Player Matchup

Shiva
Shiva
FluffyBunny6374
Shiva
Level 105
God Stats
51W - 35L
1,742 SR
Queue Stats
520W - 514L
1,539 Elo+
Party 2
Merlin
Merlin
FredDRugerboy
Merlin
Level 67
God Stats
26W - 11L
1,581 SR
Queue Stats
171W - 192L
1,342 Elo+
Solo
Hercules
Hercules
HotSaws
Hercules
Level 69
God Stats
2W - 0L
1,697 SR
Queue Stats
8W - 13L
1,276 Elo+
Party 1
Ah Puch
Ah Puch
Mickeycrymantle
Ah Puch
Level 98
God Stats
54W - 33L
1,610 SR
Queue Stats
244W - 228L
1,548 Elo+
Party 2
Neith
Neith
leeW1337
Neith
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,276 Elo+
Party 1
Team Averages
Level 92
1,626 SR
1,396 Elo+

VS

Team Averages
Level 63
1,378 SR
1,453 Elo+
Aphrodite
Aphrodite
Dc yTutuLugo
Aphrodite
Level 61
God Stats
2W - 3L
1,405 SR
Queue Stats
228W - 238L
1,505 Elo+
Solo
Odin
Odin
Emmguevara
Odin
Level 68
God Stats
24W - 15L
1,746 SR
Queue Stats
244W - 268L
1,554 Elo+
Solo
Thanatos
Thanatos
PublicEnemy0831
Thanatos
Level 60
God Stats
0W - 3L
1,156 SR
Queue Stats
47W - 60L
1,416 Elo+
Solo
Hachiman
Hachiman
Usernametaken77
Hachiman
Level 68
God Stats
4W - 3L
1,499 SR
Queue Stats
610W - 592L
1,471 Elo+
Solo
Gilgamesh
Gilgamesh
kingh58
Gilgamesh
Level 60
God Stats
0W - 3L
1,082 SR
Queue Stats
12W - 29L
1,319 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 0 / 16
11,851
1,077
13,449
11,933
14,336
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
8 / 4 / 9
12,137
1,103
18,104
10,700
3,314
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Hercules
HotSaws
Hercules
18
1 / 1 / 19
11,176
1,016
15,076
15,522
11,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

17
7 / 1 / 8
12,078
1,098
21,743
6,228
1,932
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Neith
leeW1337
Neith
17
3 / 2 / 10
11,086
1,008
9,402
8,843
2,454
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

257

VS

Team 2 Tickets

138

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Dc yTutuLugo
Aphrodite
16
0 / 4 / 3
10,358
942
11,866
18,764
9,303
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
1 / 2 / 2
9,976
907
9,880
15,123
13,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
16
3 / 7 / 3
10,981
998
8,648
19,634
7,315
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hachiman
16
1 / 6 / 3
10,777
980
9,993
20,286
6,947
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
kingh58
Gilgamesh
16
3 / 4 / 2
10,792
981
7,101
10,757
7,053
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
21
23
Kills
8
8
Deaths
23
62
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Dc yTutuLugo
Aphrodite
0
4
3
0.38
L
1
2
2
1
W
4
0
16
12
W
8
4
9
3.13
W
Hercules
HotSaws
Hercules
1
1
19
10.5
W
7
1
8
11
L
Thanatos
3
7
3
0.64
L
Hachiman
1
6
3
0.42
L
Gilgamesh
kingh58
Gilgamesh
3
4
2
1
W
Neith
leeW1337
Neith
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,774
Damage
47,488
53,226
Taken
84,564
33,573
Mitigated
44,302
14,868
Healing
16,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Dc yTutuLugo
Aphrodite
11,866
419
4,961
4,372
18,764
9,303
0
10,889
7,594
36,764
0
L
9,880
1,065
155
973
15,123
13,684
0
6,631
8,330
5,017
17,912
W
13,449
1,937
1,504
2,198
11,933
14,336
0
4,967
6,547
0
23,027
W
18,104
730
281
2,696
10,700
3,314
0
2,679
7,808
35,938
0
W
Hercules
HotSaws
Hercules
15,076
4,109
556
5,479
15,522
11,537
0
3,886
10,950
0
24,329
W
21,743
1,129
0
875
6,228
1,932
0
1,444
4,752
47,003
0
L
Thanatos
8,648
2,206
0
3,643
19,634
7,315
0
7,864
11,568
0
22,297
L
Hachiman
9,993
5,756
0
2,130
20,286
6,947
0
9,898
10,179
0
34,024
L
Gilgamesh
kingh58
Gilgamesh
7,101
1,154
0
460
10,757
7,053
0
4,565
6,081
0
14,837
W
Neith
leeW1337
Neith
9,402
2,867
0
1,279
8,843
2,454
0
1,384
7,306
0
25,821

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,328
Gold Earned
52,884
189
Minions Killed
191
6
Camps Cleared
9
1,081,627
Distance Traveled
943,361
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
10,358
942
69
6
0
201,633
0
L
Odin
9,976
907
41
4
1
173,834
1
W
Shiva
11,851
1,077
25
2
0
243,093
0
W
Merlin
12,137
1,103
34
3
1
182,510
0
W
Hercules
11,176
1,016
26
2
0
220,289
0
W
Ah Puch
12,078
1,098
64
6
0
226,862
0
L
Thanatos
10,981
998
25
2
0
201,013
0
L
Hachiman
10,777
980
34
3
7
181,073
1
L
Gilgamesh
10,792
981
22
2
1
185,808
1
W
Neith
11,086
1,008
40
4
5
208,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role