Player Matchup

Jing Wei
Jing Wei
L1braa
Jing Wei
Level 64
God Stats
3W - 2L
1,282 SR
Queue Stats
200W - 138L
1,598 Elo+
Party 1
Merlin
Merlin
Sousage
Merlin
Level 28
God Stats
22W - 17L
1,697 SR
Queue Stats
37W - 29L
1,608 Elo+
Party 1
Terra
Terra
VeryMadPotato
Terra
Level 116
God Stats
1W - 3L
1,227 SR
Queue Stats
405W - 352L
1,575 Elo+
Party 1
Tyr
Tyr
VikkstarDoom
Tyr
Level 124
God Stats
6W - 10L
1,287 SR
Queue Stats
443W - 361L
1,599 Elo+
Party 1
Vamana
Vamana
fackof20
Vamana
Level 45
God Stats
23W - 21L
1,549 SR
Queue Stats
54W - 71L
1,472 Elo+
Solo
Team Averages
Level 75
1,408 SR
1,570 Elo+

VS

Team Averages
Level 115
1,596 SR
1,731 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
Ruubsylon
Yu Huang
Level 146
God Stats
1W - 1L
1,681 SR
Queue Stats
29W - 26L
1,516 Elo+
Party 2
Chernobog
Chernobog
Unycorny
Chernobog
Level 88
God Stats
5W - 1L
1,616 SR
Queue Stats
13W - 10L
1,880 Elo+
Party 2
Odin
Odin
Zagimo2
Odin
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 8L
1,880 Elo+
Party 2
Ravana
Ravana
zagimo
Ravana
Level 147
God Stats
3W - 0L
1,684 SR
Queue Stats
13W - 10L
1,880 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
L1braa
Jing Wei
18
1 / 6 / 0
10,946
498
9,840
14,536
3,668
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Merlin
Sousage
Merlin
14
0 / 9 / 0
9,092
413
9,493
14,029
4,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
0 / 4 / 0
8,509
387
3,670
20,586
20,256
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
1 / 4 / 2
11,054
502
8,945
21,282
20,730
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Vamana
fackof20
Vamana
15
4 / 3 / 1
10,060
457
14,963
23,057
16,016
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
18
2 / 1 / 4
11,707
532
13,585
14,579
15,525
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Focus

Magic Focus

+20
Magical Power

Yu Huang
Ruubsylon
Yu Huang
19
8 / 2 / 8
11,877
540
21,680
11,695
6,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
Unycorny
Chernobog
20
7 / 1 / 9
12,552
571
9,674
12,004
5,928
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Odin
Zagimo2
Odin
17
5 / 0 / 17
11,489
522
14,670
22,079
20,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ravana
zagimo
Ravana
20
4 / 2 / 12
11,826
538
11,807
11,621
6,146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
76
6
Kills
26
26
Deaths
6
3
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
1
4
4
L
Jing Wei
L1braa
Jing Wei
1
6
0
0.17
W
Yu Huang
Ruubsylon
Yu Huang
8
2
8
6
L
Merlin
Sousage
Merlin
0
9
0
0
W
Chernobog
Unycorny
Chernobog
7
1
9
11.5
L
0
4
0
0
L
1
4
2
0.5
W
Odin
Zagimo2
Odin
5
0
17
13.5
L
Vamana
fackof20
Vamana
4
3
1
1.5
W
Ravana
zagimo
Ravana
4
2
12
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,911
Damage
71,416
93,490
Taken
71,978
65,188
Mitigated
54,046
17,535
Healing
26,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
13,585
1,949
1,166
8,317
14,579
15,525
594
695
13,884
87,483
0
L
Jing Wei
L1braa
Jing Wei
9,840
6,875
0
3,574
14,536
3,668
644
3,155
11,381
0
87,588
W
Yu Huang
Ruubsylon
Yu Huang
21,680
4,165
0
2,513
11,695
6,314
1,232
1,850
9,845
91,579
0
L
Merlin
Sousage
Merlin
9,493
621
0
1,452
14,029
4,518
0
5,177
8,852
62,441
0
W
Chernobog
Unycorny
Chernobog
9,674
4,879
0
5,870
12,004
5,928
1,650
351
11,653
0
93,973
L
3,670
619
405
2,183
20,586
20,256
0
7,622
12,762
35,099
0
L
8,945
794
0
5,697
21,282
20,730
0
8,908
12,374
944
83,064
W
Odin
Zagimo2
Odin
14,670
3,246
0
4,085
22,079
20,133
0
8,525
12,011
0
42,821
L
Vamana
fackof20
Vamana
14,963
7,358
0
4,224
23,057
16,016
768
10,403
12,654
0
52,013
W
Ravana
zagimo
Ravana
11,807
3,553
0
4,734
11,621
6,146
21
2,026
9,595
0
101,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,661
Gold Earned
59,451
573
Minions Killed
643
0
Camps Cleared
0
2,036,708
Distance Traveled
2,260,722
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
11,707
532
153
7
0
387,950
2
L
Jing Wei
10,946
498
158
7
0
406,751
4
W
Yu Huang
11,877
540
155
7
0
427,754
8
L
Merlin
9,092
413
119
5
0
356,674
1
W
Chernobog
12,552
571
154
7
0
408,295
0
L
Terra
8,509
387
58
3
0
417,950
3
L
Tyr
11,054
502
152
7
0
438,021
4
W
Odin
11,489
522
37
2
0
514,353
7
L
Vamana
10,060
457
86
4
0
417,312
0
W
Ravana
11,826
538
144
7
0
522,370
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role