Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Beset
Zeus
Level 69
God Stats
0W - 2L
1,272 SR
Queue Stats
10W - 15L
1,372 Elo+
Solo
King Arthur
King Arthur
GabyBeta
King Arthur
Level 61
God Stats
10W - 20L
1,384 SR
Queue Stats
210W - 219L
1,478 Elo+
Solo
Bellona
Bellona
KurtMK
Bellona
Level 133
God Stats
3W - 2L
1,491 SR
Queue Stats
247W - 260L
1,410 Elo+
Solo
Neith
Neith
rockmen676
Neith
Level 125
God Stats
4W - 4L
1,528 SR
Queue Stats
129W - 137L
1,465 Elo+
Solo
Team Averages
Level 110
1,435 SR
1,445 Elo+

VS

Team Averages
Level 145
1,470 SR
1,477 Elo+
Artio
Artio
 
Artio
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
FuriousSaints97
Hera
Level 156
God Stats
13W - 15L
1,623 SR
Queue Stats
357W - 359L
1,470 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Makkiro
Morgan Le Fay
Level 128
God Stats
29W - 35L
1,462 SR
Queue Stats
244W - 261L
1,469 Elo+
Solo
Medusa
Medusa
MoparD
Medusa
Level 155
God Stats
12W - 8L
1,268 SR
Queue Stats
259W - 266L
1,445 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
11
2 / 4 / 2
7,141
446
6,827
9,408
3,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
Beset
Zeus
12
2 / 4 / 1
7,114
445
6,948
8,485
2,587
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

King Arthur
GabyBeta
King Arthur
11
2 / 7 / 2
6,815
426
6,571
15,386
10,839
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
KurtMK
Bellona
13
0 / 3 / 1
7,365
460
3,867
13,241
8,209
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Neith
12
2 / 3 / 2
7,670
479
5,353
8,486
2,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
15
3 / 1 / 2
8,932
558
9,105
12,177
12,188
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
 
Erlang Shen
15
6 / 1 / 2
8,894
556
4,921
12,561
5,780
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
6 / 2 / 5
8,649
541
7,875
9,178
8,330
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
Makkiro
Morgan Le Fay
14
0 / 2 / 7
8,397
525
6,107
9,722
3,909
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
MoparD
Medusa
15
6 / 2 / 5
9,138
571
10,315
10,465
3,622
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
42
8
Kills
21
21
Deaths
8
8
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
2
4
2
0.75
W
Artio
 
Artio
3
1
2
4
W
Erlang Shen
 
Erlang Shen
6
1
2
7
L
Zeus
Beset
Zeus
2
4
1
0.63
W
6
2
5
4.25
L
King Arthur
GabyBeta
King Arthur
2
7
2
0.43
L
Bellona
KurtMK
Bellona
0
3
1
0.17
W
Morgan Le Fay
Makkiro
Morgan Le Fay
0
2
7
1.75
W
Medusa
MoparD
Medusa
6
2
5
4.25
L
Neith
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,566
Damage
38,323
55,006
Taken
54,103
27,740
Mitigated
33,829
9,621
Healing
17,665
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
6,827
812
0
2,980
9,408
3,183
0
2,258
7,092
0
42,359
W
Artio
 
Artio
9,105
333
0
5,257
12,177
12,188
134
1,837
9,684
56,133
0
W
Erlang Shen
 
Erlang Shen
4,921
2,781
0
3,177
12,561
5,780
209
958
11,542
0
63,793
L
Zeus
Beset
Zeus
6,948
772
0
0
8,485
2,587
53
3,591
4,821
38,859
0
W
7,875
1,640
517
1,617
9,178
8,330
1,308
642
8,536
40,861
4,048
L
King Arthur
GabyBeta
King Arthur
6,571
868
0
180
15,386
10,839
0
4,654
10,442
0
29,360
L
Bellona
KurtMK
Bellona
3,867
941
0
4,006
13,241
8,209
0
7,945
5,296
0
36,477
W
Morgan Le Fay
Makkiro
Morgan Le Fay
6,107
410
0
3,265
9,722
3,909
700
2,315
7,407
50,229
0
W
Medusa
MoparD
Medusa
10,315
4,467
0
3,832
10,465
3,622
193
1,196
9,269
0
55,535
L
Neith
5,353
1,282
0
2,455
8,486
2,922
0
3,428
4,804
0
44,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,105
Gold Earned
44,010
355
Minions Killed
470
0
Camps Cleared
0
1,468,441
Distance Traveled
1,593,166
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
7,141
446
71
4
0
312,597
6
W
Artio
8,932
558
112
7
0
302,524
0
W
Erlang Shen
8,894
556
98
6
0
364,080
2
L
Zeus
7,114
445
70
4
0
271,220
0
W
Hera
8,649
541
63
4
0
277,873
3
L
King Arthur
6,815
426
35
2
0
305,624
3
L
Bellona
7,365
460
87
5
0
280,407
1
W
Morgan Le Fay
8,397
525
94
6
0
333,140
8
W
Medusa
9,138
571
103
6
0
315,549
0
L
Neith
7,670
479
92
6
0
298,593
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role