Player Matchup

Horus
Horus
Silver II
DystopianDevil
Horus
Silver II
Level 157
God Stats
7W - 4L
1,705 SR
Queue Stats
693W - 703L
1,021 MMR
Solo
Xbalanque
Xbalanque
Silver IV
XxRY4NSM1THxX
Xbalanque
Silver IV
Level 132
God Stats
6W - 5L
1,537 SR
Queue Stats
219W - 261L
683 MMR
Solo
Ares
Ares
Silver II
darkchaos-2000
Ares
Silver II
Level 52
God Stats
28W - 16L
1,554 SR
Queue Stats
144W - 152L
1,129 MMR
Solo
Bastet
Bastet
Silver V
lisekiy
Bastet
Silver V
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 38L
686 MMR
Solo
Zhong Kui
Zhong Kui
Silver II
sznyycel
Zhong Kui
Silver II
Level 106
God Stats
4W - 4L
1,719 SR
Queue Stats
88W - 100L
1,198 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 111
1,603 SR
943 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 113
1,488 SR
946 MMR
Ra
Ra
Silver V
BigBillyBumSkudd
Ra
Silver V
Level 155
God Stats
48W - 56L
1,464 SR
Queue Stats
86W - 102L
600 MMR
Solo
Susano
Susano
Silver II
GerardHoling69
Susano
Silver II
Level 107
God Stats
3W - 2L
1,832 SR
Queue Stats
112W - 112L
1,093 MMR
Solo
Ymir
Ymir
Silver II
Lu_ke_3st
Ymir
Silver II
Level 95
God Stats
7W - 4L
1,348 SR
Queue Stats
191W - 204L
979 MMR
Solo
Achilles
Achilles
Silver I
larry potter 69
Achilles
Silver I
Level 88
God Stats
5W - 7L
1,575 SR
Queue Stats
426W - 418L
1,080 MMR
Solo
Apollo
Apollo
Silver II
weedstar72
Apollo
Silver II
Level 122
God Stats
3W - 7L
1,219 SR
Queue Stats
261W - 271L
976 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 1
10,071
480
9,157
14,709
16,536
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Xbalanque
XxRY4NSM1THxX
Xbalanque
17
3 / 5 / 2
10,565
503
5,650
12,615
3,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 10 / 3
9,224
439
6,631
23,931
20,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bastet
lisekiy
Bastet
14
4 / 6 / 1
9,218
439
7,620
15,741
4,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Zhong Kui
sznyycel
Zhong Kui
13
1 / 5 / 5
8,517
406
8,240
12,327
8,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
MedusaAtlasErlang ShenShiva

VS

Bans
PoseidonLokiMorgan Le FayThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 10
10,690
509
5,641
8,250
3,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

19
13 / 2 / 6
12,251
583
16,686
14,844
6,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
15
4 / 2 / 17
10,863
517
8,352
16,850
18,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Achilles
19
1 / 2 / 4
11,398
543
9,386
18,906
14,844
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Apollo
weedstar72
Apollo
18
8 / 3 / 8
12,004
572
13,502
14,339
6,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
73
12
Kills
28
28
Deaths
12
12
Assists
45
Player
Kills
Deaths
Assists
KDA
W
2
3
10
2.33
L
2
2
1
1.25
W
13
2
6
8
W
Ymir
4
2
17
6.25
L
Xbalanque
XxRY4NSM1THxX
Xbalanque
3
5
2
0.8
L
2
10
3
0.35
W
Achilles
1
2
4
1.5
L
Bastet
lisekiy
Bastet
4
6
1
0.75
L
Zhong Kui
sznyycel
Zhong Kui
1
5
5
0.7
W
Apollo
weedstar72
Apollo
8
3
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,298
Damage
53,567
79,323
Taken
73,189
53,365
Mitigated
49,866
20,273
Healing
28,308
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,641
448
2,759
2,841
8,250
3,428
323
4,116
4,134
71,768
0
L
9,157
2,296
434
5,098
14,709
16,536
0
2,137
12,572
15,700
47,300
W
16,686
4,270
0
4,629
14,844
6,701
0
3,741
11,027
0
91,147
W
Ymir
8,352
2,186
543
4,930
16,850
18,153
390
5,744
10,958
30,218
0
L
Xbalanque
XxRY4NSM1THxX
Xbalanque
5,650
3,183
0
2,495
12,615
3,078
2,080
446
12,169
0
70,552
L
6,631
127
0
3,700
23,931
20,169
0
6,488
17,443
35,853
0
W
Achilles
9,386
2,111
119
5,700
18,906
14,844
0
4,494
13,747
6,341
72,548
L
Bastet
lisekiy
Bastet
7,620
2,177
0
5,366
15,741
4,688
133
3,178
12,563
0
50,848
L
Zhong Kui
sznyycel
Zhong Kui
8,240
1,578
0
3,180
12,327
8,894
0
3,565
8,762
40,671
6,409
W
Apollo
weedstar72
Apollo
13,502
7,342
0
6,787
14,339
6,740
1,628
3,555
10,705
0
86,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,595
Gold Earned
57,206
447
Minions Killed
558
0
Camps Cleared
0
1,676,252
Distance Traveled
2,029,637
23
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,690
509
125
6
0
386,762
8
L
Horus
10,071
480
123
6
0
393,899
2
W
Susano
12,251
583
118
6
0
447,036
4
W
Ymir
10,863
517
30
1
0
404,934
7
L
Xbalanque
10,565
503
128
6
0
264,404
3
L
Ares
9,224
439
38
2
0
355,854
14
W
Achilles
11,398
543
143
7
0
415,664
6
L
Bastet
9,218
439
78
4
0
360,979
2
L
Zhong Kui
8,517
406
80
4
0
301,116
2
W
Apollo
12,004
572
142
7
0
375,241
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role