,526
5,705
14
3,389
9,137
0
75,303
L
6,487
2,664
0
1,182
11,090
6,007
418
2,455
8,635
0
50,146
W
Amaterasu
isuurith
Amaterasu
4,004
2,395
0
6,420
14,368
8,273
346
3,120
11,248
0
33,726

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,223
Gold Earned
42,644
329
Minions Killed
415
0
Camps Cleared
0
1,235,162
Distance Traveled
1,483,597
18
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
7,260
484
53
4
0
228,665
2
L
Morgan Le Fay
7,234
482
74
5
0
261,826
6
L
Rama
7,001
467
73
5
0
179,514
5
W
Skadi
8,504
567
102
7
0
295,329
8
W
Anubis
8,441
563
95
6
0
266,874
4
W
Xing Tian
7,901
527
24
2
0
275,137
2
L
Ares
6,522
435
16
1
0
303,943
3
W
Kali
10,678
712
137
9
0
368,704
3
L
Odin
8,206
547
113
8
0
261,214
2
W
Amaterasu
7,120
475
57
4
0
277,553
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role