Player Matchup

Zhong Kui
Zhong Kui
JUNIORB89
Zhong Kui
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
223W - 210L
1,461 Elo+
Party 1
Gilgamesh
Gilgamesh
MULA 4
Gilgamesh
Level 123
God Stats
2W - 2L
1,231 SR
Queue Stats
48W - 50L
1,410 Elo+
Party 1
King Arthur
King Arthur
NickThaGod
King Arthur
Level 27
God Stats
1W - 2L
1,256 SR
Queue Stats
18W - 26L
1,324 Elo+
Party 1
Ymir
Ymir
SWAGGunmatched
Ymir
Level 127
God Stats
1W - 0L
1,142 SR
Queue Stats
25W - 28L
1,320 Elo+
Party 1
Heimdallr
Heimdallr
xMiss Morrisonx
Heimdallr
Level 147
God Stats
3W - 4L
1,500 SR
Queue Stats
314W - 325L
1,679 Elo+
Solo
Team Averages
Level 110
1,326 SR
1,439 Elo+

VS

Team Averages
Level 60
1,437 SR
1,451 Elo+
Amaterasu
Amaterasu
DaddyGroot
Amaterasu
Level 69
God Stats
0W - 1L
1,524 SR
Queue Stats
29W - 56L
1,404 Elo+
Solo
Ullr
Ullr
odiru
Ullr
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,485 Elo+
Party 3
Anubis
Anubis
squiralbait
Anubis
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,488 Elo+
Party 3
Geb
Geb
stuffy50
Geb
Level 61
God Stats
6W - 12L
1,373 SR
Queue Stats
311W - 301L
1,457 Elo+
Party 2
Sol
Sol
xlegenxdary
Sol
Level 28
God Stats
6W - 4L
1,288 SR
Queue Stats
171W - 172L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
JUNIORB89
Zhong Kui
20
11 / 3 / 21
14,019
876
24,094
18,863
17,870
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
MULA 4
Gilgamesh
20
5 / 8 / 25
12,869
804
15,502
23,854
21,175
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
NickThaGod
King Arthur
18
2 / 8 / 19
10,963
685
8,393
17,300
13,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
6 / 5 / 26
12,889
806
13,173
26,688
20,900
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Heimdallr
xMiss Morrisonx
Heimdallr
20
11 / 6 / 11
13,384
837
25,376
15,145
6,533
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DaddyGroot
Amaterasu
17
3 / 8 / 21
11,269
704
11,916
24,749
24,226
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ullr
odiru
Ullr
17
4 / 9 / 16
10,979
686
14,353
22,238
8,382
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
20
12 / 7 / 10
13,779
861
28,086
16,097
9,210
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
4 / 6 / 22
12,843
803
12,346
19,401
23,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
7 / 5 / 15
12,237
765
18,321
15,134
5,945
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
114
35
Kills
30
30
Deaths
35
102
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
DaddyGroot
Amaterasu
3
8
21
1.69
W
Zhong Kui
JUNIORB89
Zhong Kui
11
3
21
7.17
W
Gilgamesh
MULA 4
Gilgamesh
5
8
25
2.19
W
King Arthur
NickThaGod
King Arthur
2
8
19
1.44
W
6
5
26
3.8
L
Ullr
odiru
Ullr
4
9
16
1.33
L
Anubis
12
7
10
2.43
L
4
6
22
2.5
W
Heimdallr
xMiss Morrisonx
Heimdallr
11
6
11
2.75
L
7
5
15
2.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,538
Damage
85,022
101,850
Taken
97,619
79,626
Mitigated
71,678
34,830
Healing
32,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
DaddyGroot
Amaterasu
11,916
4,456
3,861
5,800
24,749
24,226
896
11,663
13,057
0
14,692
W
Zhong Kui
JUNIORB89
Zhong Kui
24,094
3,392
2,839
9,961
18,863
17,870
1,033
10,181
8,682
50,497
0
W
Gilgamesh
MULA 4
Gilgamesh
15,502
3,032
2,158
3,807
23,854
21,175
756
13,162
10,692
3,841
21,638
W
King Arthur
NickThaGod
King Arthur
8,393
1,524
1,194
1,238
17,300
13,148
167
10,933
6,367
0
12,630
W
13,173
1,675
1,995
6,942
26,688
20,900
416
15,961
10,727
26,040
0
L
Ullr
odiru
Ullr
14,353
6,976
939
5,076
22,238
8,382
1,120
8,625
13,429
0
23,586
L
Anubis
28,086
2,385
1,456
4,677
16,097
9,210
580
4,769
11,220
52,725
0
L
12,346
1,349
1,072
3,151
19,401
23,915
168
6,895
12,284
27,236
0
W
Heimdallr
xMiss Morrisonx
Heimdallr
25,376
10,256
1,480
3,216
15,145
6,533
3,302
8,516
6,629
0
53,705
L
18,321
4,142
1,850
4,524
15,134
5,945
1,053
6,994
8,105
37,445
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,124
Gold Earned
61,107
169
Minions Killed
151
0
Camps Cleared
0
1,311,013
Distance Traveled
1,514,585
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
11,269
704
9
1
0
336,587
1
W
Zhong Kui
14,019
876
71
4
0
282,400
0
W
Gilgamesh
12,869
804
16
1
0
271,102
0
W
King Arthur
10,963
685
6
0
0
234,918
0
W
Ymir
12,889
806
21
1
0
258,911
0
L
Ullr
10,979
686
26
2
0
246,863
0
L
Anubis
13,779
861
65
4
0
261,860
0
L
Geb
12,843
803
17
1
0
375,315
0
W
Heimdallr
13,384
837
55
3
0
263,682
0
L
Sol
12,237
765
34
2
0
293,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role