Player Matchup

Zhong Kui
Zhong Kui
l-Synotix-l
Zhong Kui
Level 64
God Stats
3W - 3L
1,714 SR
Queue Stats
30W - 40L
1,367 Elo+
Party 2
Anubis
Anubis
lm_Special_K
Anubis
Level 43
God Stats
5W - 4L
1,895 SR
Queue Stats
14W - 24L
1,439 Elo+
Party 2
Neith
Neith
ninja_like_me_73
Neith
Level 109
God Stats
34W - 41L
1,501 SR
Queue Stats
218W - 232L
1,344 Elo+
Solo
Fenrir
Fenrir
vDGeneral
Fenrir
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
402W - 427L
1,389 Elo+
Party 3
Erlang Shen
Erlang Shen
y-jynx-y
Erlang Shen
Level 87
God Stats
3W - 2L
1,262 SR
Queue Stats
256W - 255L
1,409 Elo+
Party 3
Team Averages
Level 74
1,574 SR
1,390 Elo+

VS

Team Averages
Level 73
1,486 SR
1,569 Elo+
Bellona
Bellona
 
Bellona
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Glxck444
Thor
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 55L
1,525 Elo+
Solo
Chang'e
Chang'e
HortyPegasus694
Chang'e
Level 104
God Stats
83W - 80L
1,553 SR
Queue Stats
422W - 446L
1,386 Elo+
Solo
Hou Yi
Hou Yi
bravebird684
Hou Yi
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 20L
1,716 Elo+
Party 1
Da Ji
Da Ji
mankza9
Da Ji
Level 32
God Stats
24W - 26L
1,377 SR
Queue Stats
235W - 267L
1,716 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
l-Synotix-l
Zhong Kui
13
2 / 5 / 8
8,678
510
8,277
12,196
7,174
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anubis
15
9 / 3 / 6
9,473
557
7,052
9,836
3,776
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
10 / 1 / 3
10,456
615
13,091
6,978
3,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fenrir
vDGeneral
Fenrir
16
6 / 3 / 7
9,621
566
9,224
18,405
8,103
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Erlang Shen
y-jynx-y
Erlang Shen
14
1 / 5 / 2
8,456
497
5,090
12,566
11,371
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
13
6 / 3 / 4
8,798
518
11,835
15,111
15,689
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thor
13
4 / 4 / 4
8,228
484
4,329
12,692
3,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
2 / 9 / 5
8,014
471
8,683
12,845
2,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hou Yi
12
0 / 7 / 3
7,246
426
4,973
10,625
2,211
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Da Ji
mankza9
Da Ji
12
4 / 5 / 2
7,775
457
9,162
10,922
2,970
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
34
28
Kills
16
17
Deaths
28
26
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
6
3
4
2.67
L
Thor
4
4
4
1.5
L
2
9
5
0.5
L
Hou Yi
0
7
3
0.21
W
Zhong Kui
l-Synotix-l
Zhong Kui
2
5
8
1.2
W
Anubis
9
3
6
4
L
Da Ji
mankza9
Da Ji
4
5
2
1
W
10
1
3
11.5
W
Fenrir
vDGeneral
Fenrir
6
3
7
3.17
W
Erlang Shen
y-jynx-y
Erlang Shen
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,734
Damage
38,982
59,981
Taken
62,195
33,627
Mitigated
27,243
23,255
Healing
12,877
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
11,835
4,325
0
2,884
15,111
15,689
494
1,735
13,376
0
48,161
L
Thor
4,329
1,137
0
4,242
12,692
3,609
0
3,607
9,085
0
40,679
L
8,683
511
1,563
2,765
12,845
2,764
542
4,884
7,961
40,930
0
L
Hou Yi
4,973
2,645
0
1,341
10,625
2,211
0
3,008
7,617
0
32,441
W
Zhong Kui
l-Synotix-l
Zhong Kui
8,277
1,463
0
3,154
12,196
7,174
655
1,980
10,216
35,664
0
W
Anubis
7,052
390
0
4,590
9,836
3,776
658
1,720
8,116
41,749
0
L
Da Ji
mankza9
Da Ji
9,162
2,315
0
82
10,922
2,970
0
2,449
8,473
0
26,240
W
13,091
4,038
94
2,954
6,978
3,203
3,388
996
5,982
0
65,810
W
Fenrir
vDGeneral
Fenrir
9,224
1,705
0
8,202
18,405
8,103
310
3,245
15,160
0
65,452
W
Erlang Shen
y-jynx-y
Erlang Shen
5,090
2,571
0
4,261
12,566
11,371
636
742
11,824
3,257
38,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,684
Gold Earned
40,061
411
Minions Killed
335
0
Camps Cleared
0
1,595,900
Distance Traveled
1,522,268
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,798
518
102
6
0
312,005
1
L
Thor
8,228
484
66
4
0
340,422
2
L
Chang'e
8,014
471
71
4
0
302,693
3
L
Hou Yi
7,246
426
57
3
0
289,393
0
W
Zhong Kui
8,678
510
46
3
0
298,288
4
W
Anubis
9,473
557
81
5
0
327,324
0
L
Da Ji
7,775
457
39
2
0
277,755
4
W
Neith
10,456
615
114
7
0
290,706
5
W
Fenrir
9,621
566
87
5
0
367,825
0
W
Erlang Shen
8,456
497
83
5
0
311,757
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role