Player Matchup

He Bo
He Bo
 
He Bo
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
BigJoe98
Discordia
Level 160
God Stats
8W - 7L
1,601 SR
Queue Stats
749W - 817L
1,524 Elo+
Party 1
Bacchus
Bacchus
DeaThNocture
Bacchus
Level 133
God Stats
1W - 0L
1,710 SR
Queue Stats
83W - 39L
1,647 Elo+
Party 1
Heimdallr
Heimdallr
Joshì
Heimdallr
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
218W - 158L
1,600 Elo+
Party 1
Osiris
Osiris
javierestevez27
Osiris
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
138W - 145L
1,585 Elo+
Solo
Team Averages
Level 147
1,562 SR
1,571 Elo+

VS

Team Averages
Level 152
1,566 SR
1,589 Elo+
Sobek
Sobek
ACCRB
Sobek
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 40L
1,730 Elo+
Solo
Ne Zha
Ne Zha
Cybergiara
Ne Zha
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 30L
1,626 Elo+
Solo
Tyr
Tyr
Fonio
Tyr
Level 154
God Stats
1W - 2L
1,628 SR
Queue Stats
121W - 132L
1,565 Elo+
Solo
Cabrakan
Cabrakan
Patrikbun
Cabrakan
Level 159
God Stats
0W - 1L
1,703 SR
Queue Stats
9W - 9L
1,559 Elo+
Solo
Sol
Sol
skriket22
Sol
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 56L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
15
5 / 3 / 6
8,536
854
8,933
8,540
3,819
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Discordia
BigJoe98
Discordia
13
1 / 2 / 8
7,716
772
13,447
6,088
2,652
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
DeaThNocture
Bacchus
13
2 / 2 / 7
8,193
819
3,546
11,298
14,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Heimdallr
Joshì
Heimdallr
15
1 / 1 / 10
8,216
822
17,004
7,401
3,596
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
4 / 3 / 7
8,694
869
8,918
12,457
16,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
ACCRB
Sobek
13
2 / 4 / 6
7,680
768
4,536
16,560
18,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ne Zha
Cybergiara
Ne Zha
15
2 / 1 / 8
7,490
749
10,982
9,198
5,214
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tyr
Fonio
Tyr
13
1 / 5 / 7
7,035
704
2,970
11,699
11,033
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cabrakan
Patrikbun
Cabrakan
14
3 / 2 / 8
8,082
808
6,442
10,654
13,344
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
3 / 2 / 4
7,782
778
10,016
10,629
5,161
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
44
13
Kills
11
11
Deaths
14
38
Assists
33
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
5
3
6
2.67
L
Sobek
ACCRB
Sobek
2
4
6
1.25
W
Discordia
BigJoe98
Discordia
1
2
8
2.5
L
Ne Zha
Cybergiara
Ne Zha
2
1
8
6
W
Bacchus
DeaThNocture
Bacchus
2
2
7
2.75
L
Tyr
Fonio
Tyr
1
5
7
0.9
W
Heimdallr
Joshì
Heimdallr
1
1
10
6
L
Cabrakan
Patrikbun
Cabrakan
3
2
8
3.5
W
4
3
7
2.5
L
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,848
Damage
34,946
45,784
Taken
58,740
40,788
Mitigated
53,128
13,270
Healing
19,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
8,933
435
0
1,844
8,540
3,819
0
4,120
4,420
20,300
0
L
Sobek
ACCRB
Sobek
4,536
26
111
4,099
16,560
18,376
0
6,817
9,578
11,675
0
W
Discordia
BigJoe98
Discordia
13,447
658
724
1,403
6,088
2,652
6
3,030
3,058
28,192
0
L
Ne Zha
Cybergiara
Ne Zha
10,982
1,349
689
2,743
9,198
5,214
0
5,986
3,098
0
27,096
W
Bacchus
DeaThNocture
Bacchus
3,546
375
789
2,543
11,298
14,410
0
4,193
7,105
5,937
0
L
Tyr
Fonio
Tyr
2,970
236
1,087
1,790
11,699
11,033
14
3,776
7,719
0
5,174
W
Heimdallr
Joshì
Heimdallr
17,004
5,814
942
1,652
7,401
3,596
1,443
4,395
3,006
0
31,539
L
Cabrakan
Patrikbun
Cabrakan
6,442
748
1,516
2,381
10,654
13,344
58
4,345
6,107
8,806
0
W
8,918
1,248
1,312
2,061
12,457
16,311
281
5,256
7,201
0
13,794
L
10,016
3,914
546
4,937
10,629
5,161
370
5,002
5,397
25,410
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,355
Gold Earned
38,069
112
Minions Killed
89
0
Camps Cleared
0
1,006,226
Distance Traveled
1,003,735
1
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
8,536
854
20
2
0
193,676
1
L
Sobek
7,680
768
15
2
0
239,549
0
W
Discordia
7,716
772
44
4
0
190,325
0
L
Ne Zha
7,490
749
19
2
0
204,174
4
W
Bacchus
8,193
819
5
1
0
208,610
0
L
Tyr
7,035
704
6
1
0
192,779
4
W
Heimdallr
8,216
822
34
3
0
207,376
0
L
Cabrakan
8,082
808
8
1
0
180,224
1
W
Osiris
8,694
869
9
1
0
206,239
0
L
Sol
7,782
778
41
4
0
187,009
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role