Player Matchup

Amaterasu
Amaterasu
AthernalRage
Amaterasu
Level 5
God Stats
0W - 3L
1,500 SR
Queue Stats
31W - 43L
1,575 Elo+
Party 3
Ravana
Ravana
Jaykup
Ravana
Level 38
God Stats
1W - 2L
1,500 SR
Queue Stats
351W - 415L
1,469 Elo+
Party 3
Cthulhu
Cthulhu
MegasMilks
Cthulhu
Level 58
God Stats
114W - 96L
1,597 SR
Queue Stats
344W - 372L
1,516 Elo+
Party 3
Cernunnos
Cernunnos
ThaDomintor033
Cernunnos
Level 35
God Stats
12W - 20L
1,362 SR
Queue Stats
114W - 146L
1,390 Elo+
Party 3
Chronos
Chronos
TheManOutOfTime
Chronos
Level 43
God Stats
17W - 19L
1,526 SR
Queue Stats
299W - 346L
1,494 Elo+
Party 3
Team Averages
Level 36
1,497 SR
1,489 Elo+

VS

Team Averages
Level 101
1,494 SR
1,574 Elo+
Morgan Le Fay
Morgan Le Fay
AxeIerate
Morgan Le Fay
Level 37
God Stats
4W - 3L
1,392 SR
Queue Stats
130W - 118L
1,595 Elo+
Party 1
Medusa
Medusa
MakeItNastyy
Medusa
Level 145
God Stats
1W - 0L
1,294 SR
Queue Stats
12W - 8L
1,614 Elo+
Party 2
Baron Samedi
Baron Samedi
Spleeve
Baron Samedi
Level 154
God Stats
25W - 17L
1,741 SR
Queue Stats
371W - 331L
1,614 Elo+
Party 1
Awilix
Awilix
TastelessArcher
Awilix
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,811 Elo+
Party 2
Atlas
Atlas
asphyxiatedkiae
Atlas
Level 143
God Stats
1W - 2L
1,544 SR
Queue Stats
19W - 18L
1,233 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AthernalRage
Amaterasu
16
0 / 5 / 0
9,403
470
1,459
11,034
8,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ravana
Jaykup
Ravana
13
0 / 6 / 2
8,533
427
5,332
11,947
4,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cthulhu
MegasMilks
Cthulhu
13
3 / 6 / 3
9,024
451
11,819
19,392
17,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cernunnos
ThaDomintor033
Cernunnos
15
2 / 6 / 4
9,355
468
13,207
16,365
6,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
7 / 6 / 1
10,348
517
15,038
16,704
6,088
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AxeIerate
Morgan Le Fay
17
5 / 4 / 7
10,921
546
11,709
11,135
3,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Medusa
20
7 / 2 / 6
12,360
618
13,373
17,365
5,619
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Baron Samedi
Spleeve
Baron Samedi
19
12 / 1 / 5
12,588
629
19,225
14,660
9,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
1 / 4 / 8
9,855
493
4,246
18,127
6,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

15
4 / 2 / 13
10,779
539
8,321
21,018
22,128
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
68
12
Kills
29
29
Deaths
13
10
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
AthernalRage
Amaterasu
0
5
0
0
W
Morgan Le Fay
AxeIerate
Morgan Le Fay
5
4
7
2.13
L
Ravana
Jaykup
Ravana
0
6
2
0.17
W
Medusa
7
2
6
5
L
Cthulhu
MegasMilks
Cthulhu
3
6
3
0.75
W
Baron Samedi
Spleeve
Baron Samedi
12
1
5
14.5
W
1
4
8
1.25
L
Cernunnos
ThaDomintor033
Cernunnos
2
6
4
0.67
L
7
6
1
1.25
W
4
2
13
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,855
Damage
56,874
75,442
Taken
82,305
42,381
Mitigated
47,068
16,493
Healing
35,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
AthernalRage
Amaterasu
1,459
612
0
3,133
11,034
8,076
1,070
5,655
5,379
0
49,969
W
Morgan Le Fay
AxeIerate
Morgan Le Fay
11,709
161
0
2,661
11,135
3,438
1,329
6,559
4,576
66,928
0
L
Ravana
Jaykup
Ravana
5,332
1,576
0
4,308
11,947
4,298
0
6,155
5,792
0
53,779
W
Medusa
13,373
6,060
0
9,231
17,365
5,619
1,950
3,498
12,707
0
106,411
L
Cthulhu
MegasMilks
Cthulhu
11,819
1,195
281
1,521
19,392
17,859
0
11,421
7,971
45,876
0
W
Baron Samedi
Spleeve
Baron Samedi
19,225
2,069
1,704
7,095
14,660
9,680
1,436
5,108
9,552
84,503
0
W
4,246
1,846
0
7,225
18,127
6,203
160
5,283
12,844
0
63,029
L
Cernunnos
ThaDomintor033
Cernunnos
13,207
5,746
0
5,110
16,365
6,060
871
4,546
11,819
0
74,250
L
15,038
3,606
0
2,140
16,704
6,088
0
11,478
5,226
58,024
0
W
8,321
2,631
3,159
4,674
21,018
22,128
0
6,409
14,609
26,829
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,663
Gold Earned
56,503
483
Minions Killed
558
0
Camps Cleared
0
1,839,106
Distance Traveled
1,991,449
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
9,403
470
119
6
0
339,763
3
W
Morgan Le Fay
10,921
546
123
6
0
368,797
1
L
Ravana
8,533
427
83
4
0
368,223
0
W
Medusa
12,360
618
169
8
0
402,385
6
L
Cthulhu
9,024
451
50
3
0
374,531
4
W
Baron Samedi
12,588
629
136
7
0
384,966
2
W
Awilix
9,855
493
103
5
0
435,481
0
L
Cernunnos
9,355
468
119
6
0
386,255
3
L
Chronos
10,348
517
112
6
0
370,334
3
W
Atlas
10,779
539
27
1
0
399,820
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role