Player Matchup

Gilgamesh
Gilgamesh
C911 LaBiche
Gilgamesh
Level 23
God Stats
3W - 0L
1,772 SR
Queue Stats
40W - 15L
1,522 Elo+
Party 1
Fenrir
Fenrir
Ocb fayasmoking
Fenrir
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 3L
1,353 Elo+
Party 1
Kukulkan
Kukulkan
PaPaWemBa666
Kukulkan
Level 146
God Stats
7W - 5L
1,534 SR
Queue Stats
125W - 112L
1,528 Elo+
Party 1
Team Averages
Level 60
1,602 SR
1,468 Elo+

VS

Team Averages
Level 62
1,462 SR
1,250 Elo+
Jing Wei
Jing Wei
AngelWithMercy
Jing Wei
Level 128
God Stats
3W - 1L
1,346 SR
Queue Stats
35W - 37L
1,203 Elo+
Party 2
Ares
Ares
AngryNuggy
Ares
Level 8
God Stats
1W - 4L
1,367 SR
Queue Stats
4W - 7L
1,165 Elo+
Party 2
Ra
Ra
Mr-Weed-ITA-94
Ra
Level 51
God Stats
1W - 2L
1,672 SR
Queue Stats
45W - 84L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
C911 LaBiche
Gilgamesh
19
16 / 2 / 12
13,161
877
27,041
15,813
13,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
5 / 3 / 15
10,805
720
8,341
12,994
10,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mace

Mace

+10
Physical Power

Kukulkan
PaPaWemBa666
Kukulkan
15
8 / 4 / 8
10,822
721
13,058
7,323
2,708
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
16
8 / 7 / 1
11,448
763
16,729
17,890
6,583
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
1 / 13 / 3
9,292
619
4,243
22,722
21,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
0 / 9 / 6
9,215
614
7,678
13,115
4,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
19
29
Kills
9
9
Deaths
29
35
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
8
7
1
1.21
L
1
13
3
0.19
W
Gilgamesh
C911 LaBiche
Gilgamesh
16
2
12
11
L
0
9
6
0.33
W
5
3
15
4.17
W
Kukulkan
PaPaWemBa666
Kukulkan
8
4
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,440
Damage
28,650
36,130
Taken
53,727
26,435
Mitigated
33,007
3,334
Healing
10,396
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
16,729
12,976
0
5,886
17,890
6,583
54
4,493
13,253
0
37,648
L
4,243
1,033
0
360
22,722
21,491
0
4,450
17,938
11,906
0
W
Gilgamesh
C911 LaBiche
Gilgamesh
27,041
11,037
0
1,682
15,813
13,079
663
5,844
9,969
0
53,021
L
7,678
149
2,057
2,093
13,115
4,933
58
5,133
7,912
33,278
0
W
8,341
3,605
0
1,482
12,994
10,648
431
3,958
9,036
0
18,770
W
Kukulkan
PaPaWemBa666
Kukulkan
13,058
896
0
170
7,323
2,708
0
2,331
4,992
39,318
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,788
Gold Earned
29,955
136
Minions Killed
120
5
Camps Cleared
5
791,184
Distance Traveled
652,974
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
11,448
763
49
3
1
224,627
1
L
Ares
9,292
619
17
1
3
208,931
0
W
Gilgamesh
13,161
877
46
3
4
285,947
1
L
Ra
9,215
614
54
4
1
219,416
0
W
Fenrir
10,805
720
24
2
1
278,067
0
W
Kukulkan
10,822
721
66
4
0
227,170
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role