Player Matchup

Ullr
Ullr
A_BURNING_PANDA
Ullr
Level 28
God Stats
0W - 1L
1,803 SR
Queue Stats
15W - 26L
1,358 Elo+
Party 1
Nu Wa
Nu Wa
A_STONED_PANDA
Nu Wa
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 26L
1,351 Elo+
Party 1
Sol
Sol
BloodLustAngel1
Sol
Level 120
God Stats
2W - 4L
1,469 SR
Queue Stats
387W - 437L
1,441 Elo+
Solo
Cerberus
Cerberus
KILLEMALL868
Cerberus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,193 Elo+
Solo
Thanatos
Thanatos
Lek Doido
Thanatos
Level 152
God Stats
8W - 10L
1,734 SR
Queue Stats
604W - 672L
1,500 Elo+
Solo
Team Averages
Level 83
1,601 SR
1,368 Elo+

VS

Team Averages
Level 106
1,594 SR
1,388 Elo+
Neith
Neith
 
Neith
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Lvl 99 Druid
Artio
Level 67
God Stats
2W - 0L
1,692 SR
Queue Stats
54W - 67L
1,415 Elo+
Solo
Charybdis
Charybdis
RageFighter2
Charybdis
Level 125
God Stats
7W - 2L
1,777 SR
Queue Stats
187W - 207L
1,424 Elo+
Solo
Gilgamesh
Gilgamesh
UROBOROS_U8
Gilgamesh
Level 101
God Stats
4W - 1L
1,500 SR
Queue Stats
187W - 169L
1,435 Elo+
Solo
Scylla
Scylla
llAquarionll
Scylla
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,167 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 6 / 5
7,130
713
7,472
11,145
3,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
4 / 5 / 4
8,088
809
8,473
8,858
3,197
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
2 / 6 / 3
7,347
735
7,165
8,883
2,778
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Cerberus
KILLEMALL868
Cerberus
10
0 / 5 / 5
6,670
667
1,373
11,428
7,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
Lek Doido
Thanatos
12
2 / 6 / 3
7,087
709
5,924
9,385
4,329
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
17
10 / 1 / 16
9,989
999
20,712
8,418
3,888
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
2 / 4 / 16
8,208
821
2,439
12,509
12,459
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
RageFighter2
Charybdis
14
3 / 3 / 16
8,540
854
7,908
8,264
3,297
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilgamesh
UROBOROS_U8
Gilgamesh
15
7 / 2 / 20
9,385
939
6,247
11,085
8,011
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
16
6 / 0 / 16
9,398
940
9,140
5,780
2,058
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
112
9
Kills
28
28
Deaths
10
20
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
10
1
16
18
L
1
6
5
0.58
L
4
5
4
1.2
L
2
6
3
0.58
L
Cerberus
KILLEMALL868
Cerberus
0
5
5
0.5
L
Thanatos
Lek Doido
Thanatos
2
6
3
0.58
W
2
4
16
2.5
W
Charybdis
RageFighter2
Charybdis
3
3
16
3.67
W
Gilgamesh
UROBOROS_U8
Gilgamesh
7
2
20
8.5
W
Scylla
6
0
16
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,407
Damage
46,446
49,699
Taken
46,056
21,331
Mitigated
29,713
10,580
Healing
16,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
20,712
7,030
1,491
3,608
8,418
3,888
2,570
3,955
4,463
0
39,757
L
7,472
3,887
0
642
11,145
3,874
0
2,257
8,888
0
16,992
L
8,473
2,710
508
1,278
8,858
3,197
0
1,982
6,876
18,704
0
L
7,165
1,159
1,118
1,530
8,883
2,778
0
2,288
6,595
15,960
0
L
Cerberus
KILLEMALL868
Cerberus
1,373
0
202
1,109
11,428
7,153
0
2,159
9,269
2,961
0
L
Thanatos
Lek Doido
Thanatos
5,924
295
142
4,051
9,385
4,329
0
2,893
6,492
0
10,189
W
2,439
185
2,690
2,522
12,509
12,459
570
2,229
10,280
9,100
0
W
Charybdis
RageFighter2
Charybdis
7,908
4,355
2,191
1,788
8,264
3,297
947
4,933
3,331
0
21,757
W
Gilgamesh
UROBOROS_U8
Gilgamesh
6,247
1,420
501
709
11,085
8,011
400
2,176
8,909
0
13,920
W
Scylla
9,140
54
411
315
5,780
2,058
278
3,718
2,062
17,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,322
Gold Earned
45,520
73
Minions Killed
108
0
Camps Cleared
0
757,330
Distance Traveled
970,424
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,989
999
37
4
0
195,674
0
L
Ullr
7,130
713
23
2
0
126,791
2
L
Nu Wa
8,088
809
18
2
0
153,545
0
L
Sol
7,347
735
21
2
0
152,852
0
L
Cerberus
6,670
667
3
0
0
167,495
1
L
Thanatos
7,087
709
8
1
0
156,647
1
W
Artio
8,208
821
12
1
0
194,907
2
W
Charybdis
8,540
854
29
3
0
181,963
0
W
Gilgamesh
9,385
939
9
1
0
183,269
0
W
Scylla
9,398
940
21
2
0
214,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role